Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Author Topic: Adding Text to a model  (Read 1652 times)

argo34116

  • Jr. Member
  • **
  • Posts: 83
    • View Profile
Adding Text to a model
« on: February 06, 2016, 06:59:05 am »

I have a 3d model of a runabout from star trek. It looks great,but I would like to add text to the model. There are markings on the side,but I want to place "USS RIO GRANDE" inside the markings. In the area outlined in the pic I have attached here. How do I do this?
Logged

kreator

  • Hero Member
  • *****
  • Posts: 1116
  • Anim8or, Blender, & Carrara. A Great Combination!
    • View Profile
    • Anim8orWorld
Re: Adding Text to a model
« Reply #1 on: February 06, 2016, 11:18:17 am »

Take the texture from that area then stick it in Photoshop, Gimp etc add your lettering then save, and you should have the lettering, I would suspect there is more than one texture for the area you have highlighted.
Logged
O

selden

  • Full Member
  • ***
  • Posts: 143
    • View Profile
    • Modelling for Celestia
Re: Adding Text to a model
« Reply #2 on: February 06, 2016, 02:14:31 pm »

For an example, you can inspect the textures and modelling to see how the lettering was done for the craft's designation at the rear of the fuselage.
Logged
Selden

argo34116

  • Jr. Member
  • **
  • Posts: 83
    • View Profile
Re: Adding Text to a model
« Reply #3 on: February 07, 2016, 09:48:11 am »

Here is the model
Logged

argo34116

  • Jr. Member
  • **
  • Posts: 83
    • View Profile
Re: Adding Text to a model
« Reply #4 on: February 07, 2016, 10:01:04 am »

And the textures for your inspection
Logged

kreator

  • Hero Member
  • *****
  • Posts: 1116
  • Anim8or, Blender, & Carrara. A Great Combination!
    • View Profile
    • Anim8orWorld
Re: Adding Text to a model
« Reply #5 on: February 07, 2016, 02:19:47 pm »

Its a 3ds file all the graphic lettering geometry is embedded into the model, and you have not used the textures as per the model!... still here is the USS Rio Grande with lettering now. I had to generate some more geometry in anim8or then overlay it onto the existing geometry. I have grouped it so if you want to change the colours you can do so.
« Last Edit: February 09, 2016, 07:47:18 am by kreator »
Logged
O

argo34116

  • Jr. Member
  • **
  • Posts: 83
    • View Profile
Re: Adding Text to a model
« Reply #6 on: February 08, 2016, 10:26:32 am »

Fantastic. Thank you, but When I place it in celestia the other side is blank. The model in Anim8or looks good on both sides.
Logged

argo34116

  • Jr. Member
  • **
  • Posts: 83
    • View Profile
Re: Adding Text to a model
« Reply #7 on: February 08, 2016, 10:55:49 am »

Maybe I left out some textures? There were some that were not in the file I uploaded.Here is the complete texture file
Logged

selden

  • Full Member
  • ***
  • Posts: 143
    • View Profile
    • Modelling for Celestia
Re: Adding Text to a model
« Reply #8 on: February 08, 2016, 09:48:20 pm »

Since you didn't provide textures with the original model, the model that kreator provided uses no textures.

The text on the port side of the revised runabout model is invisible in Celestia because its normals are reversed, pointing inward instead of outward. Hopefully you've learned how to fix that problem.
Logged
Selden

kreator

  • Hero Member
  • *****
  • Posts: 1116
  • Anim8or, Blender, & Carrara. A Great Combination!
    • View Profile
    • Anim8orWorld
Re: Adding Text to a model
« Reply #9 on: February 09, 2016, 07:50:54 am »

Updated the runabout with revised lettering should be ok now - see my original upload. What I would suggest is that you don`t keep grabbing these damn .3ds files from other people and learn how to make your own!

   Selden: Argo has not used the textures that came with the model, they have been replaced with anim8or`s basic materials the only thing I have done to the model is add the lettering, and renamed the materials,  so no problems result from conflicting namesterials.
« Last Edit: February 09, 2016, 07:57:07 am by kreator »
Logged
O

argo34116

  • Jr. Member
  • **
  • Posts: 83
    • View Profile
Re: Adding Text to a model
« Reply #10 on: February 09, 2016, 10:11:07 pm »

Flipping the normals did the trick. Thank you so much for your help. How do I go about bring out imbedded text in a model and how do I overlay that text as you did?
Logged