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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Author Topic: Changed to Older Releases [builds 1162 to 1230]  (Read 131826 times)

Steve

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Re: Current Development Release - Build 1169, April 1, 2015
« Reply #345 on: April 01, 2015, 09:35:07 pm »

Ahh, scaled object components.  I fixed a much more difficult problem, scaled objects that were attached to a Figure. It was really complicated if the Figure was facing another object, facing a path, etc.  Fixing simple scaled objects should be much easier.
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davdud101

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Re: Current Development Release - Build 1169, April 1, 2015
« Reply #346 on: April 01, 2015, 10:29:09 pm »

For some reason I sense there will be SOME sort of trickery in this build XD
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mayim84

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Re: Current Development Release - Build 1169, April 1, 2015
« Reply #347 on: April 02, 2015, 01:23:45 am »

Is there a bug list to see what's been fixed and being worked on. For the early releases (<0.98) it was on the main Anim8or page.
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thecolclough

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Re: Current Development Release - Build 1170, April 7, 2015
« Reply #348 on: April 09, 2015, 10:20:32 am »

got to say, the new bone-setup tools in 1170 are excellent, steve!
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davdud101

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Re: Current Development Release - Build 1170, April 7, 2015
« Reply #349 on: April 14, 2015, 07:38:12 pm »

Hey Steve - I never noticed that IK button until now, and it's not greyed out anymore! I didn't get long to mess with it but it's looking really cool. When I get home I'll definitely check it out some more.
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Steve

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Re: Current Development Release - Build 1170, April 7, 2015
« Reply #350 on: April 15, 2015, 12:43:56 am »

davdud101: Oops!  What build has the IK button not greyed out?  That's unintentional - there is a lot of support code that isn't there so you won't be able to use it for anything (besides it has a few bugs).
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davdud101

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Re: Current Development Release - Build 1170, April 7, 2015
« Reply #351 on: April 15, 2015, 01:29:54 am »

Oh- I was using xx69 in school today. I figured it wasn't meant to be there, there were no announcements about it and I found no information.

[EDIT]: Hm.. It seems to be back to being only greyed out on the home computer!
« Last Edit: April 15, 2015, 01:54:23 am by davdud101 »
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Steve

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Re: Current Development Release - Build 1171, April 15, 2015
« Reply #352 on: April 15, 2015, 11:35:43 pm »

Note: A new build 1171 is available.
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neirao

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Re: Current Development Release - Build 1171, April 15, 2015
« Reply #353 on: April 16, 2015, 05:28:22 am »

Thanks Steve!!!!!!
amazing news features/functions!! very usefull!! :) :)
now we can do figures animateds 200% more fast!!! uhuuu!!!

Can I remove the original Rotate Bone and Bone Length tools?
for me yes!! can remove this default(old modes for rotate/length bones!) !! 8)
« Last Edit: April 16, 2015, 05:40:31 am by neirao »
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Steve

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Re: Current Development Release - Build 1172, April 21, 2015
« Reply #354 on: April 22, 2015, 03:55:49 pm »

Just a note to say that a new build is out.
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kreator

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Re: Current Development Release - Build 1172, April 21, 2015
« Reply #355 on: April 26, 2015, 08:32:32 am »

Some time back a while I reported the Cut tool not working Whilst Holding down Ctrl.

 This was cured in  one build ( can`t remember which one!) But seems to have reappeared in the latest 1172 build. If I try to Use Ctrl The bounding box appears and I am unable to cut anything. Without the ctrl held down I can cut, but it has the disadvantage of cutting thru everything else in the proximity.
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Raxx

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Re: Current Development Release - Build 1172, April 21, 2015
« Reply #356 on: April 26, 2015, 10:03:57 am »

kreator:
Major changes for build 1164:
...
Fix #098-061: <Ctrl> key in Point Edit CUT tool doesn't work. Switch to <Shift> key to cut only selected faces.
...
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kreator

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Re: Current Development Release - Build 1172, April 21, 2015
« Reply #357 on: April 26, 2015, 05:01:06 pm »

Thanks Raxx, Forgot the Key stroke had changed!  8)
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captaindrewi

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Re: Current Development Release - Build 1172, April 21, 2015
« Reply #358 on: April 29, 2015, 10:04:07 am »

Ones computer completely freezes up when one clicks perspective,whilst in object mode.
There are a few seconds delay before it goes into freeze mode.
win7 opengl 4.4
Dont fancy retrying as its a nasty freeze,i tried twice with same result.
1172
« Last Edit: April 29, 2015, 10:17:11 am by captaindrewi »
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captaindrewi

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Re: Current Development Release - Build 1172, April 21, 2015
« Reply #359 on: April 30, 2015, 02:32:59 pm »

RE 1172 ...create a sphere, convert it to subdivided, extrude a face, colour the face and then undo!!!
anim8or crashes. 
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