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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - ianross

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61
Anim8or v0.98 Discussion Forum / Re: Feature Request Thread
« on: July 04, 2013, 09:45:53 am »
+1 I.K

62
Finished Works and Works in Progress / Re: Girl In Shorts [WIP]
« on: July 04, 2013, 09:31:20 am »
Very good work, love the U.V mapping, look forward to the animation.

63
General Anim8or Forum / Re: Style-8or
« on: July 03, 2013, 03:18:22 pm »
Thanks, if you need any help, just email me.

64
Anim8or Challenges / Re: Challenge #32: Pre-'E'
« on: July 02, 2013, 12:00:25 pm »
Well here is some of my work in progress anim8or animations that I did not like  :-\, please review stills  ;D

65
Great work. Thank you for sharing this.

66
General Anim8or Forum / Style-8or
« on: July 02, 2013, 11:12:54 am »
Depending on what your next project is? ??? You may wish to mix various rendered styles. Anim8or mimics traditional 2d cartoons, so why not mix 2d and 3d.
     




Also, it is possible to mix flat shaded and imported cut out images with 3d backgrounds. You could also have 3d characters set against 2d or cut out backdrops.



       :o Please review my you tube film. ::)
             


67
Anim8or v0.98 Discussion Forum / Re: Feature Request Thread
« on: June 24, 2013, 09:16:22 am »
+1 Audio track capability

68
Well done Kyle, good work here.

69
Anim8or v0.98 Discussion Forum / Re: Feature Request Thread
« on: June 13, 2013, 09:32:13 am »
Thank you Raxx last time I used the boolean  ASL script, it only work on low poly count meshes. Most 3d modelling programs have boolean functions as a standard tool on the user interface, so my answer is yes it would be very useful to alot of anim8or to have it, as it ASL script maybe tier 3.

70
Anim8or v0.98 Discussion Forum / Re: Feature Request Thread
« on: June 12, 2013, 09:18:34 am »
Feature request- BOOLEAN MODELING TOOLS-
1.Union - This will merge both objects together. It will get rid of geometry between the two pieces.
2.Difference - Subtracts the last selected geometry from the first selected geometry.
3.Intersection - The geometry between the two objects will be kept and the rest will be removed.

71
Anim8or v0.98 Discussion Forum / Re: Feature Request Thread
« on: June 11, 2013, 11:19:34 am »
+1 animated texture maps BUT if possible can chroma keying be added, the idea being we can upload live footage to flat plane in the scene editor and remove a surrounding colour.
This will give the scene editor an after effects function but in a 3d environment.

 

72
General Anim8or Forum / Re: wav files in anim8or...and more
« on: June 11, 2013, 11:10:32 am »
Please try Papaga8or, if you need help with it, I can help you, the videos are great.

73
General Anim8or Forum / Re: wav files in anim8or...and more
« on: June 10, 2013, 10:08:48 pm »
Good idea, Johnar,  I also use magpie check out the below link, but now I started using Papaga8or, have you tried using this technique?




74
Anim8or v0.98 Discussion Forum / Re: Feature Request Thread
« on: June 06, 2013, 03:44:26 pm »
No one has said much about the sequence editor, may I suggest that we have reference images input  here -(similar to the build mode reference image) , so we can actually add our story board drawings and pose sketches.
The idea is we can actually match up our armatures to our drawings.

75
Anim8or v0.98 Discussion Forum / Re: Feature Request Thread
« on: June 06, 2013, 11:35:48 am »
In the material editor, is it possible to code a toon line feature, for individual or group objects. The idea is, we can have colour and thickness of a toon line around any object.
2d is still  very popular in advertising, TV cartoons and web graphics.
It is possible to create a toon lines in anim8or and it works really well, but we have to double the mesh.

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