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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Topics - neirao

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Anim8or v1.0 Discussion Forum / Shell Shading in ART ray tracer
« on: October 17, 2017, 04:17:14 pm »
Steve, taking advantage of the post "Fog in the ART ray tracer"
could one day render "Shell Shading in ART ray tracer" using the "two-sided" material? :)

General Anim8or Forum / What you think??? Live edgeloop booleans
« on: July 22, 2017, 02:36:31 pm »
hi Guys and Steve. :)

i saw this function only today(Live edgeloop booleans in C4D)

i think so amazing! and you??

« on: January 04, 2017, 07:03:50 pm »
can someone to create this script? ::)
i not remember if has something like it :)

ASL Scripts / SCRIPT REQUEST! - 2D cell shading (AUTO GENERATOR)
« on: October 17, 2016, 10:19:10 pm »
Hi guys! :)

im starting my news 3D characters(but i wiil render like 2D)
so, these days i remember about this request...

please see the images :)

1-atual mode
2-with script mode

Someone can do this script :)????

This is very usefull - time saved on multiples objects!!


General Anim8or Forum / Anim8or Main page - not Open!
« on: June 22, 2015, 02:53:15 pm »
Hi Steve, only for say,
the main page '' is with erro.
we see only the purple background!  ;)

General Anim8or Forum / Free Textures pack!!
« on: April 23, 2015, 03:40:27 pm »
For all that need textures, pixar release this free:

link download:  JPG Version (191 MB) | PNG Version (626 MB) | TIF Version (811 MB)

    15 beautiful bricks

    13 fine fabrics

    2 fences

    3 floors

    15 ground covers

    8 marvelous metals

    8 terrific roofs

    9 sidings
2 animal skins
12 elegant stones

    10 walls

    28 exotic wood
    And more ... s
nails, paper clips, & iridescent ribbon

Updated for 2015

The texture library has been upgraded and now includes bump and normal maps. The resolution has also been increased to 1024x1024. While created in 1993, this library still has many potential uses. Enjoy.

Pixar One Twenty Eight by Pixar Animation Studios is licensed under a Creative Commons Attribution 4.0 International License. Modifications to the original files: JPG and PNG conversion.

Now the fast bone work fine in 1166 version!! :)
hey Steve what you know about to make the fast bones in figure mode we can "add new bone and together rotate the bone?" is very usefull for us! thanks!

General Anim8or Forum / about:separate bones
« on: February 28, 2015, 06:09:17 pm »
what you think? :)
this sample is for 2D but can be implemented in 3D..

Finished Works and Works in Progress / Zumbi Character- new game
« on: November 26, 2012, 02:57:18 pm »
hi guys, :)
im finished my new game for iOS,

the zumbi character/animations are made in Anim8or.
follow the video preview of the game:

comments/critics are wellcome,
thanks all!

hi guys,  :)

i release a new game JERBOA JUMP(FREE and PAY)!!! for IPHONE, IPOD, IPAD and ANDROID.
the character all made in ANIM8OR and animated too.


If someone has IOS DEVICE(iPod, iPhone or iPad) PLEASE make the download FREE on Apple Store!

for Android there only pay.. in google play.

more info and links, see in my provisional site:
the site no are update, for find my games SEARCH IN DEVICE, Appstore by "neirão games" or "neirao games"

PS: please if you can FOLLOW ME IN TWITTER AND ADD IN  FACEBOOK!!! use the links in the site!! ::)

THANKS ALL!!  please critics and comments are wellcome!! :D

General Anim8or Forum / Help to FIX a .an8 FILE!! Urgent!!
« on: January 26, 2012, 08:30:29 pm »
Hi guys, :)

i save a file .an8 today (WIP of objects), but  give ERRO!! :'(
for re-open and the autosave not work in this file!

"Erro in reading file"

out the autosave i costume use zip the files, of time and time for security,
but in this case i zip the file with erro!!

in others times i self maker the correction but in this file
I'm not getting!! >:(

i need a help for FIX THE ANIM8OR FILE.

Please someone can help-me?? ::)

the file is attached!

PS: discard the textures if need..

Thanks all!

hi Guys  :)

how all you know im learning so much (alone  :'( )  and start work with games for smartphones, if a day i join a good money my dream is travel for other spaces and why no others countrys?? EUA UHUUUU !!! .. :)

follow a preview(WIP WORK and YOUTUBE VIDEO PREVIEW) of my new game for smartphone all characteres made in Anim8or.

Game for iPhone, iPod, iPad and Android.

Fleas Ninja!!!(this icon character is made in anim8or Cel Shading 2D mode)

full details in:
Youtube game video preview :

Avaliable in ANDROID MARKET( buy if you can for help  ::) or case no, please maker comments  ;) )
and coming soon in APPSTORE.

please critics and comments are wellcome!!
sorry my english..

thanks all  :)

Hi guys, :)

I worked and studied hard but finally I finished my first game for mobile/smartphone... :)
i made all characters in Anim8or so i share the information with the forum, follow some images and links:

youtube video:

a few hours im maker the upload...
in moment is only available in "Android Market"
for buy $ 0.99 (i dont make free because i´m a Poor Brasilian Man, is TRUE  :'(  and i lose much time and money to make he )

- please SOMEONE HAS ANDROID SMARTPHONE? because im DONT TEST IN DEVICE, i need a help! i dont has android, only a ipod. Please, if someone in other country can maker the download please tell me ok!  ::) dont only for the money ok!
the link:
i send too for "AppStore" for iphone/ipad.. :-[
but is very slow the approvation..i wait then they release too.

thanks so much! please comments are wellcome!! :)

PS:  ::)  if someday if I get rich!  i send some money to Steve investing in Anim8or. ok ;D

ASL Scripts / ALIGN POINTS SCRIPT - Help need
« on: May 13, 2011, 05:39:48 pm »
Hi Guys,

so i have this script for many time,
its work for me, but i think then can be better. :)

i show example:

i need..

here the script:
Code: [Select]
  *Name: Aling points to (x,y,z)
  *CopyLeft: 2010
  *Author: Neirão
  *Date: 03/03/10
  *Description: based in Vytautas_alinhar_pontos_line_points_v1
  *Parameters:  *= width;  *= height;  *= width_divisions;  *= height_divisions;

/***** Init *****/
object $object;
shape $shapes[0];
shape $shape;
int $shape_count;
point3 $points[0];
point3 $point;
int $point_count;
int $i;
int $j;
int $direction;

if (GUI.Xenabled) $direction = 0;
else if (GUI.Yenabled) $direction = 1;
else $direction = 2;

if (GUI.Xenabled && GUI.Yenabled && GUI.Zenabled) $direction = 3;

meshdata $mesh_data;
$object = project.curObject;
$shape_count = $object.GetShapes($shapes);

/*** Get all selected points from all the shapes ***/

for $i = 0 to $shape_count - 1 do{
$shape = $shapes[$i];

/* If shape is a mesh.. */
if($shape.GetKind() == SHAPE_KIND_MESH){

/* i try this..but dont work.. :( --> || $shape.GetKind() == SHAPE_KIND_SUBDIVISION */

/* Get the shape point number */
$point_count = $shape.GetNumPoints();

for $j = 0 to $point_count - 1 do{
if($shape.GetPointSelected($j)) {
$point = $shape.GetPoint($j);
if($direction == 0){
$point.x = 0;
if($direction == 1){
$point.y = 0;
if($direction == 2){
$point.z = 0;
/* TODOS XYZ ATIVADOS alinha todos para  */
if($direction == 3){
$point.x = 0;
$point.y = 0;
$point.z = 0;
$shape.SetPoint($j, $point);

can someone maker this correction??! ::)
thanks !

Hi guys! :D
i´m very happy because(after months) i finishing my
new game named of:
C.M.F GAME - Celebrities Mortal Fighters.
style mortal kombat and street fighter, and i like share to you!
is a free online game made using 3D characters
modeling, render and animateds in Anim8or
but the result is like retro 16bit games,
where every week i´m go maker a new
celebrity as Fighter.
i create a channel in youtube and blog
for post videos, cheats, comments, critics
and suggestions about the C.M.F GAME.

Youtube channel:[/youtube]]http://www.

site game:
bellow imagens of the game, made in Anim8or!

Please visit the site play the game if possible  :)
comments and critics are wellcome!
again sorry my english..

PS: guys if yours see some erro in English in game
please help to maker the correction  ::)

thanks so much! :D

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