Anim8or Community

General Category => Anim8or v0.98 Discussion Forum => Topic started by: rellik420 on September 13, 2008, 08:08:11 pm

Title: ART Problem
Post by: rellik420 on September 13, 2008, 08:08:11 pm
OpenGL Vendor: ATI technolgies Inc.
OpenGL Renderer: Radeon 700 DDR x86/MMX/3DNOW!
OpenGL Version: 1.3.2454 Win9x Release
OS Version: Windows ME (4.90) Build 73010104

AA Setup: SPP 16
                 Multi-Jittered
MultiThread off and on (no difference).

Rendered in Object Mode.
Made in v.95 opened in v.97c

Hopefully I gave you all the information needed.
Heres my problem.

Title: Re: ART Problem
Post by: Steve on September 13, 2008, 09:55:08 pm
This is probably something in your material that behaves differently.  If you send me your project I'll take a look at it.
Title: Re: ART Problem
Post by: rellik420 on September 14, 2008, 12:01:58 am
hopefully this uploads it

Title: Re: ART Problem
Post by: Steve on September 14, 2008, 12:23:06 am
Thanks but I think I just found it by experiementing.  I'll use your example to test the fix.  The ambient light setting for AA renders was being set too high by a factor of PI.

#097-019 - ART AA renders are too bright.
Title: Re: ART Problem
Post by: Steve on September 14, 2008, 12:41:24 am
Yes, it fed your rendering problem as well.  Thanks for reporting this.
Title: Re: ART Problem
Post by: rellik420 on September 14, 2008, 01:30:38 am
not a problem thanks for fixin it