Anim8or Community

General Category => Anim8or v0.98 Discussion Forum => Topic started by: almost cool on July 26, 2008, 11:38:14 pm

Title: Human joint limits
Post by: almost cool on July 26, 2008, 11:38:14 pm
what if there were a button on the bone properties where you can click a Human Joint Limits button.you click it and it gives you a list of bones in the human body,and the bone is automatticaly set to that limit!
Title: Re: Human joint limits
Post by: Tanzim on July 27, 2008, 03:42:32 am
No, you'd want that as a script, not part of the program because it's too specific.
Title: Re: Human joint limits
Post by: karate5662 on July 27, 2008, 02:49:31 pm
perhaps a function that would give you a list of joint limit presets that would be contained in a text file. that way, users could add their own and it wouldn't be so specific.
Title: Re: Human joint limits
Post by: Tanzim on July 29, 2008, 04:56:29 am
Yeah but then you'd have to make sure all the bones have the correct names, it would be easier just to have pre-built skeleton's and just import them every time (which I do)!