Anim8or Community

General Category => General Anim8or Forum => Topic started by: Itinaeroa on February 11, 2014, 03:13:04 am

Title: How do you do reflections in the latest version?
Post by: Itinaeroa on February 11, 2014, 03:13:04 am
Hi so I noticed that the notes on this site to do reflections don't make much sense to me. And I read some threads talking about the Art Ray Tracer and they didn't make much sense to me either. So I'm looking for a "Dummies" version  ??? of how to do reflections in Anim8or.

This is what I've been doing.

I've made a ice-like texture and given it a 50% environment map to make it look reflective and a transparency set to 50%. But need other objects in the scene to reflect in it.

So I open the material/texture and click on Attributes. (See attachment )

What do I do next?

I'm thinking that the attributes should be listed in the drop down box, but that is empty. So I think that I fill in all the blanks with appropriate classes and details...(brain freeze)








Title: Re: How do you do reflections in the latest version?
Post by: kreator on February 11, 2014, 06:28:17 am
When the attributes box appears Click New

Type in the Attribute box specular

then check string and type in the box at the bottom reflection

The specular value of your material controls the amount of reflection

Make sure you have ART renderer selected when you render the image
Title: Re: How do you do reflections in the latest version?
Post by: Itinaeroa on February 11, 2014, 02:45:47 pm
Thank you sir, appreciate the help!
Title: Re: How do you do reflections in the latest version?
Post by: Modeler_in_the_Myst on April 12, 2014, 12:00:29 pm
Slightly late reply, but I'd like to thank kreator for the reply as it helped me too. The manual really didn't help, I am afraid. One thing I am wondering if one can do is how to create a gold mirror, like the gold visors astronauts, cosmonauts and taikonauts wear on EVA. I've tried using the above, but it creates either a silver mirror (setting specular to 1) no matter the colour, or a faint and only slightly yellow mirror, getting more yellow but also more faint with lower specular values.
Title: Re: How do you do reflections in the latest version?
Post by: ENSONIQ5 on April 12, 2014, 01:08:57 pm
MITM, you need to set the specular colour to gold with a value of 1, and I generally set the ambient and diffuse colours to the same shade.  The attached images show the settings and resulting render for a gold mirror using specular/reflection attribute.
Title: Re: How do you do reflections in the latest version?
Post by: Modeler_in_the_Myst on April 12, 2014, 02:04:05 pm
Thank you kindly. :)