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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Topics - PG_Segal

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Finished Works and Works in Progress / Open-End Wrench
« on: May 25, 2009, 01:54:44 am »
Here is my most recent project.  Some folks calls it an open-end wrench.  I just calls it a railroad wrench.  Mmm mmm.  There are four different views.  I've had this program for about a week.  Not too bad for being so new, if I do say so myself.

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Hi!  New to Anim8or!!  I'm working on a model of an open-end wrench.  I built the block model, and it looks good.  What I wanted to do is round out all the edges except the inside of the jaws of the wrench.  I thought that all I had to do was select the edges I wanted to keep square, go edit>edge properties>crease, and that would make it work.  However, I was sadly mistaken.  Can anyone tell me what I need to do?  Would I be better off to use a method other than block modelling? 

Thanks,
PG

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General Anim8or Forum / Introduction
« on: May 24, 2009, 06:58:16 pm »
Hello All!  I'd like to introduce myself...my web alias is PG Segal.  I've just recently discovered Anim8or, and am letting stuff fall by the wayside.  I just wanted to say hello.  And thank you for the forum Steve. 

PG

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