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Author Topic: Why different in wireframe?  (Read 1101 times)

jwalt

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Why different in wireframe?
« on: June 19, 2014, 05:07:01 pm »

I bumble into some really stunning (to me, anyway) images in wireframe that look considerably different when rendered. I've been playing with this:



Take my word for it, the render doesn't look this good using any of the renderer options. I'm using one spot light and a fake light surface in the torch.

Is it simply a matter of darkening down the water, or is something different about wireframe that I can get the redered to do? I know it's my fault, but I'd love to get the scene to look like this, sans the wire. Oh, and I should mention the foliage on the hillock are Plantstudio. The pads and flowers upon them, are mine. And don't tell anybody, but I've got the canoe in there backwards. It'll be our little secret, until I get around to fixing it.
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jwalt

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Re: Why different in wireframe?
« Reply #1 on: June 19, 2014, 07:32:31 pm »

Kind of figured it out. I had to darken the blue way down to get the renderer to light the scene the way I wanted. Here it is:



I ran this as 36 frames, and used 200ms timing per frame in the gif. Since none of my animations ever look right, any guidance on what I should have done here? Is it a matter of playing with the timing in Gimp, or is it needing more frames, or less movement? I'm kind of at a loss. Thanks! Still haven't turned the canoe right side around.
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ronaldefarmer

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Re: Why different in wireframe?
« Reply #2 on: June 20, 2014, 12:28:55 am »

I think it looks very good for just 5 frames per second. I really like what you did with the lighting. Maybe the scene should be longer so that the light from the torch fades in and out completely rather than appearing and ending abruptly.
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