Anim8or Community

Artwork => Finished Works and Works in Progress => Topic started by: thecolclough on January 21, 2008, 01:24:23 pm

Title: Space machine render
Post by: thecolclough on January 21, 2008, 01:24:23 pm
just remembered i rendered this a few weeks ago, so i thought i'd post it.  it's a giant crushing machine in orbit around a planet - it's part of a short film a friend and i are making, combining anim8or and terranim8or cgi elements, and some 2-d cel effects, with stopmotion animation.  this particular shot is the opening shot for the film, and was made entirely in anim8or.  the vid should hopefully be on youtube soon.

(http://www.freewebs.com/mcmediafilms/mnim_xbgt3_1.jpg)

hope you like  :)

- colclough
Title: Re: Space machine render
Post by: cornestone digital on January 21, 2008, 03:10:04 pm
This looks good. I would turn the speculer down on the space craft's main tube so it dosn't look as plastic. just a thought.
Title: Re: Space machine render
Post by: ENSONIQ5 on January 22, 2008, 09:51:46 am
I like the ring system.  Nicely conveys a sense of scale and depth.  Looking forward to the vid.
Title: Re: Space machine render
Post by: Kuroitaki on January 22, 2008, 10:41:46 pm
That is very kl, I'm new to anim8or, how'd you do the background like that
Title: Re: Space machine render
Post by: thecolclough on January 23, 2008, 02:39:09 pm
the planet is just a massive sphere with a texture map, basically.  the rings around it are made from a single cylinder with texture and trans maps applied, both caps turned off, lengh set to pretty much 0, and then crazy huge values entered for the diameters and longitudes.

the glowy atmosphere effect around the planet was done by putting several (about 5, i think) extra spheres around it, each a tiny bit bigger than the last, with a two-sided material, where the front was completely see-through (trans 0), and the back was quite high emissive, but trans 0.1 or 0.2.  so the closer to the planet, the more of these spheres you see, so the more opaque the colour becomes, creating the impression of a glowy atmosphere, which always stays around the rim of the planet no matter where you put the camera.

the whole planet-and-ring setup has to be really big to keep the impression of scale when you move the camera around.  on my first attempt the perspective didn't work, so i had to make the planet 5 times bigger or something 8/

- colclough
Title: Re: Space machine render
Post by: sciwizeh on January 24, 2008, 03:47:20 pm
my computer is being stupid, causing the image to look completely black.
so i copied the image and inverted the colors in MSpaint and it looks good (just my weird way of doing things)
that way, when i get to a different comp i will comment more

this is what MSpaint gave me: (i think it looks quite cool)
(http://www.freewebs.com/sciwizehgames/someonesspacemachine.bmp)

EDIT:
saw the real image on another computer and it looks good
Title: Re: Space machine render
Post by: thecolclough on February 08, 2008, 07:06:51 pm
well, we finished the vid.  it's actually the third in an ongoing series, but the first two didn't have much anim8or in them really.  if you're just interested in the anim8or bits, then youtube.com/watch?v=CcFdKb5B6RA[/youtube]]here's the film on its own (http://uk.[youtube), or if you want to see the whole trilogy, youtube.com/view_play_li[/youtube]st?p=F0D33A931E0523D1]here's a playlist (http://uk.[youtube).  hope you enjoy  8)

fellow youtubers: ratings, comments and subscriptions are always appreciated  ;D

- colclough
Title: Re: Space machine render
Post by: Pirate92 on February 11, 2008, 05:57:52 am
AAAAHH-ha-ha-ha-ha!!! LOVE IT!