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General Category => Anim8or v0.98 Discussion Forum => Topic started by: selden on June 20, 2008, 09:56:09 am

Title: v0.97a and v0.97b: error message for unspecified script
Post by: selden on June 20, 2008, 09:56:09 am
When running either Anim8or v0.97a or v0.97b, I discovered that they're generating a script error message when loading scripts but do not indicate what script has the error. All of the scripts listed claim to have 0 errors. See below.

Here's the output seen in the debug window:
Code: [Select]

Compiling "C:\ScsiData\3DModlers\anim8or\export_cmod_plugin.a8s":
507 lines 0 errors
Compiling "C:\ScsiData\3DModlers\anim8or\loft.a8s":
226 lines 0 errors
Compiling "C:\ScsiData\3DModlers\anim8or\loft2.a8s":
329 lines 0 errors
Compiling "C:\ScsiData\3DModlers\anim8or\material_1.a8s":
37 lines 0 errors
missing or invalid directive, script not installed
Compiling "C:\ScsiData\3DModlers\anim8or\spring_plugin_1.a8s":
231 lines 0 errors
Compiling "C:\ScsiData\3DModlers\anim8or\torusa_plugin.a8s":
82 lines 0 errors
Compiling "C:\ScsiData\3DModlers\anim8or\torus_plugin.a8s":
82 lines 0 errors
Title: Re: v0.97a and v0.97b: error message for unspecified script
Post by: Tanzim on June 20, 2008, 10:07:31 am
Yes, that's the Debug output, it shows if there's errors or not, it's used by programmers to check whether their scripts have problems
Title: Re: v0.97a and v0.97b: error message for unspecified script
Post by: selden on June 20, 2008, 10:11:59 am
Tanzim,

I know that.
The bug in Anim8or is that it does not say what script is generating the error message
Code: [Select]
missing or invalid directive, script not installedIt only lists the scripts which have no errors.
Title: Re: v0.97a and v0.97b: error message for unspecified script
Post by: Kubajzz on June 20, 2008, 10:24:08 am
That's not a bug. I think that message doesn't belong to any of the scripts that were loaded, it belongs to another script which is not listed in the debug output.

I bet one of the a8s files in your scripts directory is missing in the debug output. Try to find out which one is missing and check the code, there will be an error in one of the first rows (you can post the code here if you don't understand ASL...)
Title: Re: v0.97a and v0.97b: error message for unspecified script
Post by: selden on June 20, 2008, 10:46:40 am
Kubajzz,

Anim8or should list the names of all of the scripts that it is trying to load, whether or not they fail to load. There is no way to know a priori if anim8or might happen to have another bug which prevents some scripts from loading with no error messages whatsoever.

Also, when many scripts are involved, and if more than one has a bug, it can be very difficult to find the ones that are not listed.

While one can in principle search through the scripts directory to find them, comparing the file names one at a time to the list that loaded, this is an inconvenience which should be unnecessary.
Title: Re: v0.97a and v0.97b: error message for unspecified script
Post by: Kubajzz on June 20, 2008, 11:02:31 am
I've done some quick tests and I found out that this error message appears only if you are trying to install a script without any directives, all other errors will show you script name and line number.

You are right that the output should tell you which script it is, but it doesn't... Yes, it's an error, but it's not so difficult to find which script is wrong: the output console shows the scripts in alphabetical order and it shows one error message for each script, so you know that there is one script with an error and the first letter of the script name will be something between M and S. Even if you knew the name of the script, you would have to go to the scripts directory to fix it, so there's no extra inconvenience...
Title: Re: v0.97a and v0.97b: error message for unspecified script
Post by: Steve on June 20, 2008, 06:52:54 pm
Yes, selden, this is a bug.  Thanks for reporting it.  Anim8or definitely should tell you which script(s) failed, not just say "Error!!!" :)  I'll fix it.
Title: Re: v0.97a and v0.97b: error message for unspecified script
Post by: selden on June 20, 2008, 07:00:13 pm
Steve,

Thanks!

s.