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Artwork => Finished Works and Works in Progress => Topic started by: onespirit5777 on September 06, 2008, 03:46:16 pm

Title: Dielectric renders
Post by: onespirit5777 on September 06, 2008, 03:46:16 pm
This one took 3 to 4 hours to render.
Title: Re: Dielectric renders
Post by: onespirit5777 on September 06, 2008, 03:47:40 pm
This one took 23 hours to render - No joke!
Title: Re: Dielectric renders
Post by: onespirit5777 on September 06, 2008, 03:51:03 pm
Why do these take so long you ask. If you look at a drinking glass it has a thickness. I shell the drinking glasses to give it a more realistic look. That is what takes a such a long time to render.

Rendering them at 1024x768 doesn't help.
Title: Re: Dielectric renders
Post by: lynn22 on September 06, 2008, 04:26:12 pm
The rendering times may be long but the result is breathtaking.
As long as you don't need a whole range of images rendered it's well worth the time  :)
Title: Re: Dielectric renders
Post by: odp04y on September 06, 2008, 04:54:47 pm
Here's a transparent render I did a while ago, took all day
Title: Re: Dielectric renders
Post by: thecolclough on September 06, 2008, 06:20:17 pm
they're all cool, but i actually like the greyscale pic best out of the three, even if it is a bit 'simpler'.  the B&W looks quite classy.
Title: Re: Dielectric renders
Post by: spicy on September 06, 2008, 09:28:59 pm
Cool nice work, i bet they have a high poly count, i liked the last one the best :-)
Title: Re: Dielectric renders
Post by: RnDr FOX on September 07, 2008, 01:06:25 am
what values did you use to make the glass
Title: Re: Dielectric renders
Post by: onespirit5777 on September 07, 2008, 04:54:29 am
awesome black and white

Title: Re: Dielectric renders
Post by: odp04y on September 07, 2008, 02:09:25 pm
here's a wireframe before they were subdivided!
Title: Re: Dielectric renders
Post by: VBSmiles on September 07, 2008, 08:14:08 pm
Don't think I could wait 24 hours.... but wow on the results!
Title: Re: Dielectric renders
Post by: VBSmiles on September 08, 2008, 05:31:15 am
Gosh. I just tryed to create a sphere with a hole on the top and bottom and used the shell tool. took way too long!
Title: Re: Dielectric renders
Post by: odp04y on September 08, 2008, 05:13:20 pm
I used the lathe tool, quick and easy  ;D
Title: Re: Dielectric renders
Post by: onespirit5777 on September 10, 2008, 12:07:56 am
Hi everyone!

If you have a dielectric render you would like to share, post in here if you want.
Title: Re: Dielectric renders
Post by: hihosilver on September 10, 2008, 10:18:02 pm
did this a while ago just never posted it.
Title: Re: Dielectric renders
Post by: almost cool on September 11, 2008, 01:28:01 am
cool,without the dialectic parts its still a very nice pair of headphones.
Title: Re: Dielectric renders
Post by: onespirit5777 on September 11, 2008, 02:26:15 am
I love the dielectric Steve added - Awesome headphones!!! Very nice work!!!

Here is something I did for the my church.

Title: Re: Dielectric renders
Post by: Steve on September 16, 2008, 06:46:59 am
Nice pictures everybody!  (I wonder how those glass headphones sound?)
Title: Re: Dielectric renders
Post by: KiwiNM8OR on September 16, 2008, 07:25:52 am
Excellent onespirit5777. I too would like to know how music sounds through glass headphones. Nice mike too. I'm still experimenting with dielectrics with unexpected results. Well done.
Title: Re: Dielectric renders
Post by: Tanzim on September 16, 2008, 10:30:49 am
I'm guessing that with glass you'd get a deeper bass.
Maybe I should post a dielectric work here as well.
Title: Re: Dielectric renders
Post by: onespirit5777 on September 21, 2008, 06:04:21 pm
hihosilver - He did the headphones, so I can't take credit for that just in case anyone thought I did it.

They are awesome!

Title: Re: Dielectric renders
Post by: 3D Joe Wiltshire on September 21, 2008, 08:00:47 pm
Uh... How exactly do you set up a dialectric material?

I'm new to ART.
Title: Re: Dielectric renders
Post by: floyd86 on September 21, 2008, 08:13:25 pm
Make material, go to attributes> New attribute> call it 'class'> go to string and type 'dielectric' and hit ok. Now do the same: make another new attribute but this time call it 'IOR' then go to float and type the number of refraction you want: 1 is no refraction, 1.33 is glass, 2.5 is diamond and so on (best stick to 1.33 if you want a glass/plastic look).

All about attributes can be found at the v0.97 preview section of the site (link is over there <----)
Title: Re: Dielectric renders
Post by: Monex on September 21, 2008, 08:31:09 pm
Here is a diamond(Kubajzz script) render with dielectric:
Title: Re: Dielectric renders
Post by: 3D Joe Wiltshire on September 21, 2008, 08:47:47 pm
Thanks Floyd, Very Helpful!    :D
Title: Re: Dielectric renders
Post by: thecolclough on September 22, 2008, 09:47:31 am
monex: that diamond render is awesome.  proving yet again that anim8or can do truly great things in the right hands!
Title: Re: Dielectric renders
Post by: KiwiNM8OR on September 22, 2008, 11:03:40 am
I agree. I also like the glassy/ceramic reflectiveness of the diamond stand.
Title: Re: Dielectric renders
Post by: 3D Joe Wiltshire on September 22, 2008, 05:22:57 pm
Wow... even a cube is improved MUCHLY with dialectic:
Title: Re: Dielectric renders - Alien Art
Post by: onespirit5777 on September 22, 2008, 11:23:42 pm
I was feeling a little on the far out side - I think I will start an alien art file

The center piece is dielectric
Title: Re: Dielectric renders
Post by: onespirit5777 on September 22, 2008, 11:47:45 pm
My glass plane and space ship

One image is dielectric and one is not - for both pics
Title: Re: Dielectric renders
Post by: onespirit5777 on November 11, 2008, 01:01:48 am
And another one!
Title: Re: Dielectric renders
Post by: thecolclough on November 18, 2008, 11:08:22 pm
i haven't got a clue what that's meant to be, but it looks funky 8)
very nice render.
Title: Re: Dielectric renders
Post by: onespirit5777 on November 20, 2008, 05:23:17 am
It's a ? I don't have a clue either
Title: Re: Dielectric renders
Post by: Steve on November 21, 2008, 04:18:11 am
You should make that in real glass.  It would do well in an art gallery.
Title: Re: Dielectric renders
Post by: Modeler_in_the_Myst on November 21, 2008, 10:54:50 am
Newbie question!
Why are these glass (actually it reminds me more of ice) renders called 'dielectric'?
Title: Re: Dielectric renders
Post by: floyd86 on November 21, 2008, 11:09:45 am
Newbie question!
Why are these glass (actually it reminds me more of ice) renders called 'dielectric'?

Dielectric is the ART attribute used to make glass renders.  Here (http://anim8or.com/download/preview/art_raytracer.html) more information about the ART raytracer: have fun!
Title: Re: Dielectric renders
Post by: Modeler_in_the_Myst on November 21, 2008, 11:32:12 am
Thanks a bunch!  :D
Title: Re: Dielectric renders
Post by: onespirit5777 on November 21, 2008, 10:36:45 pm
I wish I could do glass art outside of computer renders!