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Author Topic: Un-Joining solids  (Read 2285 times)

grepico

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Un-Joining solids
« on: January 06, 2008, 08:45:53 pm »

I used "Join Solids" to attach an arm to a body in my toon (did not merge points).  I now find that I need to reposition the arm in relation to the body for the purposes of weight skinning.  Is it possible to "un-join" the solids?
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Roygee

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Re: Un-Joining solids
« Reply #1 on: January 06, 2008, 09:53:51 pm »

Certainty - go to object mode, face selection, use the drag-select tool to select the faces you want to detach as a unit, go edit>detach faces, click in an empty part of the screen, click on the part you have detached and drag it away - is has become a separate mesh. ;)
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Reality is an illusion brought on by an absence of imagination

grepico

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Re: Un-Joining solids
« Reply #2 on: January 07, 2008, 01:24:24 am »

Thx a ton, that worked beautifully!!
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