Anim8or Community

General Category => General Anim8or Forum => Topic started by: Dreadkb on January 01, 2011, 02:10:24 am

Title: Faux Motion Blur technique
Post by: Dreadkb on January 01, 2011, 02:10:24 am
I've been thinking about a possible faux motion blur technique for a while now. I finally got the time to test it out. I posted my first test video on youtube. youtube.com/watch?v=AlHXDT4ke-Q[/youtube]]http://www.
(http://www.[youtube) I am posting the full an8 and texture files. I hope someone out there can use my technique. I also hope that this technique can be an inspiration for further techniques.

If anyone has questions about what I have done, all you have to do is ask. My goal is to help the Anim8or community.

Edit: I will continue to try and improve my technique and post any updates here.
Title: Re: Faux Motion Blur technique
Post by: BMattster on January 01, 2011, 03:59:27 pm
Awesome. Did you have to use a script for that?
Title: Re: Faux Motion Blur technique
Post by: Dreadkb on January 01, 2011, 06:50:32 pm
Thanks! I only used the reload textures scripts while I was trying to get the trans mapping right and I don't think that counts. Everything is done in Anim8or and done manually.
Title: Re: Faux Motion Blur technique
Post by: neirao on January 01, 2011, 07:00:53 pm
amazing,:)
 is realy, is possible, maker um script, for rotation, is easy..
Title: Re: Faux Motion Blur technique
Post by: Janro on January 04, 2011, 02:37:11 pm
Very clever. I tried a little more crude version on my chain reaction animation(for one of the challenges). I didn't get a chance to tweak mine for the curves though. I've been wondering though how to animate it fade it in for a propeller. You my friend found the answer. Good job. :D
Title: Re: Faux Motion Blur technique
Post by: dajean on January 05, 2011, 12:04:49 am
Neirao can you make the script? moito brigado!
Title: Re: Faux Motion Blur technique
Post by: neirao on January 05, 2011, 01:12:46 pm
Hi dajean,  :D
below ASL script for GRADUAL ROTATION sample(only helice no Blur
the blur can be implemented after using the same process ok)  :)

(http://img340.imageshack.us/img340/3306/helicescript.jpg)

the script:
Quote
float $speed;
int $roda1,$roda2,$roda3;
$speed = 1; /* speed initial */
$roda1=30;
$roda2=60;
$roda3=90;


/* roda Y*/
if(frame > $roda1 && frame < $roda2)
/* speed increment to 3 */
$speed = 3;

if(frame > $roda2 && frame < $roda3)
/* speed increment to 6 */
$speed = 6;

if(frame > $roda3)
/* speed increment to 11 */
$speed = 11;


$orientation = (0, sin($speed*time), 0, cos($speed*time));

the valus of "speed" can be change to other results!!

below the .an8 sample for download!

 ;) cheers





Title: Re: Faux Motion Blur technique
Post by: Dreadkb on January 09, 2011, 02:57:13 am
Wow, I really appreciate the interest you folks are showing in my work. It makes me feel appreciated.

The third version of the video here,
Not a major change, but I do feel it is noticeable.

I'm including my new .an8 and updated textures.

I will be making a tutorial for this technique, but it might be a while until it's done and up. This is due to the fact that I have never done a tutorial before, and my college classes are starting. So, it might be a little while, but I will be doing it.
Title: Re: Faux Motion Blur technique
Post by: Bugtrooper on January 23, 2011, 03:21:07 pm
Great motion blur! Congrats!