Anim8or Community

General Category => General Anim8or Forum => Topic started by: flametiger74 on December 25, 2007, 11:58:17 pm

Title: messed up render
Post by: flametiger74 on December 25, 2007, 11:58:17 pm
I'm making this chess scene for a contest on ani8or.org and when I just rendered it it rendered wierd it does it when I render anti-alisized and normal here's a pic
Here's one
http://www.box.net/shared/gdj8lrfw4k
and than a close up of the messed up spot.
http://www.box.net/shared/cn9fcv31cg
Title: Re: messed up render
Post by: sagedavis on December 26, 2007, 02:33:52 pm
A little bit more information is needed here.
Are you using the default "scan line" render, or are you using OpenGL. You get this kind of stuff with OpenGL, which, I suspect is why Steve wrote his scanline one.

This same problem also happens when you add a light and make it cast shadows, but you don't change it to "ray" type of shadows. The volume shadows aren't yet completed so they are buggy.
Sage
Title: Re: messed up render
Post by: killthewhelp on December 27, 2007, 12:45:48 am
I also suspect volume shadows are the culprit.
Title: Re: messed up render
Post by: flametiger74 on December 27, 2007, 03:59:20 am
Thanks I got it working
I just made the lights to soft shadows with a value of 0.00