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Author Topic: Futuristic Textures  (Read 6270 times)

spicy

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Futuristic Textures
« on: April 01, 2008, 08:31:14 am »

 :) Hi everyone. I was just wondering if anyone could tell me some good sites to get some futuristic textures from (Before you ask, I have already surfed the internet). I didn't find any good textures. Does anyone have any good sites I can get some futuristic textures from (Includes walls and floors). Thanks
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thecolclough

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Re: Futuristic Textures
« Reply #1 on: April 01, 2008, 08:54:38 am »

hey
i haven't got any sites to reccommend, but i just wanted to point out that for a lot of contexts, especially architectural, a 'futuristic' look can probably be acheived with some fairly simple geometric designs.  if you're making a futuristic building, and you want a texture for the floor or the walls, then you can probably make something that'll do the job just fine, quite quickly in Microsoft Paint.  that's what i usually do any time i need a texture for a building.

of course, if you've got photoshop or something, then that's even better  ;D

on the subject of making textures - i've noticed that anim8or's texture engine will downscale any imported image to the nearest binary power (2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, etc etc), so if you use these numbers as your picture dimensions, then when you import them to anim8or, they will already be a binary-power size which the texture engine will like, so they won't get pixels left out, and they'll look their best on the models.  personally, if i want a large square texture, i tend to go for 1024x1024, unless it's to cover a really, really huge area, in which case i use 2048x2048.

- colclough
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floyd86

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Re: Futuristic Textures
« Reply #2 on: April 01, 2008, 11:06:33 am »

http://www.art.eonworks.com/gallery/texture/texture_gallery_1.html  not really futuristic, more sci-fi but maybe it's usefull.

flametiger74

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Re: Futuristic Textures
« Reply #3 on: April 01, 2008, 11:10:25 am »

http://spiralgraphics.biz/
There ae two programs on that site.
1. Genetical Viwwer 2.5
2. Wood Workshop.
They are the BEST texture programs I know.
Not only are there 100's of textures (for almost anything) you can edit the textures in the programs.
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spicy

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Re: Futuristic Textures
« Reply #4 on: April 01, 2008, 03:38:57 pm »

Thanks people, floyd86 are those textures you told me free to use?
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floyd86

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Re: Futuristic Textures
« Reply #5 on: April 01, 2008, 05:08:16 pm »

I don't know. Now I check again: i don't think so, looking at the watermarks. So it's up to you to use then: i must admit I used 1 of those textures, but i don't remember a watermark.

falloffalot

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Re: Futuristic Textures
« Reply #6 on: April 01, 2008, 05:45:32 pm »

There are some quality textures on that site.
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floyd86

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Re: Futuristic Textures
« Reply #7 on: April 01, 2008, 06:11:12 pm »

All images on that site have copy right, so as long as you use then for yourself i don't see the problem but for commercial purpose you should buy them, i think.

mcheccyb

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Re: Futuristic Textures
« Reply #8 on: April 01, 2008, 06:36:46 pm »

if you have a texture with a watermark in the corner, sometimes you can delete one half and flip the other half over.
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Roygee

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Re: Futuristic Textures
« Reply #9 on: April 01, 2008, 07:21:28 pm »

Do try Paint.NET - its free, has stacks of plugins with amazing effects and a really live and helpful forum
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Reality is an illusion brought on by an absence of imagination

Tanzim

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Re: Futuristic Textures
« Reply #10 on: April 01, 2008, 11:29:14 pm »

Yeah, paint.net is awesome, though i don't think it's great for making textures
Only editing really :(, mcheccyb, deleting one half will mean that the textures will look weird, unless it's one you'd use for tiling
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flametiger74

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Re: Futuristic Textures
« Reply #11 on: April 01, 2008, 11:55:35 pm »

That's right. With Genetica Viewer, It makes textures that have so many diffrences in itself, but it's seamless that the textures look very nice in the actual model.
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ENSONIQ5

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Re: Futuristic Textures
« Reply #12 on: April 02, 2008, 02:10:45 am »

Just a tip:  Use a digital camera, if you have one or can borrow one.  Go out into the world and take nice, flat-on pictures of the real texture you need, then use Paint or whatever to crop the image to a binary size, as thecolclough suggested.  It can be a great way to get realistic textures, and no copyright problems.
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Tanzim

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Re: Futuristic Textures
« Reply #13 on: April 02, 2008, 08:26:26 am »

Actually, I copyrighted most of the world's trees
MuHaHaHa

LOL :)

Nah, I'm kidding

(Just had to do that)
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mcheccyb

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Re: Futuristic Textures
« Reply #14 on: April 02, 2008, 08:57:24 am »

Yeah, paint.net is awesome, though i don't think it's great for making textures
Only editing really :(, mcheccyb, deleting one half will mean that the textures will look weird, unless it's one you'd use for tiling

yes i ment for tiling images, a few of the tiling images i have seen have a watermark in the corners.
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