Anim8or Community

General Category => General Anim8or Forum => Topic started by: CBDR on May 04, 2008, 03:17:31 am

Title: Need Help On Placing Group Pivot Point
Post by: CBDR on May 04, 2008, 03:17:31 am
Hello All,

When I group meshes the group origin automatically shifts to the centroid of the meshes. Is there any way to constrain the group origin to be the same as the origin of a specific mesh? In other words, if I join Mesh1 and Mesh2, is there any way to force the group origin to be the same as the origin of Mesh1? I can partially overcome this by selecting the group, then selecting Origin, then selecting Move, but I can only use the mouse to move the origin, and grid snaps don't have any effect. There does not appear to be a keyboard entry for origin moves.

If I double click on the group and reset the origin, the entire mesh group changes position, so this doesn't work either. Any ideas?

Thanks,

Don Simon
Troy, VA