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SCRIPT REQUEST! - 2D cell shading (AUTO GENERATOR)

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neirao:
Hi guys! :)

im starting my news 3D characters(but i wiil render like 2D)
so, these days i remember about this request...

AUTO GENERATOR and APPLY the 2D CELL SHADING MATERIAL:
please see the images :)

1-atual mode
2-with script mode


Someone can do this script :)????

This is very usefull - time saved on multiples objects!!

Thanks!!

neirao:
what do you think guys?

nemyax:
I think contour shading should be done differently.

neirao:
yes!!
in this sample i SELECT ALL and put the same distance
but in the script we can select 2 shapes and put distance X and select anothers shapes and put distance X2, etc :)

PS: in the sample above i use only simples Spheres primitives, but in a complex shape, may works diferentily (better or worst) ;D ;D

Raxx:
It's possible to do this. Even moderately easy for its most basic implementation. If no one takes a stab at it I might be able to work on it this weekend.

Of course, if Steve enables custom shaders for materials then this old method of outlining won't be necessary, and the results and ease of animation would be much, much better.

By the way, the term "cel-shading" refers to the flattening of the shading into a single tone, and does not refer to the black border/outline effect.

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