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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Author Topic: Changed to Older Releases [builds 1162 to 1230]  (Read 126707 times)

nemyax

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Re: Current Development Release - Build 1146, December 19, 2014
« Reply #240 on: December 29, 2014, 04:20:13 pm »

improve the adoption rate for Newbies
Is this really important?
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Owl

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Re: Current Development Release - Build 1146, December 19, 2014
« Reply #241 on: December 29, 2014, 04:56:50 pm »

 I edited my previous post, it was not clear, it was suppose to be about the use of the mouse in  the current development release - Build 1146.

Concerning the previous two post, Lots of people feel differently about lots of topics, as these two post show. For instance I would have thought it off topic to put in the last two post on this thread. But there you go I am weird that way.

This is were we are having the current Newbie conversation:
Anim8or Community > General Category > General Anim8or Forum > Where can I start?
Thank You,
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JunkerKun

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Re: Current Development Release - Build 1146, December 19, 2014
« Reply #242 on: December 31, 2014, 05:02:46 pm »

The MMB shortcut with Alt+RMB is not longer available. Alt is used to switch to Arc-Rotate mode.I had thought about using Shift+RMB or Ctrl+RMB but those are needed for other functionality. As it stands now you need a 3-button mouse.
Aw...
I really think the combo is needed. Not everyone has three button mouse (yes, that's rare but it happens) or someone may use laptop without a mouse. Or it may be just like in my case - broken MMB. And I don't really have ime to completely disassemble this thing to soilder a new button.
Or at least an option to select it. Really, pushing CTRL+R is not that long to change to arc-rotate mode.
« Last Edit: December 31, 2014, 05:06:44 pm by JunkerKun »
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Deepthought

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Re: Current Development Release - Build 1146, December 19, 2014
« Reply #243 on: December 31, 2014, 06:30:13 pm »

I think it needs an option in figure mode to set how an object is mirrored when added to a scene. the automatic mirroring causes some frustrating problems.
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danielstritt

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Re: Current Development Release - Build 1148, January 2, 2015
« Reply #244 on: January 03, 2015, 08:10:16 am »

Running 1148 on Windows 8.1 64 bit, admin privileges. If you select "Remember Window Location" in the settings, then maximize window, then close it and reopen it, it crashes 2 times in a row. If you change the registry entry to say that it was not maximized, it works again.
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kreator

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Re: Current Development Release - Build 1148, January 2, 2015
« Reply #245 on: January 03, 2015, 01:51:33 pm »

Running 1148 on Windows 8.1 64 bit, admin privileges. If you select "Remember Window Location" in the settings, then maximize window, then close it and reopen it, it crashes 2 times in a row. If you change the registry entry to say that it was not maximized, it works again.

Can`t replicate that crash been using it all day today no problems so far
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O

danielstritt

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Re: Current Development Release - Build 1148, January 2, 2015
« Reply #246 on: January 03, 2015, 10:15:17 pm »

Running 1148 on Windows 8.1 64 bit, admin privileges. If you select "Remember Window Location" in the settings, then maximize window, then close it and reopen it, it crashes 2 times in a row. If you change the registry entry to say that it was not maximized, it works again.

Can`t replicate that crash been using it all day today no problems so far

I can always replicate it, that's weird. Maybe there's some info I am not giving? Using GeForce 430 GT also. Uploading exported registry settings (as txt file), in case it was some other option that caused it as well.
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Steve

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Re: Current Development Release - Build 1148, January 2, 2015
« Reply #247 on: January 03, 2015, 11:22:07 pm »

danielstritt: Can you start Anim8or from a command window with the parameter -traceinit and post the output?

C:\Users\Steve\MyApps\Anim8or\anim8or_1148.exe -traceinit


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danielstritt

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Re: Current Development Release - Build 1148, January 2, 2015
« Reply #248 on: January 03, 2015, 11:30:03 pm »

danielstritt: Can you start Anim8or from a command window with the parameter -traceinit and post the output?

C:\Users\Steve\MyApps\Anim8or\anim8or_1148.exe -traceinit

I don't know how much help it will be, but this is all it shows, then exits.
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Steve

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Re: Current Development Release - Build 1148, January 2, 2015
« Reply #249 on: January 04, 2015, 12:14:44 am »

Yes, it's helpful. The main window creation failed.  I'll add some more trace messages fro the next update to show a bit more of what's going on.  I think I can recover from it an create a normal (i.e. not maximized) window instead. I'll let you know when something is ready to try.
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Steve

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Re: Current Development Release - Build 1148, January 2, 2015
« Reply #250 on: January 04, 2015, 12:37:38 am »

danielstritt: That was easier that I thought. Give this a try build 1148plus and can you post the -traceinit log?

Note: you don't have to do a screen capture - click on the little red bird in the upper left corner of the text output window, select the Edit->SelectAll command and the the Edit-Copy command you can copy all the output as text.
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danielstritt

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Re: Current Development Release - Build 1148, January 2, 2015
« Reply #251 on: January 04, 2015, 03:50:11 am »

danielstritt: That was easier that I thought. Give this a try build 1148plus and can you post the -traceinit log?

Note: you don't have to do a screen capture - click on the little red bird in the upper left corner of the text output window, select the Edit->SelectAll command and the the Edit-Copy command you can copy all the output as text.

A little more info this time. Output:
Quote
begin: InitInstance()
       creating main window.
       GPreserveWindowLocation = true.
       GIsMaximized = true.
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Steve

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Re: Current Development Release - Build 1148, January 2, 2015
« Reply #252 on: January 04, 2015, 05:49:52 am »

It appears that Windows 8 is dying in the CreateWindow() call. It never returns. At this point in the code there is only a 1-bit difference in the style parameter to CreateWindow() between a maximized window and a normal one. I'm not sure what to do next - I'll search for something else to try. I could always disable full screen mode for Windows 8.
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Claude

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Re: Current Development Release - Build 1148, January 2, 2015
« Reply #253 on: January 04, 2015, 04:08:04 pm »

I'm not very familiar with the win32 api,
but how about creating the window not full screen,then
using ShowWindow(hwnd, SW_MAXIMIZE);
Might have to use it twice.
Worth a try ?
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neirao

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Re: Current Development Release - Build 1148, January 2, 2015
« Reply #254 on: January 04, 2015, 07:25:37 pm »

thanks Steve!!! :)
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