Anim8or Community

General Category => General Anim8or Forum => Topic started by: inky84 on August 07, 2011, 01:43:26 am

Title: removing smooth interpolation
Post by: inky84 on August 07, 2011, 01:43:26 am
I was wondering If it was possible in anim8or to remove the smooth interpolation of textures as they are scaled? As in, use nearest-neighbour interpolation instead.
Title: Re: removing smooth interpolation
Post by: Raxx on August 07, 2011, 05:55:57 am
That I know of, no. If you want the pixel-look as if it was a sprite (or whatever), I suggest using a program to scale the texture to up to 8x the size of the resolution you'll be rendering at.

The images below are renders done in anim8or--

#1 is a close up of a spritesheet without the texture being scaled in a paint program
#2 is a close up of the spritesheet, the texture scaled in a paint program to about 4x the render size
#3 is a close up of the spritesheet, the texture scaled in a paint program to about 8x the render size