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Author Topic: [fixed] Edge Rounding levels?  (Read 1179 times)

MvGulik

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[fixed] Edge Rounding levels?
« on: September 27, 2014, 06:03:59 pm »

#098-022 - Edge roundness greater than 3 has no effect.
Fixed: v0.9.8 build 1112



After playing around with the Edge Rounding Levels. I'm wondering what's up with the rounding levels 4 to 7.

Old left-over stuff ?
(seems to be, but I'm not sure.)


(image=link) (minor mesh error are from messy screenshot merging)
« Last Edit: October 04, 2014, 06:29:02 am by MvGulik »
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Steve

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Re: Edge Rounding levels?
« Reply #1 on: September 27, 2014, 09:50:42 pm »

Good find, thanks. Anim8or uses a 3 bit signed integer to hold the value which is read as negative when >= 4. It's a dumb rookie programming mistake but easy to fix :)

#098-022 - Edge roundness greater than 3 has no effect.

Nice illustration.  I think I'll borrow your idea for the manual :)
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MvGulik

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Re: Edge Rounding levels?
« Reply #2 on: September 28, 2014, 12:51:11 am »

:)
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Steve

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Re: [solved] Edge Rounding levels?
« Reply #3 on: October 03, 2014, 06:59:52 pm »

Fixed in build 1112.
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