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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Author Topic: Multi-Threaded Rendering  (Read 512 times)

ENSONIQ5

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Re: Multi-Threaded Rendering
« Reply #30 on: July 17, 2018, 07:48:22 am »

This is a game changer!  Rendering speeds are fantastic, attached took about 2 minutes with AA at 100 on i7 quad core (8 threads), image size 1920x1080.  No problems to report at this stage, testing animation at the moment.
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ENSONIQ5

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Re: Multi-Threaded Rendering
« Reply #31 on: Yesterday at 01:41:49 pm »

I've done some more testing and run some render time comparisons between Anim8or V1.0, Anim8or build 1329 with multi-threading, and Carrara.  It's tricky to run a fair comparison with Carrara since it is an entirely different package with a different set of parameters but I have attempted to match the AA, materials and lighting as close as possible on a quick still life with lots of lights (14), ART attributes and soft shadows.  Materials and lights in Carrara have been set to match Anim8or as closely as possible, and the model is identical.  Renders are attached and times are below:

Anim8or V1.0 AA100: 50m 11s
Anim8or V1.0 AA100 (fast AA): 11m 10s
Anim8or build 1329 AA100 multi-threading on: 5m 47s
Carrara: 9m 5s

There are some minor issues with the 1329 multi-thread render (some previously noted):

  • Graininess in the lower-right of the glass ball
  • Apparent lack of AA on objects visible behind the glass ball - some jaggy edges (may be the same issue as above)
  • Slight step in shadow at near corner of wooden ramp, though it is actually more pronounced on both V1.0 renders

Aside from this, the handling of shadows in general and the quality of the lighting is significantly better in 1329 than V1.0 and, remarkably, rendered quicker than Carrara.  This isn't a 'Carrara vs Anim8or' thread by any means as both have their advantages (Carrara for its massively powerful materials engine, Anim8or for it's workflow and simple UV editor), this comparison is only about rendering times.
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Steve

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Re: Multi-Threaded Rendering
« Reply #32 on: Yesterday at 06:23:53 pm »

ENSONIQ5: Nice comparisons. I'm really pleased at how well the latest Anim8or compares to Carrara. Carrara's lighting and glass effects are noticeably better, but overall Anim8or's speed and soft shadows seem to match Carrara's.
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