Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Author Topic: [fixed*] Texture Projection, special face case.  (Read 1445 times)

MvGulik

  • Full Member
  • ***
  • Posts: 107
  • [... Lost in Space ...]
    • View Profile
[fixed*] Texture Projection, special face case.
« on: September 30, 2014, 10:22:16 am »

#098-033 (partially) - Spherical and Cylindrical UV projection shows anomalies.
Fixed (*where possible): v0.9.8 build 1118



It seems that in some face-cases the Spherical/Cylindrical projection gets it wrong.

(image link)

Source mesh:
- Warp Modifier, Twist:90. (size: any>0, I think)
-- Rotate: Rotation None
-- (Location: Stand on Origin)
- Built: Convert to Mesh
Texture part:
- New Material: Diffuse -> Texture -> CHECKS. (OK,OK,Apply)
* Front view. (Framed)
- UV: [yes]
-- Switch projection to Spherical/Cylindrical.
* Back view.
« Last Edit: October 24, 2014, 12:47:02 am by MvGulik »
Logged

Steve

  • Administrator
  • Hero Member
  • *****
  • Posts: 1523
    • View Profile
Re: Texture Projection, special face case.
« Reply #1 on: October 16, 2014, 01:24:54 am »

I can improve this, which fixes cases similar to the one shown, but it's not always possible to assign consistent coordinates to faces near the poles.

#098-033 - Sperical and Cylindrical UV projection shows anomalies.
Logged

MvGulik

  • Full Member
  • ***
  • Posts: 107
  • [... Lost in Space ...]
    • View Profile
Re: Texture Projection, special face case.
« Reply #2 on: October 16, 2014, 07:54:14 am »

but it's not always possible to assign consistent coordinates to faces near the poles.
Noted.
Logged

Steve

  • Administrator
  • Hero Member
  • *****
  • Posts: 1523
    • View Profile
Re: Texture Projection, special face case.
« Reply #3 on: October 23, 2014, 08:54:58 pm »

Forgot to post a note - this was fixed (where possible) in build 1118 :-)
Logged

MvGulik

  • Full Member
  • ***
  • Posts: 107
  • [... Lost in Space ...]
    • View Profile
Re: [fixed*] Texture Projection, special face case.
« Reply #4 on: October 24, 2014, 12:53:27 am »

Oops. New PGN feature made me forget about this one.
 :)
« Last Edit: October 24, 2014, 12:54:03 am by MvGulik »
Logged