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News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - LUROent

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LUROent
Note that topo knife fills polygons automatically, unlike the tool Trevor shows. In fact, topo knife largely supersedes Add Edge and, partially, Cut.

Yes. I see. I will post an image of my progress. Thanks again for the tips.

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Thanks Trevor, duly noted.

Kreator your tutorial is what I was looking for. I will continue to play around with the software until I become comfortable with the controls. Overall I'm am trying to create a effective workflow so I can make the transition from 2d to 3d. Hopefully I will be able to modeling from points just as I design characters in anime studio pro with points.

Thanks again for the replies

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Thank you so much. I saw this video about 4 days ago. It seems as if the user started from a cube.

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Greetings to all,

I am fairly new to Anim8or. So I don't really know all of its features. I'm looking to draw out my objects like in sketchup, fusion 360 and inventor and then extrude faces. I'm so use to designing characters in anime studio pro(mojo studio) that I think it's easier for me to start with a 2d sketch of my objects and extrude them rather than using primitive shapes.

Is there any one willing to point out how this is possible within Anim8or?

Thank you in advance

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