Anim8or Community

Artwork => Finished Works and Works in Progress => Topic started by: johnar on December 23, 2014, 05:27:02 am

Title: Diversions
Post by: johnar on December 23, 2014, 05:27:02 am
 Need the occasional Diversion when 'Deeper' needs a break.
 Have had animation and animated gifs on my mind today, and christmas pressys, so put this together this afternoon.
 Froyds Xmas gift from hell. (https://s6.postimg.org/vid36dwgx/Smile_Blnkgry.gif)
(https://s6.postimg.org/ec4udg80x/Froyds_Pres.gif)
 I don't know whats in the box, but it doesn't like to be moved.
 Takes more than a stubborn xmas gift to upset Froyd tho. (https://s6.postimg.org/y2drxlqch/Winkgrey.gif/img][img]http://s12.postimg.org/8pv1fp6tp/Froyds_Pres.gif)
 Could go over it a few more times, but had enough for now. Was just a diversion..
Title: Re: Diversions
Post by: ianross on December 23, 2014, 10:34:24 am
This is great LOL, Happy Xmas Johnar
Title: Re: Diversions
Post by: davdud101 on December 23, 2014, 11:26:16 am
Could watch for HOURS.
Merry Christmas, guys!
Title: Re: Diversions
Post by: neirao on December 23, 2014, 10:09:35 pm
Cool! Merry Christmas for everybody!! :)
Title: Re: Diversions
Post by: johnar on December 24, 2014, 09:20:43 pm
 Thanks guys.
 Merry Xmas. Have a safe one, and best wishes to all. (https://s6.postimg.org/vid36dwgx/Smile_Blnkgry.gif)
Title: Re: Diversions
Post by: johnar on December 30, 2014, 11:29:32 am
(http://s13.postimg.org/kj592txp3/DIVs7fixcut3.gif)
(https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)

Title: Re: Diversions
Post by: davdud101 on December 31, 2014, 02:39:35 am
Threw me for a loop with that one! and a happy new year xD
Title: Re: Diversions
Post by: johnar on December 31, 2014, 12:56:30 pm
Happy New Year. (https://s6.postimg.org/chdanqizl/Thumbs_Up_W1.gif)
(http://s22.postimg.org/7c9qmv78x/New_Yearcut2.gif)
Title: Re: Diversions
Post by: johnar on April 11, 2015, 02:56:18 am
Diverted again.(https://s6.postimg.org/gxw0bk1i9/Rolleyesgrey.gif)
 Most of you have probably met this character. He's gone under a few aliases, but his actual name is Stuart Pidity. Or Stu..(Stu-Pidity).
(http://s2.postimg.org/br7broxrd/3facesb.gif)
He's been my main man for some time now. (and Froyd, of course.)
  Time to add morphs to my latest character. (below right)
(http://s30.postimg.org/455w0tt29/stunstroyd.gif)
 Stu has 24 face morphs, so i'm trying for at least that with this bloke.
 Will update every time he has a few more than he has now. (currently 2, Leyeshut and Reyeshut)
Title: Re: Diversions
Post by: johnar on April 13, 2015, 02:38:49 pm
(http://s10.postimg.org/gbibmxiyh/04stroydsml.gif)
16 morphs so far, but 11 of those are eyes and eyebrows.
 (Will get some tweaking. Tongue mostly)


 His shades are '1 size fits all'. (9 morphs)  :)
(http://s1.postimg.org/kmauu4d5b/shades1.gif)
Title: Re: Diversions
Post by: johnar on May 12, 2015, 01:15:09 pm
(https://s6.postimg.org/xv9fmt6sh/talk5.gif) (https://s6.postimg.org/u5ve4hz1d/biggrinngry.gif)
Title: Re: Diversions
Post by: Raxx on May 12, 2015, 11:42:54 pm
"anim8or"
Title: Re: Diversions
Post by: ENSONIQ5 on May 13, 2015, 09:21:54 am
Nice lip reading Raxx, and even nicer lip synching Johnar!
Title: Re: Diversions
Post by: johnar on May 13, 2015, 10:29:53 am
to Raxx 
(https://s6.postimg.org/lunzm2zdt/yes3.gif)
 Edit: After looking now he could be mistaken here as saying 'raxx', but he's actually saying 'yes'

 Thanks ENSONIQ5 (https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)
Title: Re: Diversions
Post by: neirao on May 13, 2015, 01:30:53 pm
hahaha Cool, johnar..
Title: Re: Diversions
Post by: johnar on May 14, 2015, 08:36:29 am
(https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)
Title: Re: Diversions
Post by: neirao on May 14, 2015, 03:54:22 pm
Thanks johnar hahahaha i love it!!
the expressions of your animations characters are amazing! very funny! ;D
Title: Re: Diversions
Post by: johnar on May 18, 2015, 10:53:19 am
Cheers neirao (https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)

Here's a tricky one. 
Magnify.
(http://i63.tinypic.com/1zebcxx.gif)

 Anim8or and Vegas video4,
 +  VirtualDub and ImageReady7 to make the .gif(https://s6.postimg.org/y2drxlqch/Winkgrey.gif)
Title: Re: Diversions
Post by: captaindrewi on May 18, 2015, 11:13:21 am
careful!! you could set something on fire with that!!
Title: Re: Diversions
Post by: neirao on May 18, 2015, 01:14:42 pm
Cool!!
Title: Re: Diversions
Post by: johnar on July 21, 2016, 01:53:13 pm
Thanks. (https://s6.postimg.org/vid36dwgx/Smile_Blnkgry.gif)
 Moving on...
Anim8or uses forward kinetics, (FK) everybody wants Inverse kinetics (IK), and the fact of the matter is, they both have their uses, advantages and disadvantages over each other.
 Some more professional software has both IK and FK, and many professional animators prefer to have both.
 Search engines full of IK/FK discussion.
http://forums.cgsociety.org/archive/index.php?t-1300798.html
http://softimage.wiki.softimage.com/xsidocs/ik_AnimatingwithForwardKinematics.htm
 Anim8or has a good FK animation system.
 The trick can be in the keying.

A not so good example:
Simple keying like this::
(http://i68.tinypic.com/5owll3.gif)
gives results like this:
(http://i65.tinypic.com/9iegt1.gif)
 but change the keys positions:
(http://i68.tinypic.com/2zio5z7.gif)
 and you get more like this:
(http://i68.tinypic.com/v6mbrq.gif)
 They're the same value and type of keys, but just placed differently.
 Can you see the difference?. Its very subtle, but it defineatly has a more fluid motion?
 I need lots and lots and lots more learning and practice.(https://s6.postimg.org/gxw0bk1i9/Rolleyesgrey.gif) (https://s6.postimg.org/vid36dwgx/Smile_Blnkgry.gif)
Title: Re: Diversions
Post by: Steve on July 21, 2016, 05:22:25 pm
Nice work johnar, as usual (http://s6.postimg.org/p4cqdev8d/grysmile.gif).

This is a cool little lesson in animation. The slight lag between when the upper arms accelerate and the lower arms and hands react in the second example looks more relaxed or "natural" because that is how animals usually move.
Title: Re: Diversions
Post by: nemyax on July 21, 2016, 05:50:33 pm
Anim8or has a good FK animation system.
No it doesn't. "Can set and edit rotation keys" is not enough to qualify for good FK. You don't get a choice between Eulers and quaternions, you don't get constraints, bone translation or variable-length keyframe handles—you don't get much of anything at the stage that Anim8or is at now.
Title: Re: Diversions
Post by: johnar on July 21, 2016, 10:18:33 pm
Quote
    Anim8or has a good FK animation system.

No it doesn't. "Can set and edit rotation keys" is not enough to qualify for good FK. You don't get a choice between Eulers and quaternions, you don't get constraints, bone translation or variable-length keyframe handles—you don't get much of anything at the stage that Anim8or is at now.
Room for improvement, but good enough to experiment and learn the basics of keyframing, timing, etc. (https://s6.postimg.org/c5vuaz2jl/Winkwhite.gif)

 Cheers steve Keep up the excellent work. (https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)
 
Title: Re: Diversions
Post by: wolfsong73 on September 12, 2016, 03:25:05 am
Need the occasional Diversion when 'Deeper' needs a break.
 Have had animation and animated gifs on my mind today, and christmas pressys, so put this together this afternoon.
 Froyds Xmas gift from hell. (http://s6.postimg.org/p4cqdev8d/grysmile.gif)
 I don't know whats in the box, but it doesn't like to be moved.
 Takes more than a stubborn xmas gift to upset Froyd tho. (http://s6.postimg.org/4y98eizkt/grywink.gif)
(http://s12.postimg.org/8pv1fp6tp/Froyds_Pres.gif)
 Could go over it a few more times, but had enough for now. Was just a diversion..

He's gonna be there a while...
Title: Re: Diversions
Post by: johnar on September 12, 2016, 07:46:16 am
 There's a way out
(http://s13.postimg.org/kj592txp3/DIVs7fixcut3.gif)
Title: Re: Diversions
Post by: johnar on September 19, 2016, 03:11:09 pm
Have been away for a while, finally able to spend more time with anim8or, and the progressing IK.
 I looked around a bit for some decent humanoid joint limits, decided to just make my own, suitable for anim8or.
 These limits, below, are working out pretty well so far for Froyds rig, but may need tweaking for other rigs. (?).
 Help yourself.
--Updated 01 10 2016---
Title: Re: Diversions
Post by: johnar on September 19, 2016, 03:13:25 pm
 This is Froyd getting aquainted with IK and his new joint limits.
(http://i68.tinypic.com/2u5gcol.gif)
Title: Re: Diversions
Post by: Steve on September 19, 2016, 03:59:05 pm
Nice movement, especially the toe-wiggles (http://s6.postimg.org/4y98eizkt/grywink.gif) Like the joint limits - thanks for posting them.
Title: Re: Diversions
Post by: daniel99 on September 19, 2016, 08:04:59 pm
Awesome job, johnar.
Title: Re: Diversions
Post by: thecolclough on September 19, 2016, 10:34:42 pm
the other thing that would be interesting to know is, where have you used IK chains within that rig?  is it just one for each limb, or is it a more complex setup?
Title: Re: Diversions
Post by: johnar on September 20, 2016, 09:41:20 am
Thanks for replies and comments.
 The joint limits i've posted are still not necessarilly the final settings, but so far is behaving pretty well with froyd.

Quote
http://where have you used IK chains within that rig?  is it just one for each limb, or is it a more complex setup?


 So far, its only 2 bones per IK chain.
 On both sides its:
 Shoulder -> Bicep
 bicep -> forearm.
 Thigh -> shin.
 Heel -> toe.
 I've left the wrist and fingers FK, and the neck as well.
 Its probably far from the 'correct' way of doing it, but so far am getting results.
 Feel more comfortable dragging the arm in to position with IK, then animating hands and wrist FK. (i can use sequences i already have for animating FK hands, and positioning the arm, IK,  before positioning the wrist is seeming a more exact way of getting the final pose.
 I'm treating legs the same. Dragging the leg from bottom of shin bone, IK, and then final positioning of heel and toes, although i'm using IK, heel -> toes, for final position of feet.
 Its a work in progress.
 Was having trouble with longer IK chains, crashing, but now realise that was more the 'what i was doing', rather than an anim8or problem. So will go for longer chains in the future, as i get more used to the idea of how it all happens.
 Thanks for asking. Happy to share, at risk of ridicule. Lol. (https://s6.postimg.org/c5vuaz2jl/Winkwhite.gif)
Title: Re: Diversions
Post by: ENSONIQ5 on September 20, 2016, 12:21:18 pm
I haven't worked with Anim8or's IK (yet!) but I have worked with it in Carrara many times.  I think your method is spot on johnar, effectively setting the wrist joint as the IK terminator.  Anything you need full control over, such as hand position and finger joint angles, should be left FK.  It might help to think of it like the way you think of using your hand to, say, grab a glass of water.  You think about moving your hand to the right location and angle to grasp the glass, you don't think about angling your shoulder and elbow to position the hand correctly (that would be FK).  Conversely, you don't think about moving your fingertips to the correct location, they are only moved once the hand is in place.  Therefore the hand (or more precisely the wrist joint) would be the ideal IK terminator.

Nice work on IK'ing Froyd, johnar!  I'm looking forward to having a play with Anim8or's IK, it's one of the things that's been on my 'wish list' for as long as I've been working with Anim8or :)
Title: Re: Diversions
Post by: daniel99 on September 20, 2016, 12:56:16 pm
I had an IK chain with 8 bones for a tail. It crashed a couple of times, but then Steve told me he figured what the problem was. Fortunately, he'll fix this problem.
I'm waiting for the next build. Hopefully, we would use IK&FK :)
Title: Re: Diversions
Post by: johnar on September 20, 2016, 01:01:15 pm
 Thank you ENSONIQ5.
Quote
...the wrist joint as the IK terminator.  Anything you need full control over, such as hand position and finger joint angles, should be left FK
It's encouraging, and a relief, to hear that i am actually on the right track.

 Yes, IK in Anim8or has been on many wishlists, i'm sure. And mine as well.
 Now that it's happening, it's really quite magic.
 Must be a ton of work for our one-man band, Steve, the magician.
 You really must try it when you can. I'm sure feedback to steve, from someone like yourself who is familiar with IK, would be extremely helpfull in the planning and progress of anim8ors IK system.
  I must say, so far it's coming along quite magnificently. Potentially, absolutely top notch.
  Cheers ENSONIQ5. Good to hear from you.  :)

daniel99: thanks for that. Good to hear.  :)
Title: Re: Diversions
Post by: thecolclough on September 20, 2016, 09:25:33 pm
Shoulder -> Bicep
bicep -> forearm.
Thigh -> shin.
Heel -> toe.
I've left the wrist and fingers FK, and the neck as well.

not quite what i expected - i'm half-way through building my own IK test skeleton (borrowing Froyd's joint limits btw, thanks for sharing those!), and i was planning to do it with one IK chain from shoulder to wrist and one from hip to ankle, at least initially, and see how that worked.  now i think about it, though, i can see why you'd want the extra control at elbow and knee... maybe once the system is fully implemented it'll be possible to work with a single chain per limb and then fine-tune elbows and knees in mid-chain, but for the time being your approach does make sense =]
Title: Re: Diversions
Post by: johnar on September 21, 2016, 05:37:17 am
Quote
maybe once the system is fully implemented it'll be possible to work with a single chain per limb and then fine-tune elbows and knees in mid-chain,
Yes, i think thats generally what steve is aiming for, re a recent post of his in the IK thread.

http://www.anim8or.com/smf/index.php/topic,5405.30.html
Title: Re: Diversions
Post by: johnar on September 22, 2016, 01:14:19 pm
 With build 1250 and the new quick keying functions, IK has just got a whole lot easier to animate with.
 Heres froyd with his bits showing, giving his limits a stretch.
(http://s17.postimg.org/n67m5xqcv/Gif07.gif)

 Although the limits are still working well, you do still need to be a bit carefull. He can put his hand INTO his chest, but then, so could we, if our chest wasn't in the way. ;)

 


Title: Re: Diversions
Post by: daniel99 on September 22, 2016, 01:31:52 pm
johnar Can't wait to see Floyd animated with full FK&IK features, in special walks :D ... I hope Steve will be able to complete the IK tool soon!
I also have some nice project I put on hold for the moment, until we can lock the end-effects. :D
Title: Re: Diversions
Post by: johnar on September 22, 2016, 01:35:16 pm
Quote
.....we can lock the end-effects
That'll sure be awesome. (https://s6.postimg.org/chdanqizl/Thumbs_Up_W1.gif)
Title: Re: Diversions
Post by: daniel99 on September 22, 2016, 01:37:33 pm
It will be amazing :D I really asked for this feature for years now. At last, being a part of Anim8or is just perfect :D
I've also asked Steve would be nice if we could have displacement maps. After IK is complete, I hope that's next :)
Title: Re: Diversions
Post by: thecolclough on September 22, 2016, 02:54:31 pm
He can put his hand INTO his chest, but then, so could we, if our chest wasn't in the way. ;)

your next film project once Deeper is finished: Indiana Froyd and the Temple of Doom... maybe?  8)
Title: Re: Diversions
Post by: daniel99 on September 22, 2016, 03:16:00 pm
johnar: LOL. Just now I've noticed... End-Effector...not effects :)))
Title: Re: Diversions
Post by: johnar on September 23, 2016, 07:18:26 am
(https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)

thecolclough Lol,..... maybe...(https://s6.postimg.org/c5vuaz2jl/Winkwhite.gif)

 Had a bit more time away, and then IK came along.
 The seas in Deeper will most probably remain stagnent for a little while longer, tho who knows when inspiration might strike. I'm still modelling, slowly, sea creatures. And getting the underground aliens ready for action.
 But for now, i'm hooked on the progressing IK
 Thanks for mentioning it, now in its 9th minute, but final passes still needed, especially the last 2 minutes worth.
 Cheers. (https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)
Title: Re: Diversions
Post by: johnar on September 23, 2016, 09:55:59 am
 Just wanted to say, i've updated the joint limits.
 Theres no big differences, in fact, only one maybe 2 small changes, which now i can't even remember what they were... ::) .. But, i have made the values a bit less haphazard on the pic, and therefor, easier to read. (and refer to, if you're using the picture itself as reference)
(which i was doing, when i realised that it needed straightening up a bit, in places) :)
 (Its on Page 2 of this thread.)
Title: Re: Diversions
Post by: neirao on September 26, 2016, 01:41:19 am
hahaha johnar!! you kill me for to laugh with your animations!!! hahahaha Very Funny!! :D ;D ;D :D :D
Title: Re: Diversions
Post by: johnar on September 27, 2016, 11:41:59 am
(https://s6.postimg.org/u5ve4hz1d/biggrinngry.gif) Thanks neirao

(https://s16.postimg.org/lf88jwlvp/dribble.gif)
Title: Re: Diversions
Post by: johnar on September 29, 2016, 09:01:23 am
(https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)

(https://s4.postimg.org/dgqoh1lzh/spin1_J.gif)
Title: Re: Diversions
Post by: daniel99 on September 29, 2016, 09:33:01 am
johnar: He's gonna score, or he's just in practice right now ? :)
Title: Re: Diversions
Post by: johnar on October 01, 2016, 04:38:41 pm
HE SCORES!!!
(https://s6.postimg.org/8anuunu01/biggrinn_W.gif)
(https://s12.postimg.org/ysm2lz2jh/score8d2.gif)

Title: Re: Diversions
Post by: daniel99 on October 01, 2016, 04:58:47 pm
johnar Hell Yeah! :D :D :D
Title: Re: Diversions
Post by: johnar on October 02, 2016, 06:56:18 am
 :) thanks daniel99

 I've updated the 'joint limit' poster on page 2 of this thread.
 Have given the wrists more turn on the y axis. the bicep more movement on the z, and upper, middle and lower spine all have a few extra degrees of movement on the x.
 Froyd on the basketball was a good test, the new limits are an improvement.  ;)
Title: Re: Diversions
Post by: slex on October 02, 2016, 12:07:43 pm
wow, excellent game Johnar
Title: Re: Diversions
Post by: johnar on October 02, 2016, 12:26:20 pm
thanks slex (https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)

 The gif images play a lot slower than the video footage. In the video its a lot faster, and looks a bit better, i think.
 Can maybe have a go at joining the 3 videos together... and put it on youtube...will giv it a go.....
Title: Re: Diversions
Post by: johnar on October 02, 2016, 01:37:54 pm
it has sound (https://s6.postimg.org/y2drxlqch/Winkgrey.gif)
Title: Re: Diversions
Post by: daniel99 on October 02, 2016, 02:53:10 pm
johnar Cool, man!
Have you tried to make the frames like 1/50 or 1/60 when exporting gifs? I had this problem a while back when exporting gifs with photoshop. I was annoyed when ps gifs run slowly :D
Title: Re: Diversions
Post by: neirao on October 04, 2016, 05:00:13 pm
 :) :D :D ;D ;D ;D ;D ;D ;D ;D ;D
Title: Re: Diversions
Post by: johnar on October 09, 2016, 08:25:14 am
neirao Thanks!! (https://s6.postimg.org/8anuunu01/biggrinn_W.gif)

daniel99
Quote
Have you tried to make the frames like 1/50 or 1/60
Not actually sure what that means. I'm using Image ready, didn't see any settings like that. (https://s6.postimg.org/qy0k2b8gx/Rolleyeswhite.gif)

I tried this as an animated gif, but couldn't get the 'shake', like in the vid, so youtube it is. (https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)

Title: Re: Diversions
Post by: slex on October 09, 2016, 12:01:42 pm
 :o :o that's superb, great and very unique animation johnar.
Title: Re: Diversions
Post by: johnar on October 10, 2016, 03:16:04 am
thanks slex
 ...the odd things we do......(https://s6.postimg.org/qy0k2b8gx/Rolleyeswhite.gif)
Title: Re: Diversions
Post by: johnar on October 14, 2016, 06:26:26 am
This one is 95% IK. Only used FK to tweak his neck and wrists, occasionally.
 Took me 12 passes to get this, then realised i'd missed something quite noticable near the end.  Maybe you won't see it...... (https://s6.postimg.org/y2drxlqch/Winkgrey.gif)
(https://s9.postimg.org/p4f90rktb/Football12b.gif)
Title: Re: Diversions
Post by: captaindrewi on October 14, 2016, 03:08:06 pm
foot sink  :)
Title: Re: Diversions
Post by: johnar on October 14, 2016, 09:46:13 pm
Nice one captaindrewi(https://s6.postimg.org/8uxu08gwx/Smilegrey.gif)
Ok, there's 2 things, at least, foot sink is one.
 The bit i was talking about was actually the ball. No squash and stretch after the kick, as it bounces off the walls.
 But the can of worms is really...... lots've stuff aint quite right.... oh well....back to the drawing board...... (https://s6.postimg.org/y2drxlqch/Winkgrey.gif)
Title: Re: Diversions
Post by: Steve on October 14, 2016, 10:34:44 pm
I thought it might be that the ball wasn't saying "Ow!" when it bounced :)
Title: Re: Diversions
Post by: johnar on October 14, 2016, 10:50:57 pm
steve Good idea, watch this space....(https://s6.postimg.org/u5ve4hz1d/biggrinngry.gif)
Title: Re: Diversions
Post by: johnar on October 16, 2016, 04:15:21 pm
(https://s6.postimg.org/7axjyyeu9/Coolwhite.jpg)
(https://s21.postimg.org/zazx5l3rb/2footycut1.gif)
Title: Re: Diversions
Post by: Steve on October 16, 2016, 06:34:21 pm
That's sooo funny!
Title: Re: Diversions
Post by: neirao on October 16, 2016, 10:03:25 pm
 ;D ;D :D hahahahaha
Title: Re: Diversions
Post by: ENSONIQ5 on October 17, 2016, 06:12:03 am
Hahaha!  Brilliant johnar, love your work :D
Title: Re: Diversions
Post by: johnar on October 19, 2016, 10:36:30 am
(https://s6.postimg.org/8anuunu01/biggrinn_W.gif) Thank you all for your comments.
 Humbling, and inspiring.  8)
 Some things i spend a little time on, then basically just throw away.
(as we've all done, i'm sure).  ;)
 Last couple of nights i've been playing round with this.... nearly made it to the bin, but what the heck.....
 Sign Language. (https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)
(https://s22.postimg.org/44ek07vsh/sign11.gif)
Title: Re: Diversions
Post by: neirao on October 19, 2016, 10:29:40 pm
Floyd the Teacher!! hehehehe
Title: Re: Diversions
Post by: johnar on October 27, 2016, 02:03:26 pm
neirao  :)

Yes, his arms go through the ladder.
 That's my bad,.......moving on...
(http://s11.postimg.org/ror89uoj7/climb8.gif)



Title: Re: Diversions
Post by: nemyax on October 27, 2016, 02:41:46 pm
(https://s21.postimg.org/zazx5l3rb/2footycut1.gif)
Froydian slip?
Title: Re: Diversions
Post by: johnar on October 30, 2016, 01:46:36 pm
nemyax
 Yes indeed, a 'Froydian slip'. (https://s6.postimg.org/8anuunu01/biggrinn_W.gif)
 He may not be the sharpest crayon in the box, but you've gotta give him points for trying. (https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)
 
How about a 'Froydian 'slide'?
(https://s11.postimg.org/nnrj95y37/slide320.gif)
Title: Re: Diversions
Post by: nemyax on December 07, 2016, 06:47:00 am
Oops. This checkered world is too tiny for a boisterous youth like him.
Title: Re: Diversions
Post by: neirao on December 09, 2016, 11:30:06 pm
 :D :D :D :D :D :D ;D ;D ;D ;D ;D ;D
Title: Re: Diversions
Post by: Bob C on March 05, 2017, 12:05:14 pm
Impressive work!   WOW!
Title: Re: Diversions
Post by: johnar on May 05, 2017, 02:44:22 pm
Thanks. (https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)

(https://s3.postimg.org/4v3zxcpcz/ggymn4c.gif)
 ......Need to work on showing weight....... and other things of course.....
  ...will update...(https://s6.postimg.org/62e9r2c9t/Smilewhite.gif)


Title: Re: Diversions
Post by: nemyax on May 10, 2017, 12:03:30 pm
Froyd has certainly been working on expanding his territory, besides his gymnastics.
Title: Re: Diversions
Post by: johnar on June 04, 2017, 12:45:10 pm
nemyax.
Quote
working on expanding his territory
,
 True. :)
 Some kind of 'infinite ground grid' could be pretty cool. Haven't  tested the limits of adding more and more 'ground grid objects', yet......

 But just lately he's been staying more in the one spot ...
(https://s2.postimg.org/ya48v1wg9/tst14.gif) (https://s6.postimg.org/qy0k2b8gx/Rolleyeswhite.gif)
Title: Re: Diversions
Post by: neirao on June 06, 2017, 04:31:31 pm
wow!! amazing animations!!

ps: some images no open...say..."image not found or was removed"
Title: Re: Diversions
Post by: johnar on June 07, 2017, 09:37:40 am
Hi neirao  :)
 Thanks.

 I think a lot of the places where it says "image not found or was removed" come from missing 'emotogifs', like these: (https://s6.postimg.org/u5ve4hz1d/biggrinngry.gif)(http://s24.postimg.org/cn9xhqr5t/SSG03_G.gif)(https://s6.postimg.org/gxw0bk1i9/Rolleyesgrey.gif)(https://s6.postimg.org/vid36dwgx/Smile_Blnkgry.gif)

 There were a lot that went missing over time, so i uploaded them all again, and now they have different urls' (addresses)
 I made a mistake and deleted all the remaining ones before uploading the fresh lot, so maybe thats why.
Anyway, i'll go through now and update these pages.
 Thanks. (https://s6.postimg.org/vid36dwgx/Smile_Blnkgry.gif)

 EDIT. Have updated emotogif links. There are some animations missing, will try replacing them shortly........

EDIT 2: I've attached the new emotogifs and links, just in case anybody wants them.
Title: Re: Diversions
Post by: johnar on June 26, 2017, 09:43:24 am
(https://s6.postimg.org/dx3rpqnq9/gifpogomag1.gif)(https://s6.postimg.org/vid36dwgx/Smile_Blnkgry.gif)
Title: Re: Diversions
Post by: thecolclough on June 26, 2017, 05:03:44 pm
froyd got hold of a pogo stick?  why do i have a feeling that'll lead to trouble sooner or later?  B]
Title: Re: Diversions
Post by: johnar on June 27, 2017, 05:11:15 am
froyd got hold of a pogo stick?  why do i have a feeling that'll lead to trouble sooner or later?  B]

 lol. I have a feeling you may be right....watch this space...(https://s6.postimg.org/y2drxlqch/Winkgrey.gif)
Title: Re: Diversions
Post by: nemyax on June 27, 2017, 12:18:26 pm
What next, a jackhammer?
Title: Re: Diversions
Post by: thecolclough on June 27, 2017, 04:45:35 pm
What next, a jackhammer?
shush, man - you know it's dangerous to give froyd ideas!  :o

...nothing wrong with giving johnar ideas, on the other hand...
Title: Re: Diversions
Post by: neirao on June 27, 2017, 05:14:20 pm
haha, very nice as aways!!
Title: Re: Diversions
Post by: Steve on June 27, 2017, 07:48:55 pm
johnar: that's a really good3D interface! I should update Anim8or to use it :)
Title: Re: Diversions
Post by: johnar on July 11, 2017, 09:20:02 am
Thanks all for your encouraging comments, and intresting suggestions and ideas.
  My delayed response is due to  making a video "reply?", which is taking way longer than anticipated, because of 'other life stuff' getting in the way.
 Turning off the phone and hibernating here for the winter is fast becoming my favorite option at the moment.......(https://s6.postimg.org/y2drxlqch/Winkgrey.gif)

 will post asap. thanks again. (https://s6.postimg.org/hd2oqty1t/BGwavegry.gif)
Title: Re: Diversions
Post by: BlueDalek on August 26, 2017, 03:32:14 pm
been watching Jonard videos on youtube. Awesome abstract humur.
the walking tutorial was helpful to follow when working on my character.