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Messages - neo

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1
ASL Scripts / Re: vetex reducing script
« on: September 01, 2008, 06:53:16 am »
thanks for that mate its a real help.

still if any one has any other ideas please tell me

2
ASL Scripts / vetex reducing script
« on: August 21, 2008, 03:38:12 am »
i need a scipt that will reduce the number of vertexs in a complicated model so it takes up less graphics memory

3
Finished Works and Works in Progress / Re: crescent swords
« on: February 13, 2008, 04:33:16 am »
i agree with thecolclough. i'v done some samuri sward work but that it is amazing.

4
Finished Works and Works in Progress / Re: In the beginning
« on: February 13, 2008, 04:30:29 am »
its very cool. is the planet land detail a texture or model?

5
Finished Works and Works in Progress / Re: Skull!
« on: February 13, 2008, 04:24:25 am »
thats some cool film editing what film program did you use? oh yeah the skull looks cool to.

6
thats quite good. but it would look better with texture

7
General Anim8or Forum / Re: Cool Ninja Game!
« on: February 13, 2008, 04:03:34 am »
year sounds cool, i'm interested as long as what machineman9 said about characters being supplied is true. And depending on what you are using to make the game i can help a bit with whatever else to.

8
General Anim8or Forum / Re: Physics engine?
« on: February 13, 2008, 03:48:16 am »
I'm currently working on a 3d physics engine with gamemaker 6 its nowere near done and i wasn't planing to put ragdoll physics in it for a while, but i can let you know when it's come a bit further.

that movie was cool

9
General Anim8or Forum / Re: Assistance needed!!!
« on: January 06, 2008, 07:47:33 am »
Thanks its a real help

10
General Anim8or Forum / Assistance needed!!!
« on: January 02, 2008, 02:48:46 pm »
I am making a 3D MMORPG with game maker(it can be done). Any way I am able to model basics like furniture and buildings and such, but I am having a lot of trouble with modeling humans for my game.

What I need is someone to help me with basic human male and female models. Yes you will get credit for the models.

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