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Scanline render crashes

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AlecJames:
Hi Steve,
Anim8or stops responding in a scanline render in the attached.

OpenGL Vendor:   Intel
OpenGL Renderer: Intel(R) HD Graphics 4600
OpenGL Version:  4.2.0 - Build 10.18.10.3412
OS Version:      Windows 7 Service Pack 1 (6.1) build 7601 (64 bit)

thanks for all your hard work
Alec

Steve:
This is a complex scene - Anim8or is simply running out of memory. The ray tracer uses less storage and works for this project.

AlecJames:
Thanks Steve.

It there anyway to know when a scene is nearing the memory limit for a render?

Steve:
You can watch it's memory use in the Windows Task Manager. When it get's over 1.8 GB or so it will probably crash.

AlecJames:
What uses most of the memory? Is it related mainly to the total number of faces?

 

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