Anim8or Community

General Category => General Anim8or Forum => Topic started by: The7DeadlyVenomz on January 23, 2010, 07:57:27 pm

Title: Brush Weight Issues
Post by: The7DeadlyVenomz on January 23, 2010, 07:57:27 pm
I love the concept behind brushing weights, but why is it so imprecise? Rather than immediately taking, sometimes it takes five, six strokes to get a certain portion of the model to change color and influence. I had the brush turned up to strength 1 and the brush area at 10, and it hasn't solved a thing. It's rather frustrating.

This isn't a real question; rather, it's a complaint, I suppose, or perhaps a query, in a way, about what I could be doing wrong. I believe that the brush weight feature locks points to bones, which is why the coloring is patchy, but that still doesn't explain why the brush takes a number of strokes to do what I ask it to.
Title: Re: Brush Weight Issues
Post by: The7DeadlyVenomz on January 23, 2010, 09:27:03 pm
Nevermind. I've realized that the brush paints along the lines and points. With this in mind, painting weights does exactly what I want. Previously, I was painting on faces and trying to figure out why it wouldn't work as I wanted.
Title: Re: Brush Weight Issues
Post by: rellik420 on January 24, 2010, 12:43:44 am
good job on figuring it out urself. you paint the points not the faces
Title: Re: Brush Weight Issues
Post by: Alpha2 on February 02, 2010, 07:42:19 am
Sometimes I wonder if weight painting would be faster if you could paint faces.