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Author Topic: Edge properties  (Read 2449 times)

Roygee

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Edge properties
« on: January 06, 2008, 09:46:47 pm »

The model I'm making needs to be mostly smoothed, but parts to stay hard and sharp - I normally use edge re-enforcement, by cutting through close to the edge and this works fine, but in this model that method would be way too complex and really messy.  I tried using edge properties, with a setting of creased, value 2, but when I convert to subdivided
(just a single subdivision), there is no difference - everything is rounded.

What sort of settings should I be using? ???
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Reality is an illusion brought on by an absence of imagination

Kubajzz

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Re: Edge properties
« Reply #1 on: January 06, 2008, 10:13:35 pm »

To set how the edge will look after subdivision you must use "rounded" value.
http://www.anim8or.com/manual/4_object_editor.html#edge_editing
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Dasoccerguy

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Re: Edge properties
« Reply #2 on: January 07, 2008, 03:56:02 am »

i find that sometimes bevelling certain edges can give that effect, but it might be just as messy as reinforcing the edges...
hope you find your answer
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hihosilver

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Re: Edge properties
« Reply #3 on: January 07, 2008, 06:04:10 am »

Dasoccerguy:  Beveling edges is a way of edge reinforcement.
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