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Artwork => Finished Works and Works in Progress => Topic started by: daniel99 on May 20, 2013, 08:52:37 am

Title: Image Based LIGHTING !~
Post by: daniel99 on May 20, 2013, 08:52:37 am
I've been playing around with a technique for image based lighting. Unfortunately, there are not to many options in the material editor, but I came up with this.
The render is in the object mode (Scanline render, AA Filter:3x3). The materials are set to ambient:1 and diffuse:0, to not receive any of external lights.
I've used the Env.Map for the lighting.
If you guys have another technique for achiving this, please share  :)

Title: Re: Image Based LIGHTING !~
Post by: Blick Fang on May 21, 2013, 12:27:30 am
Thats pretty cool if you don't mind me sayin'