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General Category => General Anim8or Forum => Topic started by: im not a people person73 on January 26, 2008, 03:53:01 am

Title: newbs come
Post by: im not a people person73 on January 26, 2008, 03:53:01 am
if you would categorize yourself as a newb, come here and post your best work.


 i dont normally have time to work on my anim8or projects and i'm certain some people are the same way.

 if your not a newb and feel like posting critiques or advice feel free to do so.

 
i'm a newb myself and i would like to know how to make an at least half decent head
Title: Re: newbs come
Post by: ani master on January 26, 2008, 04:04:41 am
how do i upload?
Title: Re: newbs come
Post by: im not a people person73 on January 26, 2008, 04:54:31 am
i had the same prob. a little while ago....

first you go to full reply,
then you go look at other options and upload the image you want in your reply on to the space provided(by clicking browse and finding the pic)

and then hilight what you chose, click post pic and paste into the center
Title: Re: newbs come
Post by: small BUT POWERFUL on January 26, 2008, 05:54:32 am
I have not been using anim8or long..

At the moment i'm learning about rigging and animating figures.. :-\
I did this pic a whee while ago and is probably not my best.. but my tidiest ;D
Title: Re: newbs come
Post by: ani master on January 26, 2008, 08:33:47 am
not really. ive only made 4 things but my best is on an other computer.
Title: Re: newbs come
Post by: ani master on January 26, 2008, 09:02:57 am
the mace is my first ever one.
and the pencil is like my 3rd one or some thing.

(http://C:\Programs\3D animators\Anim8or\animv095c\images\mace.jpg)
(http://C:\Programs\3D animators\Anim8or\animv095c\images\pencil.jpg)
Title: Re: newbs come
Post by: small BUT POWERFUL on January 26, 2008, 09:12:10 am
Hey Guys..

I just did these to add to the collection..
The eggplant i did a couple of weeks ago,
and the face i did 1 week ago
Title: Re: newbs come
Post by: ani master on January 26, 2008, 09:12:45 am
ok i got bigger pics now.

before it was 200 x 150.

(http://C:\Programs\3D animators\Anim8or\animv095c\images\mace.jpg)
(http://C:\Programs\3D animators\Anim8or\animv095c\images\pencil.jpg)
Title: Re: newbs come
Post by: hihosilver on January 26, 2008, 09:25:19 am
One thing that will help your renders a great deal is if you check the 'antialiased' box when you go "render>render image..."  It's a checkbox option before you render and when you choose your size.  Basically it makes so that the edges of the objects aren't all jagged.
Title: Re: newbs come
Post by: ani master on January 26, 2008, 10:31:06 am
oww ok thx
Title: Re: newbs come
Post by: im not a people person73 on January 26, 2008, 01:56:27 pm
I feel like making a better head than this like I said...... if you want to see some of my work go here-->http://www.geocities.com/maddesigner91/www.html (http://www.geocities.com/maddesigner91/www.html) (i'ts a corny websight i posted to add to all the anim8or related geocities)

but here is one of my best animatable figures.(considiring its the only one)


(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\john figure.jpg)



(by the way, sorry for not posting anything sooner.I passed out)
Title: Re: newbs come
Post by: hihosilver on January 26, 2008, 08:54:26 pm
Another useful thing I'd like to tell you is you should feel free to use up ALL the space for the rendered image.  Right now I can't even tell what it is you're showing me because the images are so small!  You can fix this by rendering larger, but also by filling up the whole space with the object.  Right now there's a LOT of gray space around the object that could be used for the object so that we could see more.
Thanks :)
Title: Re: newbs come
Post by: im not a people person73 on January 29, 2008, 01:46:42 am
I am thinking about making a fully animatible robot and will be posting a screenshot of him when i'm done
Title: Re: newbs come
Post by: badcobra10 on January 30, 2008, 05:18:38 pm
I make http://img186.imageshack.us/my.php?image=helikopterifw5.png (http://img186.imageshack.us/my.php?image=helikopterifw5.png) and http://img145.imageshack.us/my.php?image=swordtd1.png (http://img145.imageshack.us/my.php?image=swordtd1.png) sorry if links doesn't work.
Title: Re: newbs come
Post by: B3dman on February 01, 2008, 12:46:59 pm
this is a ninja shurikan that i made a long time ago
Title: Re: newbs come
Post by: Mezulu on February 02, 2008, 08:18:10 pm
I am looking for a way to embed my stuff into a web page. Anyone know how?
Title: Re: newbs come
Post by: vobla on February 02, 2008, 10:50:23 pm
In what format? Picture or video?
Anyway, you should google for html/xhtml tutorials ;)
And you should create your own thread..
Title: Re: newbs come
Post by: 3D Joe Wiltshire on February 03, 2008, 02:22:07 pm
recently uploaded a city flythrough onto youtube, this is not the most recent one, i have rendered it with cars and better quality, also z-near set to 1 so the camera doesn't go inside the walls

what do you think?




a better bigger sized, better quality, less wall through-ness one to come soon
Title: Re: newbs come
Post by: flametiger74 on February 05, 2008, 12:08:54 pm
That's not the new one Joe
Title: Re: newbs come
Post by: Corpse Fool on February 05, 2008, 12:31:34 pm
Hi, i would consider myself a newbie
(http://i21.photobucket.com/albums/b300/FaithlessForsaken/work/sample.jpg)

that is what is supposed to be a mg-42. i messed up on the muzzle of it, its supposed to flare out, not in, theres so lever to change the barrel, therrs no ammunition, the colors are off, the porportions aren't right... but, i had fun, and thats all that matters
Title: Re: newbs come
Post by: im not a people person73 on February 05, 2008, 12:45:37 pm
GAAAAGH!...the robot i'm trying to make is simple,but i keep losing track of my work...this one may take me a while between schoolwork...
Title: Re: newbs come
Post by: im not a people person73 on February 06, 2008, 01:05:10 am
HI! yet another head i'v Just textured+full body.


   (http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\dude.jpg)
Title: Re: newbs come
Post by: im not a people person73 on February 06, 2008, 10:03:45 pm
time for me and my head to ask a ?
my animations with dude above irritate me.
every time i try to rotate an arm or leg it ends up looking like 2 cylynders in an L shape with the vertex cut out.please answer me and my head.


    MY HEAD====>  :-\
Title: Re: newbs come
Post by: Corpse Fool on February 07, 2008, 01:06:32 pm
try adding a sphere or box on the child bone, it'll provide a solid fulcrum on which the arm or leg will rotate on, instead of the bone. all you need is some sort of overlap,
Title: Re: newbs come
Post by: im not a people person73 on February 07, 2008, 09:58:57 pm
thanks, appreciated greatly  ;D
Title: Re: newbs come
Post by: 3D Joe Wiltshire on February 09, 2008, 01:12:57 pm
yeah sorry that was the old version of my animation, check out my channel for the newest one
Title: Re: newbs come
Post by: lightglobe on February 12, 2008, 09:53:32 am
This is my 1st and 6th atempts at a bull, it shows my maor improvments
 ;D
Title: Re: newbs come
Post by: im not a people person73 on February 12, 2008, 11:46:06 pm
HI! i'm back.i just made a light sabre/sword/pointy object of some sort,with a grip (W/O tut)



(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\lightsabre.jpg)
Title: Re: newbs come
Post by: im not a people person73 on February 13, 2008, 01:47:51 am
I just finished another cartoonyish head ;D

(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\head.jpg)
Title: Re: newbs come
Post by: im not a people person73 on February 14, 2008, 02:57:55 am
sry for posting so much.(directing to new posts.and steve) this my last post for a while.



(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\another dude.jpg)
Title: Re: newbs come
Post by: mrfloydfreak on February 14, 2008, 09:51:24 pm
k, im new here, but ive been using anim8or for about two or three years now, heres something i made using terranim8or and anim8or. (except for the sky, which i photoshopped to make it look more like a sunset yellow
Title: Re: newbs come
Post by: hihosilver on February 14, 2008, 10:12:43 pm
Don't be sorry for posting so much!  Being an active member is not a bad thing at all.
Title: Re: newbs come
Post by: im not a people person73 on February 15, 2008, 02:02:04 am
In that case....muahahahahahah. ;D master ball.(my bro. plays pokemon and he wanted me to make it)

(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\master ball.jpg)

i don't think it's good enough for the gallery yet.maybe if i make a pokemon near it.....
Title: Re: newbs come
Post by: im not a people person73 on February 15, 2008, 10:11:08 pm
gaaaargh! i'm working on an awsome head using mirroring and such but the mouse control is reversed.gaaaargh! 1001010
Title: Re: newbs come
Post by: Frankie on February 16, 2008, 03:24:09 pm
try adding a bump map to the pokeball
what defines if your a noob?
skills or time using anim8or?
Title: Re: newbs come
Post by: im not a people person73 on February 16, 2008, 07:58:43 pm
both. on weekends i dont normally have access to the internet so do not expect many saturday replies
Title: Re: newbs come
Post by: hihosilver on February 17, 2008, 12:45:42 am
In my opinion I'd say skills and knowledge.  Some people may be very knowledgeable about the program, but not necessarily have an artistic talent, and some people may be able to skillfully use the program but not really know what they're doing, etc.
I wouldn't count time using the program though, because someone could still be considered a "noob" after using the program for a few years.  It depends if you improve your knowledge and skill in my opinion.  Though normally, the time you use the program corresponds with these two.
Title: Re: newbs come
Post by: lynn22 on February 17, 2008, 01:39:54 pm
Hi all,

I'm a newb started using Anim8or at the end of December.

To get into the workings of the program I made this simple animation The Snowman, http://www.3d-anim8.com/

I'm now working on a larger animation The museum, here's a still

Title: Re: newbs come
Post by: 3D Joe Wiltshire on February 17, 2008, 02:15:50 pm
that looks pretty sweet, i can't really criticise anything in there cause i'm not at that level of skill yet, i can't wait to see that finished
Title: Re: newbs come
Post by: lynn22 on February 17, 2008, 07:10:42 pm
Thank you. I'm doing the render of the first 12 sec of animation to night. I have an old PC so it may take some time and I will let it run overnight.
Title: Re: newbs come
Post by: im not a people person73 on February 18, 2008, 03:46:27 am
i agree with 3d joe,its (w?)rather good.does anyone know where to find a place to find human head ref. images because i was trying to make a head w/o ref images and i got this

(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\head prob..jpg)
Title: Re: newbs come
Post by: Chottoco on February 18, 2008, 04:37:05 am
pplz help how do I find the skeleton thing????????????????????? and where are the materials??????????????????
:O :O :O :O
Title: Re: newbs come
Post by: im not a people person73 on February 18, 2008, 04:54:18 am
im sorry if this isnt what you are asking about and i'm not sure what the problem occuring is.if you mean visible click on the lower left corner of the figure menu that shows a bone on it and for the texture look in the upper  area with the four circles.um...again if you were a tad bit more specific i could probably help alot more.
Title: Re: newbs come
Post by: hihosilver on February 18, 2008, 07:44:11 am
Chottoco:  http://www.anim8or.com/manual/index.html (http://www.anim8or.com/manual/index.html)
Title: Re: newbs come
Post by: 3D Joe Wiltshire on February 18, 2008, 02:01:33 pm
i think he means to ask where to acces the skeleton mode, you just click on mode at the top left and click figure

for the materials, in the toolbar just above the viewing screen there is an option that looks like 4 black dots, this will show you the materials toolbar
Title: Re: newbs come
Post by: im not a people person73 on February 18, 2008, 03:39:28 pm
Chottoco,what are you making that has a full figure or such? robin tut or something you made on your own?

and to restate my Q above 5 posts:does anyone know where to find a place to find human head ref. images
Title: Re: newbs come
Post by: im not a people person73 on February 18, 2008, 05:52:06 pm
cyclops.sorry if it's too dark,(it might only be on my computer that it shows up too dark :-\)



(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\cyclops.jpg)
Title: Re: newbs come
Post by: hihosilver on February 18, 2008, 08:40:22 pm
I know, I understand what he means.  I gave him a link too the manual because it tells you exactly where you can find all these things, and how to use them.
Title: Re: newbs come
Post by: Chottoco on February 20, 2008, 02:31:39 am
Adding Body Parts

HOW THE HELL DO YOU MAKE THE CYLINDERS SOLID COLOURS NOT C-THROUGH
Title: Re: newbs come
Post by: im not a people person73 on February 20, 2008, 03:07:07 am
woah dude....slight profanity there,unclick the bones visibility option on the bottom left of the screen.
Title: Re: newbs come
Post by: Chottoco on February 20, 2008, 12:23:52 pm
*FREAK OUT*.........................thnx
Title: Re: newbs come
Post by: Chottoco on February 20, 2008, 12:39:00 pm
Hey any1 know when your on the object mode can you make hair on your person????Everytime I try it eats it's head
Title: Re: newbs come
Post by: lynn22 on February 20, 2008, 06:22:45 pm
"Everytime I try it eats it's head"

What do you mean ? Is the hair not supposed to cover part of the head.

Attached is an update on my Museum
Title: Re: newbs come
Post by: im not a people person73 on February 20, 2008, 08:25:40 pm
very hot topic. sweeeeeet........ i kind of have the same prob as chottoco,
do you mean the hair covers more of the head than you want,if not.(emulated voice)
 please insert one post to continue
Title: Re: newbs come
Post by: hihosilver on February 21, 2008, 01:38:39 am
For hair, since anim8or doesn't have a particle system, you're best off using flat planes for hair, and using transmaps.
http://www.acolytes-of-art.com/mp3d/pictures/lowpoly/ (http://www.acolytes-of-art.com/mp3d/pictures/lowpoly/)  You can use this method, but for hair with your own transmap, or you may be able to find basic transmaps on the web, such as
(http://www.anim8or.com/scripts/Kevinaz/K_Hair_Texture.gif)
There is also a script for making planes with this texture applied, you can find the script at the bottom of this page (http://www.anim8or.com/scripts/index.html)
Title: Re: newbs come
Post by: Chottoco on February 21, 2008, 01:47:19 am
very hot topic. sweeeeeet........ i kind of have the same prob as chottoco,
do you mean the hair covers more of the head than you want,if not.(emulated voice)
 please insert one post to continue
ya pretty much or the hair goes in his head and makes her look look like she has a toumber - or how ever you spell it
Title: Re: newbs come
Post by: im not a people person73 on February 21, 2008, 03:08:09 am
hiho, something like this?


(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\yawn,toomany heads.jpg)
Title: Re: newbs come
Post by: hihosilver on February 22, 2008, 05:22:34 am
Yes, something like that.  But what you'd want to add next is a transmap that would make the hair on the edges look like hair instead of a solid edge.  So that there are a few gaps where hair is sticking out.
Title: Re: newbs come
Post by: im not a people person73 on February 22, 2008, 12:45:08 pm
yipee skippy!.that is going to help alot. ;D ;D ;D
Title: Re: newbs come
Post by: KMLT on February 22, 2008, 09:38:47 pm
my first sword  :)

(http://home.no/kmlt/sverd_005.jpg)
Title: Re: newbs come
Post by: 3D Joe Wiltshire on February 22, 2008, 10:14:46 pm
 :o nice!! you sure that's your first?  that's a pretty nice model, the handle is a bit...square though, i like the blade, the way you've modeled the front of the sword further forward than the middle (i don't even know what i'm talking about) makes it look sharper, well done
Title: Re: newbs come
Post by: hihosilver on February 23, 2008, 04:46:56 am
KMLT:  To get a nicer render, try checking the 'antialiased' box in the popup window after you press "render>render image..."
Title: Re: newbs come
Post by: KMLT on February 23, 2008, 03:33:18 pm
yes.. first modeled sword where i modeled point to point..
before I've just used a cylinder and some cubes..

Thanx hihosilver.. that made it look slick! ;P
Title: Re: newbs come
Post by: im not a people person73 on February 26, 2008, 12:17:19 am
Yes, something like that.  But what you'd want to add next is a transmap that would make the hair on the edges look like hair instead of a solid edge.  So that there are a few gaps where hair is sticking out.
how exactly would i do this.if this is an easily answered Q soorry.
Title: Re: newbs come
Post by: hihosilver on February 26, 2008, 05:03:29 am
Following this tutorial should give you a good idea of transmaps.  It also teaches some tricks for boolean subtractions.
http://www.anim8or.com/tutorials/from_users/boolean_subtraction/booleans_1.html (http://www.anim8or.com/tutorials/from_users/boolean_subtraction/booleans_1.html)
Title: Re: newbs come
Post by: lynn22 on February 26, 2008, 06:20:15 pm
My museum is coming along fine, amongst other things there are dancing roman coins   ;)
This is the latest addition, a frosted glass urn with engraving.
Title: Re: newbs come
Post by: Tanzim on February 26, 2008, 09:16:51 pm
that is pretty good for a newb, i like the bumpmap as well
Title: Re: newbs come
Post by: im not a people person73 on February 26, 2008, 10:47:48 pm
sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet...............................
overall score:8.7/10
Title: Re: newbs come
Post by: lynn22 on February 27, 2008, 10:25:48 am
Thank you for your encouragement
Title: Re: newbs come
Post by: im not a people person73 on February 27, 2008, 02:26:32 pm
i'm really not sure why it's not a 10/10 :-\ ,i guess didn't really want to over rate it. by the way sumthin' i've been trying to do right here.....



(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\dooooood.jpg)
Title: Re: newbs come
Post by: im not a people person73 on February 27, 2008, 03:24:02 pm
when i'm making a figure i cant resize the objects.why? :(
Title: Re: newbs come
Post by: lynn22 on February 27, 2008, 11:10:17 pm
I've noticed that too but I don't know why.
However, you can resize them in object mode until they fit your figure.
Title: Re: newbs come
Post by: im not a people person73 on February 27, 2008, 11:23:50 pm
should i add that problem in the version 9.6 preview forum?or see if steve will check over this topic?
Title: Re: newbs come
Post by: im not a people person73 on February 29, 2008, 09:27:27 pm
knoxkorner rules......but any ways i neeeeeeed
ref images baaaaaadly for some particular reason i really don't know whyyyy.maybe to build my skill.human ref's front and right nudity to minimum
Title: Re: newbs come
Post by: RnDr FOX on March 02, 2008, 12:15:17 am
I have been a noob to anim8or for about 3-4 months now. This is my latest work, it is my take on an imp.
ENJOY!!!!!!!
Title: Re: newbs come
Post by: daPhyre on March 02, 2008, 04:30:54 am
my first sword  :)

(http://home.no/kmlt/sverd_005.jpg)

Wow! That is really amazing!!have you done any more?
Title: Re: newbs come
Post by: im not a people person73 on March 02, 2008, 11:55:51 pm
you should add a uv to the handle
Title: Re: newbs come
Post by: hihosilver on March 03, 2008, 01:31:22 am
Add a uv?  Do you mean UV map the handle so that he can texture it?
Title: Re: newbs come
Post by: im not a people person73 on March 03, 2008, 12:38:53 pm
yeah,pretty much.sorry for the odd wordplay.
Title: Re: newbs come
Post by: hihosilver on March 03, 2008, 06:28:26 pm
It's fine, I just want to make sure you have it right so that it doesn't sound odd in the future ;)
Title: Re: newbs come
Post by: im not a people person73 on March 04, 2008, 11:02:09 pm
gaaaaa! i rendered this and forgot to save the file! oh well.....i make too many heads anyways.


(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\heeeaaaaddddd.jpg)

btw i forgot to add this in the beginning,i'm 12.
Title: Re: newbs come
Post by: im not a people person73 on March 05, 2008, 02:53:31 am
the dude above has a morph target in wich his mouth opens. i'm tring to make him talk but i dont know how morph targets work in animation. i couldn't find it in the manual.(if it is sorry)

another face i made w/o ref image

(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\wo ref.jpg)
Title: Re: newbs come
Post by: RudySchneider on March 05, 2008, 03:54:55 am
I threw together a quick video tut for keyframing a simple morph target, here: www.rudyschneider.com/MorphTarget.wmv (http://www.rudyschneider.com/MorphTarget.wmv)
Title: Re: newbs come
Post by: im not a people person73 on March 05, 2008, 01:53:32 pm
i made an animation that was an experiment with morph targets.it was a 3 second mutated peanut looking thing flying up to the screen and opening his face.i used movie maker and sample audio.
Title: Re: newbs come
Post by: hihosilver on March 05, 2008, 06:19:31 pm
If you want to do "lip-syncing" or make it look like the character is talking, you'll want to use 'phonemes' which are basically the smallest form of speech that makes up simple sounds such as the 'ee' sound.
This is a great image demonstrating that you'll need multiple morph targets for different mouth shapes if you want realistic speech:
(http://z.about.com/d/animation/1/0/7/2/mouthpositions.jpg)
Title: Re: newbs come
Post by: im not a people person73 on March 05, 2008, 10:43:52 pm
lynn, if your museum is multiple rooms it would make an awsome flythrough!
just a suggestion.... i'm about to model my cell phone...
Title: Re: newbs come
Post by: lynn22 on March 05, 2008, 10:53:05 pm
It won't be a flythrough, the rooms have ceilings    ;)
it will be a walk through from object to object and then at most objects something 'animated' happens.

Show us a picture when you're ready with your phone.
Title: Re: newbs come
Post by: im not a people person73 on March 06, 2008, 01:16:44 am
it's being difficult but heres how its turning out.for about 10 min. of work.i had a giant rainstorm and wind a while ago and a tree fell on my shed so i thought i should stop putting it off and chop it up.(sigh) soooooo time consuming... :(

(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\cell phone.jpg)
Title: Re: newbs come
Post by: Wolven anim8or on March 06, 2008, 01:21:16 pm
mines not very good but it was my first try....
Title: Re: newbs come
Post by: spicy on March 06, 2008, 01:23:31 pm
Good try. But you need to add more detial to make it look more realistic
Title: Re: newbs come
Post by: im not a people person73 on March 06, 2008, 11:54:12 pm
i like the warrior,it would make an excellent cartoon character.
Title: Re: newbs come
Post by: lynn22 on March 07, 2008, 12:04:52 pm
person73, nice phone for just 10 min work. when your tree is chopped up it's well worth refining your design.
Title: Re: newbs come
Post by: im not a people person73 on March 07, 2008, 09:22:13 pm
i'm taking a break with the tree..it's being evil....

a fully animatable dude using painted weights

(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\dude.jpg)
Title: Re: newbs come
Post by: lynn22 on March 07, 2008, 10:41:03 pm
Looks good.
I haven't used painted weights yet. Is it any easier then regular skinning ?
Title: Re: newbs come
Post by: im not a people person73 on March 07, 2008, 11:15:20 pm
yea,pretty much
Title: Re: newbs come
Post by: hihosilver on March 08, 2008, 03:51:02 am
Painted weights allows you to "paint" which vertices are effected by each bone.  So you have much more control, and it's also much easier to tell what's being influenced because of the colors.
Title: Re: newbs come
Post by: B3dman on March 09, 2008, 08:40:18 pm
i sometimes have trouble when a bone is the same color as the main bone
Title: Re: newbs come
Post by: im not a people person73 on March 10, 2008, 07:58:08 pm
yea..i know wat u mean.xtreem hi poly hair (http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\hair test.jpg) im tryin to lower my words amap
(asap with soon =much)
Title: Re: newbs come
Post by: lynn22 on March 10, 2008, 08:51:55 pm
Neat, reminds me of those sand and seeds, fistsized bags they used to sell. Put it on the window sill and water and it would grow hair (some kind of grass) just like that   ;)
Title: Re: newbs come
Post by: im not a people person73 on March 10, 2008, 10:09:08 pm
ch-ch-ch-ch-chia.....lol..it was prtty simple, i may do that with my serious work some day...
Title: Re: newbs come
Post by: B3dman on March 15, 2008, 03:16:04 am
i made this horse with block modeling i think it turned out pretty well.
critiques and advice are welcome. my next project is a centaur.
Title: Re: newbs come
Post by: RnDr FOX on March 16, 2008, 10:53:56 pm
Ive been thinking how about all of us noobs get together and form our own project. We all make models and create a short film. It would be a great way to learn more about anim8or and maybe some of the experts can help us on the way. (if they want) Give us advise on how to make our film better. What do you all think!!??
Title: Re: newbs come
Post by: B3dman on March 17, 2008, 12:56:00 am
that sounds like it would be realy cool i would like to do that
Title: Re: newbs come
Post by: im not a people person73 on March 17, 2008, 01:39:16 am
yeah!that would be pretty awsome.nice horse model by the way.

Title: Re: newbs come
Post by: RnDr FOX on March 17, 2008, 02:20:39 am
Im glad you all want to do this but first of all how will we organize this?
Title: Re: newbs come
Post by: im not a people person73 on March 17, 2008, 03:33:44 am
errr.....ummmm...uuuuuh...i dont really know,i was thinking geocities for a split second,but i then thought about what were actually trying to....woohooo! +100+
posts on my thread
Title: Re: newbs come
Post by: RnDr FOX on March 17, 2008, 02:22:20 pm
What I think is that we should make a thread talking about the project and anyone who wants to contribute can be given a certain job or if they just want to donate a model they can email to me. From there we can build on that. We can also say whoever helps or donates anything will have there name in the credits. What do you think ;)  Is that a start.
Title: Re: newbs come
Post by: im not a people person73 on March 17, 2008, 03:09:17 pm
yep,but dont count on me animating at all, my pc is slow.this seems like a good idea.
Title: Re: newbs come
Post by: 3D Joe Wiltshire on March 17, 2008, 07:57:17 pm
nice idea, if this goes ahead i would be happy to join, but i, like  I'm not a people person, have a slow computer, so don't count on many animation renders from me
Title: Re: newbs come
Post by: RnDr FOX on March 18, 2008, 03:11:17 pm
Ok right  before I make the post and this project is a go this is what im going to put on the post. Tell me what you think. Also what jobs do you want. And one more thing I may not be 100% reliable on the weekdays becaouse of school. So you all may have to take up the torch from time to time if I become unaviable. Sorry for saying so much but WE NEED ALL THE HELP WE CAN GET!!! because I dont want it to end just us working on it so in the inventation I will put if we do not get enough help the project can and will be droped. So tell me what you think before I make the post and the project is a go. What do you all think of you titles? Do you want me to change them? 


                                                    ANIM8OR NOOB PROJECT!!!
BACKGROUND: The story behind this project is that I have noticed there has been alot of projects going on such as anim8or the movie and so on. This will give us noobs a chance to make our own project and help broaden our horizon on anim8or.

HOW IT WILL WORK: If you want to join reply to the post saying I want to join. Simple as that!!! If you want a job tell us what job you want and we will see what we can do. Also we will take donated models!!! Like if there is a model that you made and you want us to use it in the short film just attach the file on the forum or email it to me at travelin_texan3@yahoo.com  WE DO NOT CARE WHAT THE MODEL IS!!! it can befrom an eggplant :D to your latest work. So please join in on the fun!!!

THE THEME: There is not a solid theme since most of the models will be donated. What the theme I was thinking of is a grandson walks into his grandfathers den asking him to tell him a story about his childhood. So then his grandpa tell him a fairytell like story about one of his adventures as a boy. So as you can tell we have endless possiblilites on the models we can use so donate whatever you want. We will build on that.

THE CACHE: There is none except IF WE DO NOT GET ENOUGH HELP THE PROJECT CAN AND WILL BE DROPED!!! so please help.

EXPERTS: It would be nice if you all can give us some advice on the way, you dont have to but it would help us learn anim8or even more.

THE REWARDS: Those who help, donate, or give advice will get there name in THE CREDITS :o

                                                  HEAD HONCHOS:
                                                   MASTER MINE OF THE PROJECT: RnDr FOX
                                                   CREATOR OF THE TOPIC NOOBS COME: im not a people person73
                                                   UP COMING ANIM8OR ARTIST THAT INSPIRES: B3dman
                                                   NEWCOMER THAT HAS GREAT POTENTIAL: 3D Joe Wiltshire


                                           THIS POST IS NOT OFFICIAL!!!!!!!!!!!!

 
 
Title: Re: newbs come
Post by: 3D Joe Wiltshire on March 18, 2008, 06:09:53 pm
I prefer newb to noob, i've played a few online games, and a noob doesn't follow the rules, a newb is a new user...just thought i'd put that in, this seems to be coming together, i might see if i've got a few models to donate...
Title: Re: newbs come
Post by: B3dman on March 18, 2008, 06:58:25 pm
i like the title i have "up coming anim8or artist that inspires". i can be relied on for the basics of just about everything you can do in anim8or:modeling, figure creation, sequence editing, and scenes. i am not at all good with texture creation(i can use materials pretty well though) and i have no experience with morph targets. i am very much in support of a newb project it would help everyone learn alot.
Title: Re: newbs come
Post by: RnDr FOX on March 18, 2008, 07:14:00 pm
thanks ;D ok I will change it to newb. I am also glad that you all like your titles. And like I said its ok that your not that great at textures I mean its a newb project its not going to be the greatist but it is a start also im not the best at some of that stuff too, but when do you think this project should be launched because i am ready when you all are. I will donate some of my models and we will put everything to good use.
Title: Re: newbs come
Post by: 3D Joe Wiltshire on March 19, 2008, 08:56:12 pm
just thought i'd say, i partially understand morphs now, i just did the flag tutorial, but it will be a while untill i can simulate anything complex
Title: Re: newbs come
Post by: RnDr FOX on March 19, 2008, 09:24:17 pm
thats great 3D Joe you can use that on the project, but when should the project start?
Title: Re: newbs come
Post by: im not a people person73 on March 20, 2008, 12:03:51 am
what do you want the kid to say?i'll make the mouth morph targets.


him so far (http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\forum photos\kid.jpg)

gaaaah! i forgot that bald spot on the side of his head.wait.....i cant believe i forgot his ears too!
Title: Re: newbs come
Post by: RnDr FOX on March 20, 2008, 03:54:32 am
Here is my latest work. It is suppose to be a werewolf. Im not 100% happy with it but I think it turned out pretty cool in a way. Still have to finish it up though. What do you all think? I am also going to post this on the unfinished work part to see what others think too.
Title: Re: newbs come
Post by: im not a people person73 on March 20, 2008, 12:16:49 pm
pretty cool :). update! i dont like how mine is turning out though...

(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\forum photos\kid.jpg)
Title: Re: newbs come
Post by: RnDr FOX on March 20, 2008, 01:23:41 pm
I think it looks better than the last kid model. How are you making them? Edge extrussion, box modeling, or what.
Title: Re: newbs come
Post by: im not a people person73 on March 20, 2008, 02:35:58 pm
i started with a circle and used lots of point editing and extrusions. the eyes and hair are seperate....not that you can really see the eyes
update: cartoon skull

(http://C:\Documents and Settings\Matthew Sutton\My Documents\animv095c\projects\newb project\skull.jpg)
Title: Re: newbs come
Post by: RnDr FOX on March 21, 2008, 03:52:03 am
I meant to ask you this a little while ago but on the first kid model what did you mean on this
Quote
what do you want the kid to say?i'll make the mouth morph targets.
Title: Re: newbs come
Post by: im not a people person73 on March 21, 2008, 11:20:39 am
phonemes. if he were to say "tell me a story" i would have to make t e l m ee a s o r
mouth shapes,
Title: Re: newbs come
Post by: RnDr FOX on March 21, 2008, 02:08:19 pm
oohhh ok i see
Title: Re: newbs come
Post by: falloffalot on March 22, 2008, 03:02:36 pm
This is my first real attempt at a scene and as you can see is not yet complete.
I have just started using UVMapper and am still at a very basic level of texturing.
(http://i266.photobucket.com/albums/ii276/crash_photos_01/Boiler_Room.jpg)
Not sure how to add lights and shadows yet either.  :P
Title: Re: newbs come
Post by: RnDr FOX on March 22, 2008, 03:39:44 pm
WoW falloffalot that is a real good scene :o
Title: Re: newbs come
Post by: 3D Joe Wiltshire on March 22, 2008, 04:35:01 pm
AMAZING! you're starting ot move away from the newb status at the moment, i have just kinda got the hang of shadows, so i'll post a few pics here, but first you'll need to tell me how to get the picture that big on the forum
Title: Re: newbs come
Post by: pipeline1992 on March 22, 2008, 05:17:30 pm
how do i drag select?
Title: Re: newbs come
Post by: 3D Joe Wiltshire on March 22, 2008, 06:17:26 pm
well there's a button that looks like this
......
:....:    next to the mouse button and above the rotate tool, you just click that and it should allow you to drag select, for more information, take a look at the menu
Title: Re: newbs come
Post by: lynn22 on March 22, 2008, 06:32:19 pm
falloffalot, this is beautiful.
Once you have practised texture and light it will look like a photograph.
Title: Re: newbs come
Post by: falloffalot on March 22, 2008, 07:16:43 pm
Thanks everyone :)
3D Joe, what I did to post a pic that big was:
Render at 800 x 700, then
compress it with MS pic manager to reduce the KB (about 40KB), then
upload to my photobucket account and use the copy the IMG code to paste it into my post.
Sounds a little complex reading it back but, it can't be that hard if I can do it.  :P

Could someone help me to make shadows please?

Thanks
Title: Re: newbs come
Post by: 3D Joe Wiltshire on March 22, 2008, 07:27:23 pm
nice, but i don't have ms pic manager, i guess i'll just use imageshack:

http://img170.imageshack.us/img170/7840/jackskeletonwithredshadja4.png

http://img529.imageshack.us/img529/6273/pumpkinmorelightsv4.png

http://img170.imageshack.us/img170/460/flamingjellyshapesrx7.png

http://img529.imageshack.us/img529/7659/flamingjellycuboidei8.png

http://img170.imageshack.us/img170/8981/yellowgeodesicblobbyendui3.png



not all of them have shadows, but most of them do
Title: Re: newbs come
Post by: falloffalot on March 22, 2008, 08:33:54 pm
Nice, that pumpkin is great.
Title: Re: newbs come
Post by: RnDr FOX on March 22, 2008, 09:44:28 pm
3D Joe haw did you make the flaming jelly thing? What material, texture did you use?
Title: Re: newbs come
Post by: hihosilver on March 22, 2008, 10:25:57 pm
For all those that want to learn to use shadows, here's a tutorial I wrote on the subject. (http://hihosilver.anim8or.org/Tutorials/rendering-tutorial/rendering_tut_final.html)
Title: Re: newbs come
Post by: 3D Joe Wiltshire on March 23, 2008, 12:54:26 am
well i used the attached picture for every texture in the material, i think it turned out pretty well
Title: Re: newbs come
Post by: falloffalot on March 23, 2008, 08:53:22 am
Thanks hihosilver that works great.
(http://i266.photobucket.com/albums/ii276/crash_photos_01/Chain_Shadows-1.jpg)
Title: Re: newbs come
Post by: falloffalot on March 24, 2008, 03:54:02 pm
Had a go at some armour today, it's not turned out as first planned, but it's ok for my first go I guess.
(http://i266.photobucket.com/albums/ii276/crash_photos_01/Night_Armour.jpg)
Title: Re: newbs come
Post by: im not a people person73 on March 25, 2008, 11:04:01 pm
it'd be awsome as a cartoon char. if you finished it.sorry for saying this like....3 times
Title: Re: newbs come
Post by: RnDr FOX on March 26, 2008, 12:12:16 am
Ok, hate to sound like I keep on bringing this up  :-X but I am about to launch the Anim8or Newb Project 2008. This is a post that I made on anim8or.org about the project in responce to punkrockrocks who wanted to learn more about the project. One more thing those that I put down as head honchos I need to know if you all want to be the head honchos.

Quote
Yes this is true. I am not 100% if this project is a go yet. My plan is to launch the project on the first day of April and hopefully complete it somewhere around the end of May. We may have to extend the time frame if necessary.
I just figured that us newbs to anim8or could make a short film. We still will need all of the help we can get. We will need people to donate models and people to help make the scenes. Hopefully this will all turn out to be a great experience. Like I said nothing is official yet but I will make the final post on the first day of April. The project will have its own topic on anim8or.com so tune in to see how it is doing and to get the full details, please all newbs help us out and if you do not see a topic on the project then it did not work out.


And no this is not an April fools joke  ;)
Title: Re: newbs come
Post by: 3D Joe Wiltshire on March 26, 2008, 05:33:17 pm
i'll be one, i'm fine with "head Honchos'"  even if it's a bit...mexican

Mabye i should buy a sombrero?
Title: Re: newbs come
Post by: RnDr FOX on March 26, 2008, 11:20:42 pm
Yea it does sound a little bit mexican (even though Im a Texan) :D Glad your in.
Ill get a sombrero too ;D
Title: Re: newbs come
Post by: im not a people person73 on March 27, 2008, 12:42:49 am
i dunno if u got this message or not but i'm punkrockrocks.heeeeey....i'll get a sombrero to....lol ;D
Title: Re: newbs come
Post by: B3dman on March 27, 2008, 05:17:04 pm
i am in amigos!! (tips sombrero)
Title: Re: newbs come
Post by: falloffalot on March 28, 2008, 02:42:43 pm
Yeah count me in, although I've not yet had a go of any animation but I'm happy to do any modeling or scenes.
Title: Re: newbs come
Post by: B3dman on March 28, 2008, 11:58:06 pm
maybe we could do like a desert(with all this mexican stuff going around) where it shows the desert food chain
ie. a fly is seen eating some carcass and gets eaten by a lizard then the lizard get it from a snake who is hten eaten by an eagle or is this too graphic/ violent? (though quite educational)
Title: Re: newbs come
Post by: RnDr FOX on March 29, 2008, 02:06:18 am
Ok the head honchos shall be me, B3dman, falloffalot (you have been added :D), im not a people person73 (yea I finally figured it out :-[) and 3D Joe Wiltshire

B3dman that sounds like a great topic, its graphic, violent, and educational what more could you ask for ;)

Also on the theme we can put some other stuff in the backgound, like when the fly is flying to the carcass in the background you can see people dueling with swords or just about anything even though the food chain is the main part of the video.
The only reason is that I said we will take any donated model so this would be easier to incoorporate into the theme. Is this ok.

And of course at the very end of the creadits we will have to have 3d versions of us wearing sombreos and playing mexican music   8)
Title: Re: newbs come
Post by: kreator on March 29, 2008, 09:41:32 am
In response to RnDr_FOX`s  request

Quote
Kreator, in the anim8or.com forum there is a topic called newbs come and in that topic me and a few other newbs got together and are going to launch The Anim8or Newb Project 2008. This project is for all of the newbs to get together and make a short film. You can find more info on this on the forum under the topic.
We want as many newbs to contribute to this project because it would be a great way for them to learn the ropes to anim8or and if we do not get enough help the project could be droped
But on to my question. Can the project have a space under the projects part of this forum so others can find out about the project that is set to launch on the first of April (not a April fools joke)
Thanks for your help.
For more info please post back or refer to the newbs come post.
Also lets discuss this


I am setting up your project Board at AnimAnon,  feel free to post to that board, Our uptime is now 99% with all host maintenance complete .

Link here NEWBS COME (http://animanon.xtreemhost.com/index.php?board=69.0)

Some of our more experienced members will of course be on hand to help you out should you need it.
Title: Re: newbs come
Post by: falloffalot on March 29, 2008, 11:34:35 am
As I've no experience with the animation side of it, I'll look after the scenary if that's ok with everyone?
Will the film be realistic or sort of cartoony?


Title: Re: newbs come
Post by: RnDr FOX on March 29, 2008, 02:31:50 pm
I really dont think that it matters. Just create what you want to create. Im not very good with animation but ill help put all of the scenes together and make some models. But yea you can make some scenery.

Kreator thanks alot :D because of that our project should become more reconized. Also I am glad that the more experienced members will be at hand to help since me and probably everyone else since we will need as much help as we can get.(especelly me since im not that great, but am here to learn more about anim8or) :)
Title: Re: newbs come
Post by: 3D Joe Wiltshire on March 29, 2008, 02:40:10 pm
just to make sure, what version of anim8or are we using for this? i currently have the non-preview version, 0.95, what versions are you guys using? just to make sure we're all compatible, i can easily download a newer version if it's needed, thanks for the thread kreator.

also, i might not be very quick making skinned models, but i know how to do it, might just take a while since i'm still figuring a few things out
Title: Re: newbs come
Post by: falloffalot on March 29, 2008, 03:10:07 pm
I'm also using 0.95.
Title: Re: newbs come
Post by: RnDr FOX on March 29, 2008, 03:54:37 pm
I have been using the .97 beta verision and to my knowlage it is compatable with .95 and .95 is compatable with .97 beta but I also have .95 so I will use that but when we render the movie can we use .97 because of the ART raytracer. I dont know how it fully works but it is a good renderer.

One more thing. I have been working on the space a animanon.xtreemhost.com so check it out. To actually see the post you have to be a member which I HIGHLY advise.

For all of you that want to participate in the project there will be 2 main areas of development I will try to get a sticky on this forum for the project. Also there is a space for this project at animanon.xtreemhost.com you have to be a member but this is where we will get all of our help.(It is a great place to learn anim8or and they are starting a magizene project to help out even more which is due to launch on April the 5th I believe also they have many great tutorials on anim8or and will be glad to help with your questions so dont be afraid to post)

I guess im advertising  :-\, but the place is pretty good
Title: Re: newbs come
Post by: falloffalot on March 29, 2008, 06:24:25 pm
I will download the 0.97 version and give it a try.  :)
Title: Re: newbs come
Post by: 3D Joe Wiltshire on March 29, 2008, 07:51:39 pm
same here, doesn't seem to have many bugs, so it should be fine for what we want to do
Title: Re: newbs come
Post by: B3dman on March 29, 2008, 11:35:02 pm
another idea to make the film funny we could start it in a classroom with a boring old lady teaching the food chain and a kid falls asleep then transfer to the desert, i love the idea of us with guitars to mexican music but after that we should have the kid wake up and ace his science test. input please!!!!
Title: Re: newbs come
Post by: 3D Joe Wiltshire on March 29, 2008, 11:55:34 pm
nice idea, based on any personal experiences?  :D

yeah, i think that's pretty cool, what do you other guys think?
Title: Re: newbs come
Post by: RnDr FOX on March 30, 2008, 12:09:01 am
I think that the theme is perfect it is better than before. The teacher can sound like the grown-ups on peanuts. (Whomp, Whomp, Womp)
Wow this just gets more and more educational!!!
Any more great ideas ???
Also who cant pass a test after watching us play the guitar and dressed up.
One more thing. Is ok that I put with the theme that we would put random events in the backgroud so that people can donate any models that they want. 
Title: Re: newbs come
Post by: B3dman on March 30, 2008, 12:23:32 am
I love it!!
Title: Re: newbs come
Post by: falloffalot on March 30, 2008, 11:02:06 am
Sounds great.
Title: Re: newbs come
Post by: im not a people person73 on March 30, 2008, 12:56:23 pm
more of a comical thing would probably make things slightly easier on us at any step of the movie.so in shortest terms....i like the idea of a comical movie.
Title: Re: newbs come
Post by: falloffalot on March 30, 2008, 03:00:12 pm
Had a spare couple of hours today so I have had a quick go at a low poly fly.

(http://i266.photobucket.com/albums/ii276/crash_photos_01/Fly_01.jpg)

(http://i266.photobucket.com/albums/ii276/crash_photos_01/Fly.jpg)

I am open to any comments and will definitely need help texturing it, as I seem to have trouble with anything that isn't square.  :P

Do I need to make models that will be animated in a specific way or can any object be animated?
Title: Re: newbs come
Post by: RnDr FOX on March 30, 2008, 04:49:25 pm
Your fly is amazing :o I can honestly say that you are a better modeler than me. Can you email me the file and I will see what I can do with the texture(im not that good at texturing myself)
travelin_texan3@yahoo.com
Also how did you make it because I am going to video tape the project in progress so people know how we made it.
Here are some of the models that I am going to donate(they will be in the background ;))
They are the first I had ever made(been using anim8or for about a month during this time)

First pic is one of my first models, its a ragdoll. It is also anim8ted
Next, are two swords
And last is a snowman(in a desert ;D)
I am also going to donate my werewolf(not completed :'()
And I will make some more models for the project
Argh.... Pics did not work ill get the rest to you all later but here is my werewolf
Title: Re: newbs come
Post by: im not a people person73 on March 30, 2008, 07:23:52 pm
i agree with you on that,the fly is awsome.
Title: Re: newbs come
Post by: spicy on March 30, 2008, 07:26:22 pm
I like the fly, the shape and wings looks very realistic. I also like how the legs of the fly are shaped out :)
Title: Re: newbs come
Post by: hihosilver on March 30, 2008, 08:26:53 pm
The fly looks nice.  As a side note, you wouldn't consider it lowpoly since it's a subdivision object.
Title: Re: newbs come
Post by: RnDr FOX on March 31, 2008, 12:48:21 am
Here is a guitar that I am going to donate we can use it for the very end it not completed yet I still have to put the strings on but hear it is. (I souldn't have put the black background)
Title: Re: newbs come
Post by: im not a people person73 on March 31, 2008, 01:22:38 am
i can see it just fine and it's turning out nice :o !

we should start a topic in wich people come to post a list of models that may be useful

maroon is a color...lol
Title: Re: newbs come
Post by: RnDr FOX on March 31, 2008, 01:41:40 am
Thanks I like it too even though it is not finished yet.(it took me about 20 minutes and it the guitar is almost flat so its very deceiving)

And dont worry about the models on the last day of March right before I go to bed (so every one can see it on April the first) I will make the offical Anim8or Newb Project topic and that is where I will Introduce the project, disscuss the project and where people can post their files and pics for the project. There will also be a place at animanon under my area ;D
Title: Re: newbs come
Post by: falloffalot on April 05, 2008, 08:46:48 am
Hi guys
How is this project progressing?
Could a list be posted with either the objects you have or the objects that are needed please, so we don't waste time duplicating things.
Thanks
Title: Re: newbs come
Post by: RnDr FOX on April 05, 2008, 02:13:07 pm
falloffalot there is a list at http://animanon.xtreemhost.com/index.php?board=72.0 (http://animanon.xtreemhost.com/index.php?board=72.0)

there is where you will find a list. We do need a lizard though and I will post some of the completed models also take a look at the fly I textured for you and tell me what you think
Title: Re: newbs come
Post by: falloffalot on April 05, 2008, 04:53:24 pm
Just done a quick desk and chair for the class room scene. Will mail it shortly.  ;D

(http://i266.photobucket.com/albums/ii276/crash_photos_01/DeskChair-Copy.jpg)
Title: Re: newbs come
Post by: thecolclough on April 05, 2008, 05:03:08 pm
not entirely sure about the green, but i guess it's just difference in personal taste, that's all ;D  they're nice little bits of furniture you've got there, falloffalot!

- colclough
Title: Re: newbs come
Post by: falloffalot on April 05, 2008, 05:14:29 pm
Yeah, wasn't sure what colour to do them bits, I needed some contrast to the light brown and it had to be a simple colour so not to look to "busy". Red and blue give an ok effect too.
We can change the colours at a later stage if need be.
Thanks for the feedback.
Title: Re: newbs come
Post by: 3D Joe Wiltshire on April 05, 2008, 06:40:12 pm
i haven't really done much for the project, so i thought i'd try a window for the classroom, it's pretty basic, and not fully textured, i'm ok with changing it, so just tell me what you think
Title: Re: newbs come
Post by: falloffalot on April 05, 2008, 09:31:35 pm
Had an idea to incorporate an old gold mine in the background with a rolling truck. (just an idea) or maybe even ride on or maybe not??????
Here is my un-textured model so far:
(http://i266.photobucket.com/albums/ii276/crash_photos_01/Minecart_image.jpg)

Only problem I am having now is my laptop is struggling with the size of these more complex models.

Title: Re: newbs come
Post by: 3D Joe Wiltshire on April 05, 2008, 10:25:05 pm
nice cart, i like the rivets, it looks quite real, and i'm sure when it's textured it will look awesome, here's something i've just been working on, i don't know if i'll put it in with the project, since i have a lot of ideas and i personally think it's my best model yet, it took me a few hours, from a reference image, what do you think?
Title: Re: newbs come
Post by: falloffalot on April 05, 2008, 10:45:09 pm
Very nice model 3D JW
Would look great with a camo texture.
Title: Re: newbs come
Post by: 3D Joe Wiltshire on April 05, 2008, 10:57:57 pm
yeah, that's what i was thinking, does anyone know the best uv mapper for this sorta thing?  and a tutorial to go with it, i need a picture with all the faces that can be painted in paint, thanks for the help and compliments on my military road vehicle (just felt like being clever)
Title: Re: newbs come
Post by: im not a people person73 on April 06, 2008, 01:23:21 am
that would be funny if in the backround a giant badger got hit by the rolling cart and flew off the screen for about 30 seconds until you here a loud thud and some odd rodent noises
Title: Re: newbs come
Post by: falloffalot on April 06, 2008, 07:12:22 am
3D JW
I've recently started using UV Mapper and found it very user friendly the new Anim8or mag DotAn8 has a easy to follow tutorial on how to use it.
Here is the link http://wikisend.com/download/903494/DOTAn8_Issue1.zip

I would reccomend a good photo/graphics editor. I use Adobe photoshop but I understand that Corel have a good alternative and is a free fully functional trial download.

Hope this helps.  :)
Title: Re: newbs come
Post by: 3D Joe Wiltshire on April 06, 2008, 11:39:05 am
thanks for the help, i'll try it out, i might look for some more tutorials on it, since i've been fiddling around with it, but i can't seem to get the right sort of map for it, does it only make a map of all the faces on the side, front and back? or can you set it to make a net?
it's a bit confusing, but i'll get there in the end

here's what i've come out with so far, but i'm guessing that i can't really texture it well like this
Title: Re: newbs come
Post by: Steve on April 07, 2008, 03:10:39 am
I've removed Wannnabe67's post and everyone's replys.  Thanks for letting me know about this and helpin gkeep the forum friendly!
Title: Re: newbs come
Post by: RnDr FOX on April 07, 2008, 10:09:28 pm
thanks steve it mad me mad because that has happened to me before and I didnt want it to happen to someone else
Title: Re: newbs come
Post by: flametiger74 on April 08, 2008, 02:23:08 am
What's amazing about this forum, is this is the only person I've ever seen banned from the forum.
Shows that not evryone out there (that actually have some brains to do 3d animation) are bad. :)
Title: Re: newbs come
Post by: spicy on April 09, 2008, 01:24:39 pm
I hate bad anim8ors! thanks steve for keeping the forum a welcoming and friendly place.
Title: Re: newbs come
Post by: falloffalot on April 10, 2008, 05:45:35 pm
Nice one Steve.  :D
How are we getting on with the newb project guys?
Title: Re: newbs come
Post by: im not a people person73 on April 10, 2008, 07:31:16 pm
seems to be getting noticed much more,by the way,thank you steve,i didn't see any of his posts until a little while ago and it irritated me that someone would do that.
Title: Re: newbs come
Post by: falloffalot on April 11, 2008, 06:50:51 pm
RnDr FOX how you gettin on with the files I sent over?
If you need any textures I have just found hundreds from one of my game making libraries on an old HD. yay  ;D
Title: Re: newbs come
Post by: RnDr FOX on April 12, 2008, 01:20:18 am
I am getting the models just fine. Also hate to ask for alot but can you sent some of those textures my way :-[ 
And yes this project is becoming more and more noticed we just need to get more newbs in on it since we are the only ones working on it but its going good
Title: Re: newbs come
Post by: im not a people person73 on April 12, 2008, 02:53:43 am
hey,shorter credits (just joking),it would be great if more people pitched in on this,so that goes out to newbs watching this post and not posting.but yes it seems to be running wrather smoothly...
Title: Re: newbs come
Post by: falloffalot on April 12, 2008, 07:27:52 am
I am getting the models just fine. Also hate to ask for alot but can you sent some of those textures my way :-[ 
And yes this project is becoming more and more noticed we just need to get more newbs in on it since we are the only ones working on it but its going good

Ok RnDr FOX what type of textures do you need?
I'll make a file and mail over as much as my mail box will allow.  :)
Title: Re: newbs come
Post by: falloffalot on April 12, 2008, 11:55:46 am
This is the classroom scene so far, I have a few more props to model and I need to apply the texture to the cupboard to complete it.
(http://i266.photobucket.com/albums/ii276/crash_photos_01/Classroom_Test.jpg)
Going mountain biking in the morning so I should be able to finish it some time in the afternoon.
Hope you all like it?
Title: Re: newbs come
Post by: Dosser on April 12, 2008, 01:12:13 pm
looks great :D

Just better hope everyone else uses a similar 'style'. That classroom is bright and cartoony (Cel-shaded I think is the term). It wouldn't blend well with a darker, more realistic model.
Title: Re: newbs come
Post by: falloffalot on April 12, 2008, 01:36:19 pm
I've tried to combine a cartoony and a realistic feel to the models I have made for this project and so far I think I have achieved it.  :)
I've not seen any other models for the project yet, so I also hope that there is some sort of consistency, ??? but, saying that it would be appealing if there is some amount of contrast.
RnDr FOX and the rest of use are looking for originality. Also this will be a good indicator of each individuals own modelling style.
Title: Re: newbs come
Post by: RnDr FOX on April 12, 2008, 03:08:24 pm
Like i said on the last forum your model is amazing!!!

I would like to have nature textures if you have them.
Title: Re: newbs come
Post by: falloffalot on April 12, 2008, 03:54:14 pm
I'll have a look and see what I can find.
Title: Re: newbs come
Post by: thecolclough on April 12, 2008, 09:49:01 pm
falloffalot: apart from the clock in the top-right corner looking a bit low-poly, that's otherwise a really nice scene!
Title: Re: newbs come
Post by: RnDr FOX on April 12, 2008, 11:58:15 pm
falloffalot I got the texture link but can you send them in a different format my computer couldnt read it
Title: Re: newbs come
Post by: falloffalot on April 14, 2008, 09:53:22 am
Ok RnDr FOX:
The files are on my home laptop (which has stopped communicating to my network for some reason)
I'm posting this on my works network at the moment so am unable to send anything due to the security settings.
It may take me a while to fix my home network, but as soon as it's working again I'll send them over.

Title: Re: newbs come
Post by: RnDr FOX on April 15, 2008, 01:36:49 am
ok thank falloffalot
Title: Re: newbs come
Post by: Modeler_in_the_Myst on April 15, 2008, 01:52:32 am
(http://img28.picoodle.com/img/img28/4/4/14/t_rocketmanm_bffb8f5.jpg) (http://www.picoodle.com/view.php?img=/4/4/14/f_rocketmanm_bffb8f5.jpg&srv=img28)
I have modeled a few things, not well, and sometimes came up with surprising results, but this is my first full colour model that is how I MEANT it to be, in fact this is my first full colour model PERIOD.
Title: Re: newbs come
Post by: falloffalot on April 15, 2008, 06:42:51 am
Welcome to the forum Modeler in the myst.
Nice rocket.
Title: Re: newbs come
Post by: thecolclough on April 15, 2008, 09:33:25 am
that's a bit retro, but yep, it's a very nice rocket.  :)

- colclough
Title: Re: newbs come
Post by: 3D Joe Wiltshire on April 15, 2008, 05:21:24 pm
hehe, i'm feeling a little...unincluded here, which is my fault, i really need some direction, mabye a list of some things i can make, or some suggestions, because i'm really no good on my own, i haven't really made anything yet    ???
Title: Re: newbs come
Post by: Modeler_in_the_Myst on April 15, 2008, 05:38:17 pm
Looking back at the model I made, after the initial glow of pleasure had faded, I noticed that when subdivided, whither as a 'change to. . .' function or actually subdividing the faces, the materials I add leak like wet paint onto other materials I don't want them to leak, is there a way to control that?
Title: Re: newbs come
Post by: falloffalot on April 15, 2008, 06:08:51 pm
hehe, i'm feeling a little...unincluded here, which is my fault, i really need some direction, mabye a list of some things i can make, or some suggestions, because i'm really no good on my own, i haven't really made anything yet    ???

3D JW check out the other forum http://animanon.xtreemhost.com/index.php?board=72.0
I think RnDr FOX has posted some details of where we are at with project.  ;)
Title: Re: newbs come
Post by: falloffalot on April 15, 2008, 07:31:58 pm
RnDr FOX
With Yahoo mail I can only attach indivual files, so I am unable to send the folder of textures I have got you.  ???
Sorry  :-\
Check out http://www.cgtextures.com/ for some great nature textures.
Title: Re: newbs come
Post by: Modeler_in_the_Myst on April 15, 2008, 08:36:25 pm
RnDr FOX
With Yahoo mail I can only attach indivual files, so I am unable to send the folder of textures I have got you.  ???
Sorry  :-\
Check out http://www.cgtextures.com/ for some great nature textures.

You could send it as an archive file, such as *.zip or *.rar, that way you can send a whole bunch at once
Title: Re: newbs come
Post by: falloffalot on April 15, 2008, 09:31:13 pm
Cheers MitM I give it a go.  ;)
Just started another model for the project,
(http://i266.photobucket.com/albums/ii276/crash_photos_01/Old_Wagon.jpg)
Still can't get the lizard to look right.  :P ::)
If anyone would like to donate one please feel free to send it to RnDr FOX.  :-* :-* :-*

Title: Re: newbs come
Post by: RnDr FOX on April 15, 2008, 11:04:07 pm
Thanks falloffalot modeling has been a little slow for me lately because with the end of the school year coming along but this weekend ill be able to start the western town scene ;D

I must inform you all that from June 11 to July the 8th I will be on the other side of the world in the netherlands and I may not be able to have access to a computer. So while I am gone I will need you all to take up the torch.

Also nice wagon and 3D joe just take a look at newbs come and you'll get an idea on what to make
Title: Re: newbs come
Post by: falloffalot on April 16, 2008, 01:27:32 pm
You can make a lizard if you like????
 ;D ;D ;D
Title: Re: newbs come
Post by: falloffalot on May 05, 2008, 04:18:29 pm
I have had another go at the lizard for the newb project. Have a look and tell me what you think.
I've still got a bit of work to do on it yet..

(http://i266.photobucket.com/albums/ii276/crash_photos_01/lizard.jpg)

I need help with: I have subdivided it by mistake before I could join the 2 halves, am I able to un-subdivide it?
and, what is the best way to texture it?

Thanks
Title: Re: newbs come
Post by: hihosilver on May 05, 2008, 05:42:22 pm
Yes, you can un-subdivide, as long as it's a subdivision object.  To do this, double click the object, set 'working' to 0, then convert the object to mesh!
Title: Re: newbs come
Post by: falloffalot on May 05, 2008, 07:56:20 pm
Thanks Hihosilver.
Title: Re: newbs come
Post by: B3dman on May 06, 2008, 01:22:58 am
thats way better than the lizard i tried to make. nice job falloffalot
Title: Re: newbs come
Post by: RnDr FOX on May 06, 2008, 01:50:53 am
Falloffalot your are just an amazing modeler. You just keep on surprising with your models. How exactly did you make that lizard?
Title: Re: newbs come
Post by: spicy on May 06, 2008, 09:44:01 am
Good lizard I like it! Good shape too, keep posting!
Title: Re: newbs come
Post by: falloffalot on May 06, 2008, 11:41:41 am
How exactly did you make that lizard?
Well FOXY, I took note when you asked how I made the fly, so I have been taking screen shots at each stage of the modeling.
Unfortunately, I didn't like the legs at a late stage and found it too complicated doing the lizard as a whole, so I halved it and made some new legs that I was happy with.

A quick note# I started with a single cube mesh and just kept extruding/manipulating faces.
I will re-do the model when I've finished it, to make a tut.

Thanks for the feedback guys
Title: Re: newbs come
Post by: almost cool on May 06, 2008, 04:24:49 pm
Back in my newb years* i made this egg as env and modifier practice and the 2 orb thingys for bumpmap prac.






*I am currently semi-newb
Title: Re: newbs come
Post by: falloffalot on May 06, 2008, 09:28:45 pm
That's a bit better  :)

(http://i266.photobucket.com/albums/ii276/crash_photos_01/Lizard_pic.jpg)

The green isn't the final colour as I'm still trying to texture it. Not quite mastered the art of texturing yet  :P
Title: Re: newbs come
Post by: B3dman on May 07, 2008, 12:27:57 am
i once used photoshop to make a realy cool scale texture i could post it if you want i will edit it a bit to make it more "lizardy".
also i am having trouble with bump and trans maps when i go to the special texture thing inside the material editor and select the file for in the bumpmap/transmap sections after i apply the material it does nothing. i have tried the UV tool, different trans and bump maps, different models but i cant figure out what is wrong. please help me.
Title: Re: newbs come
Post by: hihosilver on May 07, 2008, 02:32:18 am
My guess is that you don't have shaders turned on.  To do this, go "view>preferences>use shaders"
As, when you can't view the bumpmaps/transmaps in the working view, you should be able to render the image and come up with something proper.
Title: Re: newbs come
Post by: falloffalot on May 07, 2008, 08:00:37 pm
I have tried 3 different 3D unwrapping programmes and still have no idea how to unwrap my lizard to make it flat so I can texture it.
I have tried lots of different tutorials and searched endlessly and it's driving me nuts  :P, could someone please help me out?

Thanks
Title: Re: newbs come
Post by: B3dman on May 07, 2008, 08:34:36 pm
thank you hihosilver for that i can see them when i render but when i go to veiw/preferences the "use shaders" checkbox is unselectable. is there anything i can do to change this? also falloffalot can you send me the model so i can try to texture it my email is ced326@yahoomail.com thanks i will post any good renders i get.
Title: Re: newbs come
Post by: hihosilver on May 07, 2008, 08:52:48 pm
B3dman:  If the box is unselectable, that basically means that your computer does not have enough graphics capabilities to use the OpenGL shaders.  The only way to fix this would be to get a better graphics card that supports OpenGL or a better computer.  Sorry.
Title: Re: newbs come
Post by: im not a people person73 on May 07, 2008, 09:34:04 pm
I have tried 3 different 3D unwrapping programmes and still have no idea how to unwrap my lizard to make it flat so I can texture it.
I have tried lots of different tutorials and searched endlessly and it's driving me nuts  :P, could someone please help me out?

Thanks

shwell,i know what u mean,i love that look it has when it's unwrapped but i dunno how 2 do it either,and thanks people for bringing the topic from it's bloody grave...and,we honestly need more peoplezez!!!please,newbs,semi newbs anything without the word "not" & "newb" in the same classification,i myself wouldn't classify my self a newb,even if that is what my sig. says...sorry if this post seems pointless...
Title: Re: newbs come
Post by: falloffalot on May 08, 2008, 08:11:02 pm
Yippee  ;D ;D ;D
Finally getting the hang of texturing, will add a tongue and some teeth next then I will mail it to RnDrFOX.

(http://i266.photobucket.com/albums/ii276/crash_photos_01/Lizard_pic_02.jpg)

(http://i266.photobucket.com/albums/ii276/crash_photos_01/Lizard_pic_03.jpg)

Eye texture by Ryan Cullins 2001
Title: Re: newbs come
Post by: B3dman on May 09, 2008, 01:38:20 am
that is a good texture probably better then mine would have been ;) great job falloffalot!
Title: Re: newbs come
Post by: sedlja on May 10, 2008, 02:01:19 pm
I'm planning to make my school project in Anim8or, but i practically just started, so here is a pic of one character in some cargo room of a ship orbitting the earth..so people, what do you say?(only textured things are the earth and the box)
(http://img115.imageshack.us/img115/2752/insideshiptl9.th.jpg) (http://img115.imageshack.us/my.php?image=insideshiptl9.jpg)
Title: Re: newbs come
Post by: falloffalot on May 10, 2008, 02:42:20 pm
Welcome to the forum sedlja
That scene looks pretty good to me, nice work.  ;)
Title: Re: newbs come
Post by: almost cool on May 10, 2008, 05:19:09 pm
Looks nice.maybe if you subtlly bump map those bars, they could also use a nice reflection.for a school project thats an instant A, but your teacher,most likely not much of an animator,will probably not understand the effort you went through so either that or she is really old and wonders how you got it "three dee".
Title: Re: newbs come
Post by: zaarenoc on May 15, 2008, 03:15:16 am
I can't even get past making the base extrude in my first tutorial.
The warning says I might not have been in top view but I was. I've
started over dozens of times, not believing what a banana-head I am.

The base just stays flat, doesn't get thick like the tutorial. Is there any
other reason other than I live in a dead-zone that might cause this?

Thanks,

Doug
Title: Re: newbs come
Post by: Tanzim on May 15, 2008, 08:30:50 am
Yeah, some have said they've had problems with that tutorial
As for your case, did you select the egg plant and the modifier and then click Build->Modifier->Bind Modifiers?
Could you show us some pictures of the problem (Print Screen)
Title: Re: newbs come
Post by: B3dman on May 16, 2008, 01:28:21 am
did you tell it to extrude in the Y axis? cause it will only "get thick" if you are extruding the Y axis.
Title: Re: newbs come
Post by: Orange Pickle on June 01, 2008, 09:36:33 am
This is my first real project. I normally make lots of little things



Dalek From Doctor Who


(http://blue dalek.jpg)
Title: Re: newbs come
Post by: Orange Pickle on June 01, 2008, 09:38:10 am
I don't think my last message worked.



Dalek Off Doctor Who
Title: Re: newbs come
Post by: Orange Pickle on June 01, 2008, 09:40:23 am
Sorry it did go wrong


i am just making it worse by sending more pointless messages
Title: Re: newbs come
Post by: spicy on June 01, 2008, 02:30:50 pm
Cool lizard from earlier, like the texture
Title: Re: newbs come
Post by: falloffalot on June 03, 2008, 09:39:19 pm
Hey Foxy what other stuff is needed now dude?

Oh thanks spicy.
Title: Re: newbs come
Post by: RnDr FOX on June 04, 2008, 12:08:18 am
Falloffalot I have a new list posted here
http://animanon.com/Forum/index.php?board=69.0 (http://animanon.com/Forum/index.php?board=69.0)

Also I have a very important notice at the bottom that I need you to read.
Title: Re: newbs come
Post by: 3D Joe Wiltshire on June 06, 2008, 04:24:35 pm
Sorry guys, i'm just too preoccupied with other stuff to do this project at the moment, i haven't been on in months, so you might aswell go on ahead without me, its been fun, but i haven't done any anim8or for months either, i might come back later, but consider me gone untill further notice
Title: Re: newbs come
Post by: RnDr FOX on June 06, 2008, 04:58:41 pm
Its ok, if the project is still going when you get back feel free to help.
Title: Re: newbs come
Post by: im not a people person73 on June 13, 2008, 02:38:36 am
hey,i noticed that anim8or is getting some new faces and was bringing back up what i said on page one besides the whole part with making a good head.this topic should be still open to the need of help from new newbs,although we are growing out of newbhood.how far are we into the project? wait a minute!reply 242!?!?!?woah!insane insanityx10!
Title: Re: newbs come
Post by: falloffalot on June 13, 2008, 01:16:11 pm
As you may know RnDrFOX has come over to Europe for his vacation and has given me the task of collecting any models for the project.
To be honest I have been unable to get much modeling done, due to work load and mountain bike events.
I'll have a look when I get back home to see what Foxy has sent me.
I'll post an update as soon as I can.

Any models welcome and can be mailed to me at jhasagix@yahoo.co.uk

Thanks guys
Title: Re: newbs come
Post by: B3dman on September 28, 2008, 04:03:37 am
hey guys is anybody else interested in reviving this project ??? it has some good potential and a great motive.
Title: Re: newbs come
Post by: AManik041 on September 28, 2008, 07:13:43 am
yeah this is definitely cool.. since i'm a newbie i'll look for something good to put in
Title: Re: newbs come
Post by: falloffalot on September 28, 2008, 09:33:42 pm
Hey Foxy how u doin?
My diary is pretty free now, so what do we still need?