Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - moameen_15

Pages: [1]
1
General Anim8or Forum / Re: enviromen map texture problem
« on: February 20, 2008, 10:27:06 am »
i think my drivers just are not installed properly cause it works on win98 on the same computer ,thanks though,it does render with the enviroment map

2
General Anim8or Forum / Re: enviromen map texture problem
« on: February 19, 2008, 12:27:27 pm »
yip u right its not checked,but the box is grey and i cant check it

3
General Anim8or Forum / Re: enviromen map texture problem
« on: February 18, 2008, 11:19:38 pm »
Ok its just an XP problem

4
General Anim8or Forum / enviromen map texture problem
« on: February 18, 2008, 10:19:16 pm »
Hi ,well i am having a problem enviroment map textures are not working,the images are sqare,256x256,but its one image being repeated,anyway i do the usual thing and chose the images but when i apply the texture to the object it stays the usual old gray colour ,no change,normal textures work and images put on difuse work but not enviroment map,please help me

5
oh whoops.,,I did actually know about that,just forgot,with the script expressions,sorry
well anyway thanks man ill try them out

6
-yeah i agreee about getting a free skeleton ,ask somebody to donate a perfect skeleton if u want,because when i was a beginner making the skeleton was time consuming,and the arms still rotate in the wrong directions,and also maybe a feature to make bones which can only rotate in one direction just say clockwise,for use on the weels of cars,the sequences could also please include a walk,run,jump and other basics
-also a feature to allow us users to add the sound in anim8or ,because doing it after requires alot of calculations
-maybe a button to turn off the feature which decelerates an object after a key frame,so that the object can immediatly stop after a key frame
-perhaps a way to put a video in the background which would be a good way to put a 3d person in the video,
-make an object continuesly spin or do the same thing
-also maybe a way in which u could edit objects during the scene on key frames by moving points like in the point editor,so that that u could perhaps make an object change form

Sorry if these things are impossible or too hard im not a programmer and would not know

Pages: [1]