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Topics - Stinky

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Anim8or v0.98 Discussion Forum / Inverse Kinematics ?
« on: October 10, 2008, 09:03:21 am »
Hey Steve,

I was wondering if it would be too much of a problem to impliment inverse kinematics ... As I'm sure you already know, it would speed up/ease the animating process alot...

Let me know what you think, and thanks in advance even if you do just consider taking that step.

2
Finished Works and Works in Progress / Pretty sure I have A.D.D.
« on: May 28, 2008, 03:47:20 pm »
Hi again everyone...
I've once again diverted my attention to a different project.
Just cant seem to stick to one, lol.
But I think for what it is (seriously low poly)...
I have a right to be atleast a little proud :) to introduce to you...

The first movie i've ever made-

<object width="425" height="350"> <param name="movie" value="
"> </param> <embed src="
" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object>

Ps.- I've never embedded a link before so i dont know if this will work. I guess i'll find out :P

Oh yeh ... almost forgot ... lots of comments, feedback, critique, suggestions and advice are always more than welcome  ;D

For all who are curious of about how many polys are in the model, i've uploaded a pic of "flat shaded" view...
If anyone knows, how can i find the exact number of poly's in my model ?

3
Finished Works and Works in Progress / Evo X Continued...
« on: May 22, 2008, 09:10:47 pm »
Hey guys, The "subject" is self explanatory...keep giving me feedback please.
I really appreciate it.

4
Finished Works and Works in Progress / Evolution X :)
« on: May 22, 2008, 03:04:34 pm »
 :) Hi again everyone...

I want to apologise for not making any recent improvements on my "Max" project ...
I've been slightly, inspirationally distracted.
I hoped the ray tracer would allow for reflections. Does anyone know how I can get a mirror surface ?
I used Anim8or 9.7 to render the second image...
Please critisize, comment and share advice :)

Ps.- I hope to make a short scene with it...

5
Finished Works and Works in Progress / Max for Anim8or...
« on: May 18, 2008, 12:34:01 am »
  Hi everyone, I'm 22 years old and a couple weeks new to anim8or. I've recently become very interested in animating and am currently in the process of attempting to model and rig a character like Studio 3D's "Max.'
  I'm sure many would say that I'm biting off more than I can chew, but atleast let me try...
I'm trying to keep it lowish-poly because my computer is old and slow and I can't afford any better right now...
  I need help tho, I've been trying to find out about morph targets so I can animate expressions and speech... All help will be much appreciated.

Thanks in advance ... T.

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