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Author Topic: ASE exporting  (Read 3289 times)

BobtheVila

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ASE exporting
« on: June 26, 2008, 05:53:07 pm »

Is it possible to make an ASL for saving as an ASE. This is a format for unreal editors/others. I think modeling in anim8or is the best in interface, so I think ASE exportation is possibly good. Alot of unreal editor people need to buy 3d programs because they don't want to use blender.
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texel

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Re: ASE exporting
« Reply #1 on: June 27, 2008, 10:52:29 am »

Ani2Pov can convert .an8 files to .ase. But maybe there are some bugs (bugs reports are welcome).
http://texel3d.free.fr/projets/ani2pov/index.html

A direct export from Anim8or would also be a good thing.
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csf

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Re: ASE exporting
« Reply #2 on: June 28, 2008, 12:53:41 am »

I have gotten away from my own need for ase files a bit but I know there are plenty of people that would find it useful.

I know ASE files are completely text based (I have done some manual editing of them). I don't think ASL supports binary data but I believe it is fully capable of exporting a text file.

Texel if I get a chance I will have to give your program a try.
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AKA coaster sim. fan on the old boards