Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Pages: 1 2 [3]

Author Topic: Normal Maps  (Read 5970 times)

cooldude234

  • Sr. Member
  • ****
  • Posts: 901
  • You know what I realized, I dont have an avatar :\
    • View Profile
Re: Normal Maps
« Reply #30 on: February 12, 2016, 12:06:32 am »

All normal map functionality will be in final renders, including the crease change (if it works as I think it will :) )
the question was if it was going to be in the work-space rendering (opengl), but I think what you said means that the pictures  you are showing are rendering through opengl then?
Logged

Smirkyguy

  • Newbie
  • *
  • Posts: 21
    • View Profile
Re: Normal Maps
« Reply #31 on: February 12, 2016, 02:30:07 am »

All normal map functionality will be in final renders, including the crease change (if it works as I think it will :) )
the question was if it was going to be in the work-space rendering (opengl), but I think what you said means that the pictures  you are showing are rendering through opengl then?
Yeah that's what I meant
Logged
Pages: 1 2 [3]