Anim8or Community

General Category => Anim8or v0.98 Discussion Forum => Topic started by: neirao on May 11, 2009, 11:58:37 pm

Title: :: A list of NEWS ideas for anim8or ::
Post by: neirao on May 11, 2009, 11:58:37 pm
hi Steve and all users of Anim8or!! Good evening!

So.. time ago i has made this animation for try physic
using the code exported of Cre8or ..

(http://img124.imageshack.us/img124/4484/03physic.jpg)

But im remember then i has very dificute in to duplication and to position
the boxes ... because in Anim8or not has this function..
AND FOR MAKE PHYSIC, THE OBJECTS BE INSERT INDIVIDUALLY
IN SCENE MODE  (for do this, i use own tool made in Flash)

TO SEE THIS ANIMATION:
&feature=related

Based in this dificulte, i create MORE 2 SUGGESTIONS(AGAIN...please Steve do not be angry with me...  ::) ::)),
who knows in the future can be implemented in Anim8or..

SUGESTION 10 - ALIGN AND DISTRIBUITE OBJECTS/GROUPS OF OBJECTS
SUGESTION 11 - TRANSFORMATION/ADVANCE MIRROR TOO
(http://img404.imageshack.us/img404/8990/01menus1011.jpg)


I try show examples of USE/UTILITY...

SUGESTION 10
(http://img362.imageshack.us/img362/6156/02alinhardistribuir.jpg)

SUGESTION 11
(http://img244.imageshack.us/img244/5447/04duplicates.jpg)

SUGESTION 11(explanations..)
(http://img10.imageshack.us/img10/6961/05explicacaomenu.jpg)

(http://img17.imageshack.us/img17/276/06relative.jpg)

(http://img21.imageshack.us/img21/5917/07incremento.jpg)

(http://img24.imageshack.us/img24/5333/08mirrorapply.jpg)



IM based in menus of Corel and Flash..
(http://img135.imageshack.us/img135/5815/09menuscorelflash.jpg)


Thanks so Much ALL
Sorry my english ok ;)

Neirao


Title: Re: :: A list of NEWS ideas for anim8or ::
Post by: hihosilver on May 12, 2009, 01:45:40 am
neirao you explain yourself beautifully!

I do agree with all of your requests.  I may even add that something like the "Match Size" as seen in Flash would be nice as well (of course implemented in a different way, such as matching another object's size in the scene or relative to the original objects size and another object.)

Well done, and I hope to see some of these implemented at some point! (at least copy/paste in scene mode ;))
Title: Re: :: A list of NEWS ideas for anim8or ::
Post by: 3Dgeek11 on May 12, 2009, 08:19:04 am
I've wanted Copy and Paste in Scene mode for quite some time! It's so annoying to go do it over and over again when you need to add more of the same object.

Well done, neirao! I like your explanations! :)
3Dgeek
Title: Re: :: A list of NEWS ideas for anim8or ::
Post by: neirao on May 12, 2009, 03:47:16 pm
Thanks guys for comments.. :D

of course implemented in a different way, such as matching another object's size in the scene or relative to the original objects size and another object.)

hey Hihosilver, yes, will be cool if Steve implement Math size...
for Help him in idea i made THE NEW MENU

SUGGESTION 12 - Move and Scale - Advanced

(http://img515.imageshack.us/img515/1871/10movescale600n.jpg)

i hope then you undstand..

Thanks again!!  ::)
Title: Re: :: A list of NEWS ideas for anim8or ::
Post by: floyd86 on May 12, 2009, 04:57:50 pm
Great ideas Neirao! They have been suggested before, but finally someone explains it completly what we want. I would be great to see these suggestions inplanted in anim8or soon!
Title: Re: :: A list of NEWS ideas for anim8or ::
Post by: neirao on May 12, 2009, 05:13:33 pm
Thanks Floyd,  :D

some of the suggestions really should have been made before, but my English is not very good ... is not understood ..

As Steve before say,  ;D "a picture is worth a couple of killo-bytes"  ;D

thanks..
PS: congratulations for
your animations.. love them!!
Title: Re: :: A list of NEWS ideas for anim8or ::
Post by: bamman62 on June 23, 2009, 03:16:07 am
:P You are too good at making these pictures. I would like all of the ideas, but a good interface is responsible for making the features work to the right degree.

My idea would be having a right sidebar similar to Maya. I attached a picture of it, which will hopefully show it properly. It would probably speed math--ier operations up quite a bit.