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Topics - argo34116

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General Anim8or Forum / How to get this model to work with anim8or
« on: September 13, 2016, 02:55:47 am »
I have downloaded a model of the star trek phoenix like the one seen in First Contact from I tried all the formats. There are no textures with the 3ds, lwo and obj files provided. The Blender file looks good in Blender, but will not work properly when I export as obj. When I open the exported obj in anim8or the textures are there, but there are an insane amount of them (over 22,000) and they do not appear properly and I cannot work with them in anim8or. The program goes to not responding, sits there like that for sometime then moves on. Does anyone know how to resolve this issue or find a different model somewhere that will work better? I searched and could not find it anywhere else

General Anim8or Forum / Export as .cmod problem
« on: August 31, 2016, 04:31:53 am »
I have been working with a model of a star trek nebula class starship in anim8or. I had to convert it from lwo to obj. When I export as .cmod and view it in Celestia the top part of the saucer section is transparent. This does not happen when I use it as .3ds though. I have done work with both flipping normals and fixing normals with no luck. Does anyone here have a idea of what maybe wrong and how to correct this? I want to use it as a cmod because the glow from the nacelles and bussard collectors are more apparent as a .cmod.

Also anim8or does have the capability to import .lwo, but most of the time I get an error message stating that "LWO object is missing" Does anyone here know why this happens and how to correct it if possible ?

Thank you everyone for your help with other issues I have brought to this forum. I have learned a great deal from all of you.

General Anim8or Forum / Adding a glow effect
« on: July 10, 2016, 08:34:56 am »
How can I make a part of a 3d model appear as though it is illuminated from within? I want to create a glowing appearance coming from a part of the model.

General Anim8or Forum / Help with LWO File
« on: April 23, 2016, 05:26:16 am »
Help please? Can someone convert this LWO file for me? Even though Anim8or has LWO in the drop down for importing, it will not import these files. I have obtained permission to use this, but cannot get a good conversion of it anywhere. I have also included the textures here.

General Anim8or Forum / Trouble with fragmented top hull text
« on: April 12, 2016, 01:47:57 am »
I have a model of the Uss Equinox. It is good except that the text that appears on the top and bottom saucer sections is fragmented (see attached image). I have also included the model and textures here for you all to examine. Thank you.

General Anim8or Forum / Working With lwo Files
« on: April 07, 2016, 05:38:16 am »
When I attempt to open the file attached below (Runabout_SP.lwo), I receive the following messages from Anim8or: “Missing LWOBJ” and “Error Reading file”. Why does this happen? I encounter this every time I attempt to use a lwo file in Anim8or. I think part of the problems I am encountering with using 3d models and getting proper textures to display is because I have had to convert lwo files to work with them and use them with Celestia. lwo files will not work with Celestia and I cannot get them to work with Anim8or even though Anim8or has "lwo" in the drop down box for importing. I have also included the textures below, all as originally downloaded from the internet. Help please.

General Anim8or Forum / How do I resize a texture to fit in
« on: April 03, 2016, 06:42:39 am »
Ok. I have learned something. I now have a basic understanding of how to use point edit to place a texture on a model. How do I get the texture to fit into the area of the model and display properly? See picture below

General Anim8or Forum / This Should Be Easy?
« on: March 27, 2016, 12:01:58 pm »
I am trying to create a cube in Anim8or and put different colors on each side. Red and blue. Three of each. I have been playing around with it to no success including a tutorial on you tube. Anyone have any ideas.

General Anim8or Forum / In Over My Head
« on: March 21, 2016, 06:09:28 am »
I have a runabout with a sensor pod attached to it. I am able to get most of it except for the markings (the numbers NCC 72905 and the name “USS Orinoco” on the right and left sides of the cockpit, the front of the cockpit and the wings) to appear properly. The markings appear as multiples, not as a single marking on only one part of the model. I have attached the Anim8or file, the obj file and images here. Can anyone make sense of this? I have been working on it for months now. This is as near to the proper model I can get. Help please.

General Anim8or Forum / Trouble with top hull texture
« on: March 02, 2016, 12:06:16 am »
I can get this mesh of the farscape 1 module from farscape to turn out pretty good except when it comes to the texture for the top hull. The markings do not show up. Any help would be appreciated.

General Anim8or Forum / Creating a texture
« on: February 28, 2016, 08:08:05 am »
How do I create textures? I have this texture. It is good,but I would like it to be black on a brown background. Instead of white on black.

General Anim8or Forum / Frustrated with Textures
« on: February 15, 2016, 06:52:45 am »
Hi, I have this model of a Breen fighter from Star Trek. I am having problems with getting the textures to appear properly. I want it to look like the picture I have included below. I can only get solid colors without the pattern to appear on the mesh. I have been trying for weeks now with no success. Can someone here point me in the right direction? I have been playing with it in Anim8or and Blender and only meet with frustration. Is something wrong with the textures, the model or perhaps there is a setting in Anim8or that I need to tweak to a certain value. Thank you to everyone here for their patience, understanding and expertise.

General Anim8or Forum / how to open a .mdl and work with it in Anim8or
« on: February 08, 2016, 10:34:39 am »
After much searching I found a model of the death glider from stargate sg-1. The only problem is that the model is in a .mdl file and I cannot get it into anim8or,blender or wings 3d programs to convert into something I can work with. Any suggestions? It also came with a .cfg file

General Anim8or Forum / A Problem with Flipping Normals
« on: February 06, 2016, 07:05:00 am »
I have a 3d model of a Nebula class starship from Star Trek. The surface on the underside of the saucer section has parts on it that are transparent. You can see stars through it. I followed the proceedure for flipping normals and that did the trick, but when I look at the upper section of the saucer, there are areas that are transparent. It looked good before,but now. How do I deal with this?

General Anim8or Forum / Adding Text to a model
« on: February 06, 2016, 06:59:05 am »
I have a 3d model of a runabout from star trek. It looks great,but I would like to add text to the model. There are markings on the side,but I want to place "USS RIO GRANDE" inside the markings. In the area outlined in the pic I have attached here. How do I do this?

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