Artwork > Anim8or Challenges

Challenge #33: Parametric Shape

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justiceiro:

--- Quote from: kreator on January 02, 2015, 06:53:01 am ---justiceiro: Just a heads up I get a syntax error at line 25

fails to load in version 0.98 but operates in build 1146 revision.

Dunno about the spanish I`ll have to look up raio (radius?) comprimento and espessura!!

--- End quote ---
Same thing with me about the syntax errors. In the 0.98, ASL didn't have main() functions, so i stoped bother about it and just made a script that worked in the lastest version, since that was the one used on the tutorial about parametric shapes. Actually, it seems to me that no funciontons where supported this taht version, and really hard to make a good code without at least functions.

And, no, its not spanish, but Brazzilian portuguese(also know as - huehuehue BR). Some glossary to help you out on the understandment:
comprimento = length
espessura = thickness
garra = claw
passo = step

the rest problably mean what looks like(divisoes=divisions,pontos=points,indices=indexes, etc)

The idea is to use arc froma circle to make the claww oriented by that, but for do this, i'm still working on matrix transforms. Pls don't close the constest just yet, i'm still working on it, thanks.

captaindrewi:
Hi justiceiro,
i know you are still working on the claw and may be aware but have noticed it crashes anim8or when attempting a subdivision.

justiceiro:

--- Quote from: captaindrewi on January 05, 2015, 10:14:12 am ---Hi justiceiro,
i know you are still working on the claw and may be aware but have noticed it crashes anim8or when attempting a subdivision.

--- End quote ---
Heh, sorry, another know bug. You see, i put on the shape some loose points, so, if  you convert to a mesh and go on edit mode, you can see the points floating around that are probably cauing the errors. You can delete then, for now, and try to subdivide again.

justiceiro:
Ok, getting somewhere now, don't know exactly on where, but definitivily somewhere :P

I'm having some problems with the use of scale_x, and scale_y, and the subvision error persist, but at least you can change the color now, which is nice.

captaindrewi:
Very organic looking now,a very pleasing shape.
playing with it and extruding all faces simultaneously it didn't crash.