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Author Topic: Anim8tor used in Warlords Battlecry 3 MOD  (Read 22363 times)

ahatch

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Anim8tor used in Warlords Battlecry 3 MOD
« on: June 19, 2008, 01:08:07 pm »

Hello Folks
I am a Modder working on a MOD for Warlords Battlecry 3 a Real time Stragedy game by the makers of the popular turn based classic Warlords. I just completed a MOD and released it to the public and it features 4 models and animations I did using the Anim8tor software. Go to to see screenshots.
http://www.freewebs.com/warlordsfoever/mymodproject.htm

They are shrunk pretty small so they don't need a huge amount of detail. I had to do 7 sequences from 8 different directions twice once with shadows once without. Any good tips appreciated as I'm just learning.
« Last Edit: June 20, 2008, 02:59:20 am by ahatch »
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Orange Pickle

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #1 on: June 20, 2008, 07:59:16 am »

Good Job!
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ahatch

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #2 on: June 21, 2008, 05:49:53 pm »


Here is the Titan Dugog the 2 headed Ogre
 
A early game troop the Cave Troll

The spellcasting Ogre
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xalener

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #3 on: June 21, 2008, 06:59:16 pm »

I don't know if the troll's belly will look right, even with the compression...
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ahatch

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #4 on: June 22, 2008, 04:32:22 am »


Here's a screenshot of the Troll

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xalener

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #5 on: June 22, 2008, 04:47:42 am »

oh, nvm
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hihosilver

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #6 on: June 22, 2008, 05:18:36 am »


can you show the animations?  I'm interested in seeing those.
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ahatch

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #7 on: June 22, 2008, 09:40:41 pm »

I had to change the format to gif so the quality looks pretty bad but you get the picture
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CowTail

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #8 on: July 01, 2008, 10:26:22 pm »

nice for being a starter! when i first began using anim8or, i didn't do anything on the scale of a mod for a game :)

the only tip i can make is to keep learning anim8or's features, and then naturally your models and animations will look better! also look at tutorials covering modeling techniques and uvmapping and texturing
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ahatch

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #9 on: July 03, 2008, 04:35:33 am »

You are correct the models will look better with more practice I am still not great at
some areas but it's fun to learn and at the same time have something to try you stuff in.
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devilGames

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #10 on: July 03, 2008, 09:00:27 am »

I think for the in game images, you need more shading, otherwise nice work
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ahatch

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #11 on: October 14, 2008, 05:33:29 am »

This is just an update I released a second version of my MOD sometime back containing even more models. Here is a sample of just a couple of the new models.
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killian

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #12 on: October 14, 2008, 11:28:49 am »

Can u post a picture of a trolls skeleton? i cant seem to get my joints "life like"
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reaper2259

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #13 on: October 15, 2008, 12:00:24 pm »

i love Warlords Battlecry 3 i have 2 of the game 2 and 3 i like the story line in 3 im lvl 40 something or 30 something what lvl are you oh and my character it an orc dragonslayer i think thats it.
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ahatch

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Re: Anim8tor used in Warlords Battlecry 3 MOD
« Reply #14 on: October 16, 2008, 04:16:10 am »

Here is the skeletal structure for the Troll Killian
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