Anim8or Community

General Category => ASL Scripts => Topic started by: NickE on July 30, 2008, 03:45:00 pm

Title: File Read Function(s)
Post by: NickE on July 30, 2008, 03:45:00 pm
Steve,
If I could beg for a single ASL update for the next preview, it would be file.read member function(s).

Here's why:

It would be a work-around for most of the other items on the scripting wish-list. 
(1) One could read and write Anim8or project files allowing one to do particle animation, fluid dynamics, and physics by generating objects and morph targets and scene object placement and controller values, and so much more!
(2) One could simulate parameter passing between scripts
(3) Custom import filters

Once a file.read ability exists, the only thing needed to have robust access to all of Anim8or's modes would be the ability to trigger another script's execution from within a script.  (more begging here)  Even the simplest implementation would be sufficient: completely terminate the original script and begin execution of the requested script.  The file read/write functions can be used to simulate user defined functions ability.

Those two additional functions - file.read and script.execute - would open the door to the development of libraries of script functions like physics, walk sequences, mouth movement, lip synch, etc.

Thank you!
Title: Re: File Read Function(s)
Post by: Steve on August 09, 2008, 12:03:48 am
File reads are on the list, both binary and text, as are functions, but not for the next drop.
Title: Re: File Read Function(s)
Post by: D.J.Peters on June 23, 2009, 10:08:47 am
What is the curent state of file.open("file.txt","r") mode ?

Joshy
Title: Re: File Read Function(s)
Post by: D.J.Peters on July 16, 2010, 09:41:41 am
Hello Steve,
it's one year ago is file reading posible now ?

have good time.

Joshy