Anim8or Community

Artwork => Anim8or Challenges => Topic started by: ianross on June 20, 2012, 10:21:46 pm

Title: [ COMPLETE ] Challenge #30: Construct8or
Post by: ianross on June 20, 2012, 10:21:46 pm
Challenge #30:Construct8or

(http://picturehosting.com/images/ianr/setsmall.jpg)

Construct8or challenge, build something new and post your entry here!


Deadline: August 31, 2012


Must be completed using Construct8or. Otherwise just have fun!

This challenge will have a public poll. Vote for the best Construct8or assembly.


About Construct8or...

Construct8or is a 100% free 3d model construction system comprising re-usable metal strips, plates, angle, girders, wheels, axles and with nuts and bolts to connect the pieces. It enables the building of working models and mechanical devices. It comes with a 15 page manual, and you load it into anim8or. Similar to Meccano, Erector sets and vintage construction toys.

Youtube Video (http://youtu.be/gdKcTp5reJM)

(http://picturehosting.com/images/ianr/fishsmall.jpg)

(http://picturehosting.com/images/ianr/car3small.jpg)

Download the attached file or on this website: www.ianroz.com
Remember to unzip construct8or to a new folder, and please read the manual before you start.
Title: Re: CONSTRUCT8OR
Post by: kreator on June 21, 2012, 07:01:32 am
An Idea I had some time ago Ian with meccano , but good job on Implementing,  I have a fence construction Kit as you Know
and am messing around with a Scalextric construction Kit at the moment on and Off.
Title: Re: CONSTRUCT8OR
Post by: ianross on June 21, 2012, 08:37:34 pm
Thanks Kevin, please build something with construct8or, Steve has given me permission to post this as a anim8or challenge, does anybody know how I can post this on the challenge page?
The scalextric sounds like a really good idea, please email on this.
Title: Challenge #30: Construct8or
Post by: Raxx on June 25, 2012, 06:47:02 am
Ok, this looks doable ;)
Title: Re: Challenge #30: Construct8or
Post by: headwax on June 25, 2012, 09:44:27 am
nice construction set lots  of fun, here is a wip to ball start the rolling :)
rendered in Carrara if that's okay?

Title: Re: Challenge #30: Construct8or
Post by: ianross on June 25, 2012, 02:23:54 pm
This is great, wow!! you're welcome to do more pictures headwax. Check out meccano toys for inspiration. I love the construct8or boxes here.
Thanks for getting things started.
Title: Re: Challenge #30: Construct8or
Post by: Janro on June 26, 2012, 02:31:31 am
At least the modelling part is out of the way.

So are the entries expected to be still images or animations? Or either?
Title: Re: Challenge #30: Construct8or
Post by: headwax on June 26, 2012, 07:49:38 am
Thank you Ian. It's very kind of you t o make this available. It's certainly a fun set to play with!
Title: Re: Challenge #30: Construct8or
Post by: ianross on June 26, 2012, 08:15:54 am
Reply to Janro, the answer is either, you may wish to do a still and an animation if you have the time. Look forward to seeing your work.
Title: Re: Challenge #30: Construct8or
Post by: headwax on July 09, 2012, 09:05:15 am
Hi Ian, don't be disheartened that there are not more entries yet. Things start slow then pick up :)
Title: Re: Challenge #30: Construct8or
Post by: headwax on July 09, 2012, 09:06:36 am
PS I found it a lot easier to select all the meshes and choose rotate none. it makes it much easier if you export to another program as an example - for lining up things. I didn't realise that when I made my first piece.
Title: Re: Challenge #30: Construct8or
Post by: ianross on July 19, 2012, 02:57:27 pm
(http://picturehosting.com/images/ianr/robots.jpg)

(http://picturehosting.com/images/ianr/greenscooter.jpg)

(http://picturehosting.com/images/ianr/scooters.jpg)

[img]http://picturehosting.com/images/ianr/submarine.jpg?1342709180

Title: Re: Challenge #30: Construct8or
Post by: ianross on July 19, 2012, 02:58:13 pm
Upload your construct8or images to cafe press, and open up a free store, and it's possible for you to create a range of goods, and sell them to the world.
(http://picturehosting.com/images/ianr/products.jpg)
Title: Re: Challenge #30: Construct8or
Post by: ianross on July 19, 2012, 03:29:55 pm
(http://picturehosting.com/images/ianr/submarine.jpg?1342711582)
Title: Re: Challenge #30: Construct8or
Post by: davdud101 on July 23, 2012, 02:40:30 pm
I'm notorious for not doing/completing challenges, but looks like there's a little time and a pretty simply objective, so I guess I'll give this one a shot. For the community.
Title: Re: Challenge #30: Construct8or
Post by: ianross on July 24, 2012, 09:03:26 am
Look forward to seeing your work.
Title: Re: Challenge #30: Construct8or
Post by: davdud101 on August 31, 2012, 01:56:19 pm
Sorry, ianross... Couldn't really get into using a premade kit, no matter how easy it is. I'm more of a DIY guy.
Title: Re: Challenge #30: Construct8or
Post by: headwax on September 02, 2012, 08:56:22 am
sorry ian
anim8or was once a thriving community
then it split into two forums then four
then two
then one and a half,
then people couldn't register here

now they can but I guess t hey have stopped trying
all very sad
historically anim8or has always been for people starting off in 3d, then moving on
without new members the attrition takes it's toll
it's a good set you  made
don't let it get you down
Title: Re: Challenge #30: Construct8or
Post by: ianross on September 02, 2012, 03:21:28 pm
Thank you Headwax.
Title: Re: Challenge #30: Construct8or
Post by: cooldude234 on September 03, 2012, 12:50:41 pm
Well pretty much sums it up headwax,
as for the competition, I hate asset pools (someone's premade work for the purpose of other people's use)
so I'm standing in the side lines for this one (not like I do a whole lot with the other competitions :P )
sorry ian
Title: Re: Challenge #30: Construct8or
Post by: Raxx on September 15, 2012, 04:59:55 pm
I'm also not really the type to use prefabs, but my lack of participation was more thanks to other things. Sorry for not keeping up with this one!

I'll go ahead and end the challenge since there was only one participant (Headwax) aside from ianross. However, since the source files are located in the first post, everyone is welcome to revisit this whenever they want!