Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  


An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - DeveloperX

Pages: [1]
ASL Scripts / Re: exporting vertice and edge data
« on: April 13, 2008, 04:01:24 am »
Well, I got an idea to get the data; and guess what? It worked!

So, my parser is working perfectly, I wrote the parser/converter in java in about 2 hours.

I'm so happy about this. Now I can make my models in anim8or and use them in my engine without any problems (that I can forsee..haven't tried converting anything complicated, just a 6 sided cube model)
I think it should be fine though, nothing is hardcoded that should break it.

I still can't wait for the latest and greatest installment of anim8or. :D

ASL Scripts / Re: exporting vertice and edge data
« on: April 12, 2008, 06:08:25 am »
Steve: Awesome! I'll just wait it out then. I'm in no rush, and this parser is kicking my behind :P
I'm close, but still no cigar. I toyed with the ASL options available, and I just could not find a way to pull the data I wanted from it. So, yeah I'm just going to wait for the next release that will (or should) have the functionality I need.

Also, in case you don't remember me, I've been a user of anim8or since the first release that you posted, and I've loved it ever since. :)

ASL Scripts / Re: exporting vertice and edge data
« on: April 10, 2008, 08:40:10 pm »
Aww....dangit!  :-\

I don't quite understand how to get the edge data from the face data, so I guess I'm stuck working on ripping the data from the an8.

Well, thanks for letting me know that ASL cannot do what I want yet.

ASL Scripts / Re: exporting vertice and edge data
« on: April 10, 2008, 07:06:47 pm »
Thanks for your quick reply.
I reread the obj exporter, and the spec.

None of the exported file types give me the data I need expcet for the saved an8 format.

My model has no faces, its only vertices and edges.

I know this sounds dumb, but the engine that I am working with is wireframe only.
Again I know this sounds like a stupid idea, but just bear with me on this.

If I export my model as obj I get only the vertices coordinates in the obj file.
When I save my model as an8 it shows the edge indices that I need.

I have been trying to write a routine to read the edge and vertex data from the an8, but I've had no luck with that.

Can someone tell me how to export the edge data from my anim8or mesh object model with ASL?

I cannot seem to find the right command.

ASL Scripts / exporting vertice and edge data
« on: April 10, 2008, 08:08:31 am »

I've been reading sample scripts and the language spec sheet, and I'm having difficulties locating the information that I'm looking for. Perhaps I'm overlooking it, but after 5 hours of looking and getting nowhere, I am turning to the community, as I guess someone here can help me out.

I want to export the vertex coordinates and the edge indices of the current object to a text file.

If anyone would be so kind as to point me in the right direction as to how to do this, I'd be very grateful.

Pages: [1]