Anim8or Community

General Category => General Anim8or Forum => Topic started by: Karate Nick on December 19, 2007, 02:14:25 am

Title: Undoing weights
Post by: Karate Nick on December 19, 2007, 02:14:25 am
Hey, I'm pretty new to this and was wondering, how do you undo weight influences you have put on an object in the figure edit mode?

Cheers, Karate Nick. ;)
Title: Re: Undoing weights
Post by: hihosilver on December 19, 2007, 02:25:14 am
You can either 'undo' or 'remove' the bone weights by double clicking the object you want to remove the weights on and unchecking "Enable Skinning".
You can also change from weights too bone influences or bone influences to weights by just checking one or the other after double clicking.
Title: Re: Undoing weights
Post by: Karate Nick on December 19, 2007, 03:33:42 am
Yeah, I tried the undo button but it couldn't undo far enough. And I need skinning enabled. Also, in this situation, bone influences won't work, only weights. Thanks anyway.

Cheers, Karate Nick ;)
Title: Re: Undoing weights
Post by: Karate Nick on December 19, 2007, 03:38:50 am
Hey, uhh, I worked out how to do it now, so, yeah. I guess I don' need any more help...

Cheers, Karate Nick ;)
Title: Re: Undoing weights
Post by: hihosilver on December 19, 2007, 05:25:18 am
To prevent not being able to 'undo' enough in the future, you can turn up the undo memory by going 'File>Configure' and changing the "undo buffer" to something higher.