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Topics - marshallh

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Finished Works and Works in Progress / Panorama mapping with anim8or
« on: November 08, 2010, 02:18:39 am »
Big version

that is 60 pictures merged together with a stitching program called Hugin.

Once all the images are merged, I load the final image into anim8or where it is mapped onto a sphere. Then in perspective view, look down from the top of the sphere and increase viewing angle. The render from anim8or is 4096x4096. Postprocessing is done, then the image cropped and web prepped

Finished Works and Works in Progress / 2011 Subaru WRX STi low poly
« on: November 04, 2010, 03:53:59 am »

2294 triangles

This is going into my n64 racing engine. I am redoing it from the ground up (this time with real rigid body physics) but you can see the last incarnation here

all my stuff is made with anim8or.

edit: just realized I'm missing rearview mirrors. D'OH

Finished Works and Works in Progress / Mitsubishi model 2.0 (big pics)
« on: March 01, 2009, 05:53:38 pm »
Just an update on the model I made some time ago

hi-res here (2 hour render)

8085 polies (unsubdivided, hehe)

Finished Works and Works in Progress / Mitsubishi 3000GT - new pics added
« on: December 06, 2008, 11:32:58 pm »
Modeled after a 1994 non-turbo.. cause it's what I have :P

EDIT: see newer post for pictures

toon render  ;)

Unsubdivided model is about 5100 polies.

 :D :D :D :D ;D ;D ;D

edit: wire -

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