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Author Topic: Bone translation and scale  (Read 903 times)

texel

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Bone translation and scale
« on: February 17, 2016, 12:16:28 pm »

hi,

i have not used Anim8or for a long time.
Does the new version supports translation and scale of bones in animations (and not just rotation) ?
It was a big lack of the previous versions.
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Claude

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Re: Bone translation and scale
« Reply #1 on: February 17, 2016, 04:50:48 pm »

Not yet.
There's been a discussion about it recently.

http://www.anim8or.com/smf/index.php/topic,4647.msg39565.html#msg39565

Still pending.

BTW if you have time,have a look.

http://www.anim8or.com/smf/index.php/topic,4739.msg39431.html#msg39431
« Last Edit: February 17, 2016, 05:27:37 pm by Claude »
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texel

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Re: Bone translation and scale
« Reply #2 on: February 19, 2016, 11:14:56 am »

Thanks.
I will test your program
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