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When I enable casts shadows in my light I see shadows in an ART render.  The object's casts shadows and receives shadows check boxes do not have any affect.

I don't see shadows in scanline or opengl renders, at all.

Is that the current functionality of shadows or should I be able use the object's casts shadows and receives shadows to change the way shadows appear?

in light parameters go to- advanced and check Ray Trace instead of volume

Unless this has been fixed in a recent update, shadows are always 100% in ART renderer.

As ENSONIQ5 said : those boxes in menu have no affect on ART, only on Scanline . Try what slex suggested for Scanline .
There are some issues there like for ever. Not only in Scene ( render ) mode. Step by step Steve will fix them all we hope.

Thanks all :)


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