Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Pages: 1 [2]

Author Topic: Gas Lamp Help  (Read 7288 times)

falloffalot

  • Guest
Re: Gas Lamp Help
« Reply #15 on: May 03, 2008, 07:36:36 pm »

Thanks TC
Just checked out your movies on youtube.  :o
Very impressive, don't think my movie is on par with yours just yet.  :)
Logged

spicy

  • Sr. Member
  • ****
  • Posts: 546
    • View Profile
    • Xaphix
Re: Gas Lamp Help
« Reply #16 on: May 03, 2008, 08:04:37 pm »

That does look cool, I like the rusty texture on your cart. Hope all goes well
Logged

thecolclough

  • Sr. Member
  • ****
  • Posts: 820
  • 3D Ignoramus 1988-2002, Anim8or User 2002-present.
    • View Profile
    • www.mattghc.com
Re: Gas Lamp Help
« Reply #17 on: May 03, 2008, 09:54:06 pm »

you're welcome, falloffalot!  and thanks for the kind words about my videos, i'm really glad you liked them ;D

- colclough
Logged

EcoTyler

  • Jr. Member
  • **
  • Posts: 52
  • Gigity Gigity Goo.....
    • View Profile
Re: Gas Lamp Help
« Reply #18 on: May 06, 2008, 05:52:40 pm »

This looks like it will be a good animation,Like thecloclough I can't wait to see it with the lighting :) Oh and one more thing,Why does the cart look like it has blood stains on it ???(DUN DUN DUNNNNN) ???
Logged
.(....\............../....)  
...\....\........../..../
....\..../.I.`\./               Rock On!
..../... I....I..(`\
...I.....I....I....\...\
...I.....I.I.I..\...)
...\.....` .. .......'
....\_________.
.....l-_-_-_-_-_-l
.....l-_-_-_-_-_-l

falloffalot

  • Guest
Re: Gas Lamp Help
« Reply #19 on: May 06, 2008, 09:17:46 pm »

Ha ha ha  :D
Like the "DUN DUN DUNNNNN" at the end  :o
Logged

lynn22

  • Sr. Member
  • ****
  • Posts: 591
    • View Profile
    • 3D Animation
Re: Gas Lamp Help
« Reply #20 on: May 07, 2008, 07:38:46 am »

I love your oil lamp, very realistic.
Your screenshot has made me all curious to see the finished movie. Move over Indiana J  ;D
Logged

Tanzim

  • Guest
Re: Gas Lamp Help
« Reply #21 on: May 07, 2008, 10:13:38 am »

I saw your cart picture, unless it's the camera angle, the textures looked really blurred and so can't give the intensity needed for a dangerous ambiance as denoted by the "DANGER" sign.
Hope my crits aren't too harsh.
Logged

thecolclough

  • Sr. Member
  • ****
  • Posts: 820
  • 3D Ignoramus 1988-2002, Anim8or User 2002-present.
    • View Profile
    • www.mattghc.com
Re: Gas Lamp Help
« Reply #22 on: May 07, 2008, 10:39:43 am »

i agree that in the still, with 'broad daylight', the textures do look a bit low-res and unconvincing.  but... in the finished video, with the camera rushing around all over the place, and much darker, patchier lighting going on, the effect should be a lot less noticeable.  you can usually get away with much less-detailed models in a fast-moving action scene than you can in a close-up, high-res still.

maybe you might want to upgrade a couple of the lowest-res textures, but don't worry about it too much, especially for the bits the camera won't have time to scrutinize :)

- colclough
Logged

falloffalot

  • Guest
Re: Gas Lamp Help
« Reply #23 on: May 07, 2008, 04:32:37 pm »

Thanks guys.
Any feedback is good feedback in my eyes.
To be honest I'm having a bit of trouble with the lighting and shadows again  :P
I just can't seem to get the hang of it, but I'll keep trying until I do  ;)
I have quite a few more props to add to make it a bit more "DUN DUN DUNNNNN"  :D
Hopefully it should be ready for viewing soon, just don't expect too much as this will be my first ever animation.
PS. If anyone has got a sound effect of a running train that would be suitable, could you please mail it?
jhasagix@yahoo.co.uk
Logged
Pages: 1 [2]