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Author Topic: Glass Cross  (Read 4038 times)

ronaldefarmer

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Glass Cross
« on: March 05, 2015, 01:29:31 am »

Yep, it's a glass cross...any comments?
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neirao

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Re: Glass Cross
« Reply #1 on: March 05, 2015, 06:17:59 am »

nice! what raytrace mode you has use?
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ENSONIQ5

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Re: Glass Cross
« Reply #2 on: March 05, 2015, 08:45:05 am »

There doesn't appear to be any refraction happening, which makes the cross appear hollow and thin-skinned, kinda like a soap bubble (which is fine if that's the look you were going for).  Any chance of an ART render with refraction/dialetrics?
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ronaldefarmer

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Re: Glass Cross
« Reply #3 on: March 05, 2015, 05:05:48 pm »

I really need to learn to look more carefully at things before I post--I didn't notice that there is a problem with the background image.

I used the scanline renderer, so no, there is no refraction. I wanted the dielectric glass look that you can get with ART, but I like the way scanline handles environment maps and anti-aliasing. Also, I think I would have prefered ambient occlusion rather than raytraced shadows. Maybe I can make a composite to get the best features of Art and scanline. Thanks for the comments. I was expecting someone to ask, "What's keeping the cross from falling over?" or, "What is that surface underneath supposed to be?"
« Last Edit: March 07, 2015, 09:22:35 pm by ronaldefarmer »
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johnar

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Re: Glass Cross
« Reply #4 on: March 06, 2015, 02:20:18 am »

 Hello ronaldefarmer,
 I like it.
 
Was wondering, What's keeping the cross from falling over?, and also, What is that surface underneath supposed to be?.. 

 
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ronaldefarmer

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Re: Glass Cross
« Reply #5 on: March 07, 2015, 03:14:52 pm »

Good point, Johnar. It does need something to keep it from falling over. I still don't know about the surface.



This one is rendered in ART. Did you know that environment maps don't work on dielectric materials? I had to copy and paste the cross with a different material to get the environment map in combination with refraction.
« Last Edit: March 07, 2015, 09:11:53 pm by ronaldefarmer »
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ronaldefarmer

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Re: Glass Cross
« Reply #6 on: March 08, 2015, 07:11:04 pm »

Ambient occlusion instead of shadows--which looks best?
« Last Edit: March 08, 2015, 07:11:49 pm by ronaldefarmer »
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johnar

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Re: Glass Cross
« Reply #7 on: March 09, 2015, 04:30:24 am »

Ambient occlusion looks better. Colors are much more pronounced/bright/deep-glassy......
 Nice to have some type of shadow, but if it came to a choice, the bottom pic has a more 'glamorous' appeal about it. :).
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ronaldefarmer

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Glass Cross- Final Render
« Reply #8 on: March 12, 2015, 03:21:10 am »

 
I think I'm through with it. What do you think?


« Last Edit: March 12, 2015, 11:27:04 pm by ronaldefarmer »
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johnar

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Re: Glass Cross
« Reply #9 on: March 12, 2015, 03:48:28 am »

 That final render looks awesome.
 Nice background, nice tabletop, good shadow and excellent reflection(s).
 I like the final glass color. Looks 'bottle-ish', which makes me think something could be inside it..... but i understand what it feels like to 'finish up and move on'.......

 All in All, well done Ron.  Looks great.
« Last Edit: March 12, 2015, 03:49:34 am by johnar »
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ronaldefarmer

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Re: Glass Cross
« Reply #10 on: March 13, 2015, 12:35:59 pm »

Thanks for the kind words, Johnar. Something could be inside it? ...Like what?
« Last Edit: March 13, 2015, 07:27:24 pm by ronaldefarmer »
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davdud101

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Re: Glass Cross
« Reply #11 on: March 14, 2015, 10:31:14 pm »

WOW! How did you model it? Really cool, that final render is pristine!
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ronaldefarmer

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Re: Glass Cross
« Reply #12 on: March 15, 2015, 12:24:28 am »

Hi Davdud101,

Thanks! I modeled it more or less like this:

« Last Edit: March 15, 2015, 12:25:25 am by ronaldefarmer »
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johnar

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Re: Glass Cross
« Reply #13 on: March 15, 2015, 09:11:55 am »


Quote
Something could be inside it? ...Like what?


Actually, it looks very cool 'as it is', but, since you asked.
Could be......liquid......bubbles.......goldfish....internal fire.......spider(s)...dirt and small tree.....vines with leaves/(thorns?).....smaller cross hanging on chain....little man sitting in the bottom, looking 'trapped in religon', or maybe 'looking for answers'....snow/rain.... a head in the top, hands(upturned?) in the sides and legs in the bottom.....doves(peace)....lava lamp .... light bulb......insects....terrairium....blue air and clouds.....flowers....candle wick/flame(s)....hour glass sand.......space/planets/stars.....................
 .....But then, as i said b4, it's awesome as it is, it doesn't actually 'need' anything.   
 Can it be 'expanded upon?,beautified?, redirected?, embellished somehow?'......hmmmmm...... if you can 'see' something , then maybe...
 warning
 It has already reached the point of being an 'Excellent, finished image', and attempts at anything i've mentioned,  could easily become a frustrating waste of time..lol 
« Last Edit: March 15, 2015, 10:46:36 pm by johnar »
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davdud101

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Re: Glass Cross
« Reply #14 on: March 16, 2015, 01:07:02 am »

+1 johnar
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