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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Author Topic: Changed to Older Releases [builds 1162 to 1230]  (Read 126002 times)

kreator

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Re: Current Development Release - Build 1194, October 20, 2015
« Reply #465 on: October 28, 2015, 07:10:52 pm »

Steve: Possible bug? Dunno but here is a Screenshot of a render I did this morning 6.00am GMT



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Steve

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Re: Current Development Release - Build 1194, October 20, 2015
« Reply #466 on: October 28, 2015, 09:13:26 pm »

Yes, this is a bug.  Was the render finished, or was it still in progress?
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kreator

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Re: Current Development Release - Build 1194, October 20, 2015
« Reply #467 on: October 28, 2015, 11:42:57 pm »

Happened on the completion of the render.
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kreator

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Re: Current Development Release - Build 1194, October 20, 2015
« Reply #468 on: November 14, 2015, 02:50:14 pm »

Knife tool Is Bugging again What Key do I use To Cut only selected Faces? Shift was working at one time, but Does not seem to be working now... I am Getting Cuts all over the place Where I Don`t want them!

Fix #098-061: <Ctrl> key in Point Edit CUT tool doesn't work. Switch to <Shift> key to cut only selected faces.
« Last Edit: November 14, 2015, 02:59:05 pm by kreator »
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Steve

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Re: Current Development Release - Build 1198, November 16, 2015
« Reply #469 on: November 16, 2015, 10:41:35 pm »

I just posted a new build 1198 with Fast Select and a Trackball for the Scene editor. I noticed a couple of glitches which I'm working on now. See the separate post for details.
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kreator

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Re: Current Development Release - Build 1198, November 16, 2015
« Reply #470 on: November 17, 2015, 07:30:32 am »

Build 1198 does not seem to run on windows 10 Just get the Circular loading icon running all the time, as if in an endless loop
« Last Edit: November 17, 2015, 07:31:26 am by kreator »
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Steve

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Re: Current Development Release - Build 1198, November 16, 2015
« Reply #471 on: November 17, 2015, 04:39:26 pm »

OK I'll check it out.  In the mean time can you run it with the command line argument:

anim8or_1198 -traceinit

and let me know how far it makes it?
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kreator

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Re: Current Development Release - Build 1198, November 16, 2015
« Reply #472 on: November 17, 2015, 05:07:05 pm »

From CLI Just sits there doing nothing....
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bayinghound

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Re: Current Development Release - Build 1198, November 16, 2015
« Reply #473 on: November 17, 2015, 05:17:02 pm »

I'm having no issues on Windows 10. I had a lot of apps that didn't work after I upgraded to Windows 10, but then I upgraded my video driver and all was good. Have you tried compatibility mode?
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Raxx

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Re: Current Development Release - Build 1198, November 16, 2015
« Reply #474 on: November 17, 2015, 05:36:21 pm »

Could be your antivirus blocking it. For example, I have Avast and it either prevents it from running or takes ages to scan and start it, until I add the .exe file to its list of exceptions.
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kreator

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Re: Current Development Release - Build 1198, November 16, 2015
« Reply #475 on: November 17, 2015, 07:03:17 pm »

Raxx: Thanks for the info... your right, Its Avast. Added the exception and it now works! Funny it didn`t alert me!!
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neirao

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Re: Current Development Release - Build 1198, November 16, 2015
« Reply #476 on: November 20, 2015, 05:01:24 pm »

Thanks again Steve!! :)
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Steve

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Re: Current Development Release - Build 1198, November 16, 2015
« Reply #477 on: November 23, 2015, 12:48:21 am »

kreator: When using the knife tool, press and hold the Shift key before you click-drag and it should only cut selected faces. I tried this on 1194/1198/1199 and they all work for my example.  Let me know if you are still seeing any problems.
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kreator

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Re: Current Development Release - Build 1198, November 16, 2015
« Reply #478 on: November 26, 2015, 08:05:28 am »

This is the problem I have when using the cut(knife) tool. It would always work with 0.98 version but is erratic with the development versions.

Let's imagine a non uniform face that has a lot of points , and I want to cut them into sections. I would select the face, select the knife, hold down the shift then click on one point, which highlights, then drag to another point. This never indicates to me that it has been selected but, just adds another point over or beside the original point. This is becoming increasingly frustrating, as it does not complete the cut.
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Steve

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Re: Current Development Release - Build 1198, November 16, 2015
« Reply #479 on: November 26, 2015, 07:07:01 pm »

kreator: OK I see what you're saying now. I'll look into it.
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