Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Author Topic: Problem extruding on a path  (Read 895 times)

JSmith_DumDumDumDumDum

  • Newbie
  • *
  • Posts: 38
    • View Profile
Problem extruding on a path
« on: May 11, 2016, 02:01:26 am »

Hello,

I'm trying to create a mesh by extruding Path_BooleanSubtractor along the path Path_tobeLathed. The final results is a flat curved plane (Result_thatIdon't_want), not a trapezoidal S-hook. It's the trap. S-hook that I want.

Unless I misunderstood, the instructions in the Anim8or manual stated that the starting point of the mesh needs to be at the orgin (0, 0, 0?). I think I did just that.

How do I fix this? Thanks.

Logged

Sluggs

  • Newbie
  • *
  • Posts: 44
  • Anim8or user since May 2004
    • View Profile
    • Satans-Comrade
Re: Problem extruding on a path
« Reply #1 on: September 07, 2016, 03:42:15 am »

On the first path, you have to "Build/Join Splines" otherwise the final mesh will be messy. :o

PS. Your main path is faulty and you should make a fresh one.
« Last Edit: September 07, 2016, 03:53:46 am by Sluggs »
Logged